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Now that the dust is settled, Quiet's probably the most embarrassing gaming character

SomTervo

Member
Wow, great post. I sometimes get the same impression. Things haven't really changed: when religion was still a thing in the western world, people considered everything named 'sin' a taboo. In todays world political correctness seems to be the force that is driving people's ethics. The sad thing is that this is the same kind of pack-mentality. Going by todays standards it is still a 'sin' to masturbate although everyone is doing it. Man, Nietzsche was right...

What the hell, man? It's nothing to do with political correctness. It's do with the gender-bias in terms of how men and women are represented. Jesus christ.

For instance:

Okay, here we go again:

- sexism (active) is when somebody acts with a prejudice against women. Something they say. Something they do.

- structural sexism is invisible. It is the unspoken beliefs or patterns of behaviour within a culture – that women shouldn't sleep around, that women aren't capable of being bosses, etc, while men are exempt from the same rules. These are things which aren't actively stated but are oppressive (far more prevalent in the past than it is today – but it's still present)

Quiet's existence isn't actively sexist (arguably her rape scene is because it objectifies her while a very serious thing is happening) but she is a symptom of structural sexism. She shows how the developers think of women differently, in an inherent sense.

She is a symptom of structural sexism because she (the only prominent female character in the game) is objectified while none of the male characters are. If some of the men were, too, it would be better. But the way it is, it betrays how Kojima and the studio see women differently from men – fair game for being objectified while men must be closely tied to reality and are free from objectification.

Also, the reason we see women in this way is because of how religion sees nudity and sexuality as a 'sin' especially re women. It turned them into the forbidden fruit, a sought-after object. This is a whole other kettle of fish, though.

I don't think there's anything wrong with some bare skin and I don't think there's anything embarrassing about a character in any artistic piece of work expressing their sexuality, as Quiet does in the videos people have posted in this thread. It's been stated that she fancies the player character and so she flirts outrageously with him. There is nothing wrong with that, imo.

FYI the bolded is never explicitly stated and she's more "submissive" than "flirtatious". It's very much a "waifu" portrayal of the character. It's horrible.
 

Doc Holliday

SPOILER: Columbus finds America
No problem with Quiet at all and I have no issues with people speaking up about how they feel about it. MGS more than a lot of games there is an expression of one persons ideas. Wether you like these ideas or not I appreciate the fact that kojima was not afraid to say "fuck it" I want this in my game. Mgs is throwback to 70s and 80s shlock, Quiet fits that world perfectly.

I also I have no problem with people feeling embarrassed or for speaking up about it either. I think critique is ok as long as it doesn't become censorship.
If Tarantino can have close up of women's feet and say nigger every three words than kojima can have Quiet.
 

JackelZXA

Member
Honest questions, I'm genuinely trying to understand other people's views on this issue, so please bear with me.

I personally like Quiet. I think she fits into the silly MGS universe and I wouldn't want it any other way. To me, she's just another ridiculous MGS character. Does that make me sexist? I often want my games to be as unrealistic and silly as possible, I want to be surprised by things that are completely ridiculous and make me say "wtf". Quiet does that perfectly.

Would a solution be to have more sexualized male characters? Does it have to be in the same game, or would it be enough to have a different game/series that caters to that audience? Does every game have to be acceptable for everyone? If Quiet was replaced with a male almost naked sniper and the game zoomed in on his crotch, would that be preferable? Would including a larger amount of non-sexualized female characters that are on the same level as the protagonist be enough to excuse Quiet?

I think people that are embarrassed by Quiet in MGSV are losing sight of the fact that it's supposed to be fantasy. It's supposed to be unreal. It doesn't have to make sense. Quiet is supposed to cater to a specific audience because there are people who enjoy this stuff. I think that's okay.

I can understand that people see her as problematic, as part of a larger issue, but is the only solution to the problem to make characters like Quiet more grounded, more realistic and less silly and sexualized or remove them completely? Am I part of the problem for liking her and not minding 3D boobs in my games?

I've said it in a few posts on the last pages, but it's worth saying again. It's a very specific thing they did. They used porn-film tactics. It was down to camera angles and other specific decisions with the character. The focus wasn't her parasites, they focused on h-content with her. Her body wasn't as important to them as it was to SELL her body for male masturbation. It's a specific thing. There's ways to portray characters, even fully nude, physically attractive women, without just making it into a virtual porno shoot. They weren't conveying HER character, they were conveying a 4th wall DESIRE. You were looking AT her, you were not connecting with her. That's why it's an embarrassing failure.
 
What are you talking about? She CLEARLY writes a happy birthday message to Big Boss using her sniper rifle! (There are some plot holes in that game for sure, though I'd say saying she's "nothing but tits" is a little bit reductive and a little bit more hyperbolic.)



Minor Quibble: I don't think this one fits in with the others.



There's also the sexy shower fist fight between Big Boss and Kaz in Paz's tapes, though that's just a description I'd argue it's the biggest yaoi moment in the series.

If anything, it shows the mindset of the viewer. I don't consider her this grand character, but I certainly saw her as more than that.
 
I've said it in a few posts on the last pages, but it's worth saying again. It's a very specific thing they did. They used porn-film tactics. It was down to camera angles and other specific decisions with the character. The focus wasn't her parasites, they focused on h-content with her. Her body wasn't as important to them as it was to SELL her body for male masturbation. It's a specific thing. There's ways to portray characters, even fully nude, physically attractive women, without just making it into a virtual porno shoot. They weren't conveying HER character, they were conveying a 4th wall DESIRE. You were looking AT her, you were not connecting with her. That's why it's an embarrassing failure.

Was it a failure even if it was fully intentional? Why is this not okay? Because it was done in a big mainstream title? Is every piece of media that is created with titillation in mind equally problematic?

i'm not sure if you're being literal here, but I personally don't think she was made for male masturbation. There's a big difference between looking at (and enjoying) beautiful 3D ladies and masturbating to them. I certainly never felt the urge to do that.
 

Doc Holliday

SPOILER: Columbus finds America
I've said it in a few posts on the last pages, but it's worth saying again. It's a very specific thing they did. They used porn-film tactics. It was down to camera angles and other specific decisions with the character. The focus wasn't her parasites, they focused on h-content with her. Her body wasn't as important to them as it was to SELL her body for male masturbation. It's a specific thing. There's ways to portray characters, even fully nude, physically attractive women, without just making it into a virtual porno shoot. They weren't conveying HER character, they were conveying a 4th wall DESIRE. You were looking AT her, you were not connecting with her. That's why it's an embarrassing failure.

If that is what kojima intended how is that an "emberassing failure"? I mean he's not exactly subtle about what he wants gamers to feel.
 

JackelZXA

Member
Was it a failure even if it was fully intentional? Why is this not okay? Because it was done in a big mainstream title? Is every piece of media that is created with titillation in mind equally problematic?

i'm not sure if you're being literal here, but I personally don't think she was made for male masturbation. There's a big difference between looking at (and enjoying) beautiful 3D ladies and masturbating to them. I certainly never felt the urge to do that.

If that is what kojima intended how is that an "emberassing failure"? I mean he's not exactly subtle about what he wants gamers to feel.

It is because it is counter to the message behind the character and feels like the insertion is one of desire, rather than taking into account the ripple effect it has on the character as a whole. They didn't make sex an aspect of her character, they just used her for sex. Failure isn't a case of "on purpose or not", it's about whether a successful message was conveyed, and Quiet is a muddled conflict at best. It was straight up just throwing porn ontop of a character where it didn't fit, and it ACTUALLY fucks up her story.

It's...not about what you...decided to do in your own time (fuck sake), it's about the STYLE and TECHNIQUE they used contrasted against the character. You end up with a mess of conflicting goals, where a full picture doesn't form. Personal taste doesn't actually factor into that because it's not a micro-level criticism. It's literally filming techniques. It's a school of thought, and academic critique. It's something you can teach in a class. Individual opinion on whether it did anything for them is a psychological themed discussion.
 

SomTervo

Member
Even when the camera unnecessarily zooms and focuses on her particular bits? I found the absurdity of how it's handled to be quite humorous, I'm surprised there weren't any nosebleeds; no way could you actually animate scenes like that without self-aware chuckling the whole time you're working.

The only way I found it absurd was "absurdly sexist". I certainly didn't find it funny at any stage. I'm not humourless – I loved the hamburger tapes and some of Meryl and EVA's treatment in MGS1 and 3 was relatively good-natured.

Seriously, thousands of hours will have gone into animating her. Someone, a group of people probably, sat at a desk and stared, seriously at a screen while animating her every move. And a supervisor (probably even Kojima a few times) will have come over and seriously scrutinised the animation and suggested alterations/improvements (no doubt to make her more sexy). They are professionals. Every aspect of Quiet and her movements/camerawork will have been professionally, humourlessly considered. The problematic thing comes from what they expected of the audience: they clearly expected people to enjoy it.

Quiet is just... A problematic character. As much as her motives and actions are pretty good.

Thinking about it, I don't think you're able to throw on the young snake headcamo for that scene, because it switches you back to default facecamo every act start, and that's kind of a bummer.

And I'd say the B&B squad was worse. Despite being fully clothed, they were WAY worse than Quiet even. Meanwhile Fortune wears a leotard in MGS2, but it ends up looking cool on her (emphasizing her muscle, rather than her ass) Again, it's a matter of execution, not the concept.

They were really bad, too. As others mentioned, the fact that you tranquillise them to get them to shed their clothes is dark af.

Honest questions, I'm genuinely trying to understand other people's views on this issue, so please bear with me.

I personally like Quiet. I think she fits into the silly MGS universe and I wouldn't want it any other way. To me, she's just another ridiculous MGS character. Does that make me sexist? I often want my games to be as unrealistic and silly as possible, I want to be surprised by things that are completely ridiculous and make me say "wtf". Quiet does that perfectly.

Would a solution be to have more sexualized male characters? Does it have to be in the same game, or would it be enough to have a different game/series that caters to that audience? Does every game have to be acceptable for everyone? If Quiet was replaced with a male almost naked sniper and the game zoomed in on his crotch, would that be preferable? Would including a larger amount of non-sexualized female characters that are on the same level as the protagonist be enough to excuse Quiet's inclusion?

I think people that are embarrassed by Quiet in MGSV are losing sight of the fact that it's supposed to be fantasy. It's supposed to be unreal. It doesn't have to make sense. It doesn't always have to reflect reality. Quiet is supposed to cater to a specific audience because there are people who enjoy this stuff. I think that's okay.

I can understand that people see her as problematic, as part of a larger issue, but is the only solution to the problem to make characters like Quiet more grounded, more realistic and less silly and sexualized or remove them completely? Am I part of the problem for liking her and not minding 3D boobs in my games?

Thanks for your post. It's great you're asking the questions.

No, it doesn't make you sexist. Of course you have an opinion and your opinion is valid. I also like Quiet personally - I'm replaying the game on PC and I've modded her to be fully clothed the entire time, and she's fucking great.

What we have to acknowledge is that we operate within a structurally sexist culture. It's far less pervasive than it used to be, but it's still there. And Japan is "further behind" (don't mean that in the pejorative) than us in terms of recognising structural sexism and addressing it.

Re the bolded: TL;DR: yes. But it's not 'right' or 'wrong' remember. There is still a place for sexy characters.

The solution is to be consistent within your work:
> In God Hand, everyone is objectified. Plenty of men wearing sexy clothes and looking ridiculous. Plenty of women wearing sexy clothes and looking ridiculous. The camera work focuses on all of their sexualised aspects equally.
> In MGSV, the only female character is sexualised while not a single male character is. It's an inconsistent treatment of males and females – heavily biased towards making sure the female is 'super sexy' while the males are 'realistic'.

Quiet is a particularly bad, heavy-handed example. Don't feel bad about it. It is fine to have highly sexualised or objectified characters – just not when the women get a different treatment from the men.
 
It is because it is counter to the message behind the character and feels like the insertion is one of desire, rather than taking into account the ripple effect it has on the character as a whole. They didn't make sex an aspect of her character, they just used her for sex. Failure isn't a case of "on purpose or not", it's about whether a successful message was conveyed, and Quiet is a muddled conflict at best. It was straight up just throwing porn ontop of a character where it didn't fit, and it ACTUALLY fucks up her story.

Okay I can agree with that. I understand that position.
So, would it have been better to remove all pretense, story and motivation for her character and just have her there as eye candy? Like a random NPC that turns up in missions and optional cutscenes?
Thanks for your post. It's great you're asking the questions.

No, it doesn't make you sexist. Of course you have an opinion and your opinion is valid. I also like Quiet personally - I'm replaying the game on PC and I've modded her to be fully clothed the entire time, and she's fucking great.

What we have to acknowledge is that we operate within a structurally sexist culture. It's far less pervasive than it used to be, but it's still there. And Japan is "further behind" (don't mean that in the pejorative) than us in terms of recognising structural sexism and addressing it.

Re the bolded: TL;DR: yes. But it's not 'right' or 'wrong' remember. There is still a place for sexy characters.

The solution is to be consistent within your work:
> In God Hand, everyone is objectified. Plenty of men wearing sexy clothes and looking ridiculous. Plenty of women wearing sexy clothes and looking ridiculous. The camera work focuses on all of their sexualised aspects equally.
> In MGSV, the only female character is sexualised while not a single male character is. It's an inconsistent treatment of males and females – heavily biased towards making sure the female is 'super sexy' while the males are 'realistic'.

Quiet is a particularly bad, heavy-handed example. Don't feel bad about it. It is fine to have highly sexualised or objectified characters – just not when the women get a different treatment from the men.

Thanks, I understand it better now. My biggest problem with these threads and discussions is that the most vocal opponents of Quiet make it seem like she should never have existed and that everyone who likes her is part of the problem. I feel that there is a much better way to discuss the issue that is just impossible because it always boild down to "us vs them". At least that is how it seems to me.

EDIT: Regarding the JP industry and sexism, I tend to agree, but I also think Japan makes some of the best and strongest and most believable female protagonists out there and has been doing it for much longer than the west.
 

JackelZXA

Member
They were really bad, too. As others mentioned, the fact that you tranquillise them to get them to shed their clothes is dark af.

Correction: The B&B's shed their armor regardless of how you fight them. That's just phase two of every fight. If you tranquilize them then their death animation has a slight difference.

And yeah, God Hand manages to be a FUN ROMP because it knows what it's doing full well. For the most part, the characters are in sync with the rest of the game. You don't need to excuse any of it. It's a success.


Okay I can agree with that. I understand that position.
So, would it have been better to remove all pretense, story and motivation for her character and just have her there as eye candy? Like a random NPC that turns up in missions and optional cutscenes?

It's not about "better or worse" it's a conclusive whole of a character. Whether a character IS or IS NOT fulfilling a concept. Pornographic techniques are a real ass thing. They have specific names for what you'd call each type of shot.

Having her there as simple eyecandy that shows up for no reason is a pointless character for no reason. That's just a big nothing. That's the B&B unit. They were 4 big nothings once they lost the suits. That's a failure of character. It's not a successful sexy character or really anything at all.
 

valkyre

Member
er no.

I get what the OP and a lot of people say, but there are tons of far, far more embarassing characters out there. A look at dead or alive, or anything from Itakagi is a good way to start. And that is not only the beginning.
 

Markoman

Member
What the hell, man? It's nothing to do with political correctness. It's do with the gender-bias in terms of how men and women are represented. Jesus christ.

For instance:



Also, the reason we see women in this way is because of how religion sees nudity and sexuality as a 'sin' especially re women. It turned them into the forbidden fruit, a sought-after object. This is a whole other kettle of fish, though.



FYI the bolded is never explicitly stated and she's more "submissive" than "flirtatious". It's very much a "waifu" portrayal of the character. It's horrible.

Are you sure (Please keep in mind that 'political correctness' is used as dictum here)? I was lurking in many of those hot-topic threads and always had the impression that it was a one-sided discussion, because those who dared to express their personal opinion -which did not allign with the norm of being super-correct- received their brand mark almost instantly by the correctness police. That's why I'm avoiding those threads and won't even try to start a discussion here, because some folks start to get paranoid when it comes to topics like this. Once upon a time a male human being was either seen as a macho or a gentleman. Today it's either rapist or yea-sayer. We have more severe issues in the world than a video-game character's clothing and behaviour. For every Quiet there are hundreds and thousands of real-life females inflicting more harm to the female emancipation and equality movement than any fictional character could ever do.
 
Having her there as simple eyecandy that shows up for no reason is a pointless character for no reason. That's just a big nothing. That's the B&B unit. They were 4 big nothings once they lost the suits. That's a failure of character. It's not a successful sexy character or really anything at all.

So the problem is porn itself? Maybe they weren't trying to create a great character, but just some polygons that are nice to look at.

You want a great character, maybe they, and the audience didn't. Is that objectively a bad thing? I don't think so.
Are you sure (Please keep in mind that 'political correctness' is used as dictum here)? I was lurking in many of those hot-topic threads and always had the impression that it was a one-sided discussion, because those who dared to express their personal opinion -which did not allign with the norm of being super-correct- received their brand mark almost instantly by the correctness police. That's why I'm avoiding those threads and won't even try to start a discussion here, because some folks start to get paranoid when it comes to topics like this. Once upon a time a male human being was either seen as a macho or a gentleman. Today it's either rapist or yea-sayer. We have more severe issues in the world than a video-game character's clothing and behaviour. For every Quiet there are hundreds and thousands of real-life females inflicting more harm to the female emancipation and equality movement than any fictional character could ever do.

That's why I usually avoid these threads now as well. Other opinions are often met with excessive vitriol. You're automatically a GamerGator if you don't agree.
 

marzlapin

Member
Please cite the posts in this thread where anyone is being excoriated or called a rapist for "daring" to say they like Quiet as a character.
 
From a Metal Gear Solid superfan:

19:42 of Super Bunnyhop's MGS V review:
"We were promised to feel ashamed of our words and deeds regarding Quiet's silly costume, but that sure doesn't happen. So let's get this out of the way. I've never cared about the costume. I don't think putting a videogame character in a bikini is that much of a damnable offense. But as it turns out, the costume was just the tip of this fanservice iceberg. Look at that, she's coming 12 inches away from making butthole-to-camera contact. And this happens multiple times! Even by Metal Gear's standards, that's a little much.
q9K36KF.jpg

Quiet shoving her butthole into the camera is not a problem of her character flaunting her sexuality. Because her character's role in the story has nothing to do with sex. This costume has nothing to do with sex. Considering the events of the entire story and her arc from beginning to end, she has no reason to be flaunting herself. The real reason she does is because sex and controversy sell games better than well-written characters do. And the story of this one had to suffer for that because of a piss-poor justification behind why she has to and needs to be wearing almost nothing.
x9sGCNt.jpg

And it just shows how far downhill Kojima's writing standards have gone down since the third game, which also stands as an example of how to literally shove boobs into the camera that actually has some reason to be there! If written well, there doesn't have to be anything shameful about this. Quiet comes the closest to having a complete character arc out of the whole cast and finally after like 80 hours she bursts out of captivity and has a moment of badassery that's all her own...but I couldn't stop thinking about how dumb the scene with the shower was and that sure does ruin the mood. And then the game ends.
m5vkICe.jpg

Eva's scenes had her wearing even less but it was expressly because she wanted to bone Snake. Both for the fun of it and for the sake of her mission. And look at him, wouldn't you? What I'm trying to say is, it's way easier to be caught up in the relatable drama of sexual tension between 2 thoroughly cool individuals who want to crawl over each other so badly but they can't because they're on the clock. Versus the alien sci fi drama of one cool individual wanting to put on clothes but she can't because her lungs are burnt so she uses nanomachines - I mean parasites - to breathe through her skin!"
 

Markoman

Member
Please cite the posts in this thread where anyone is being excoriated or called a rapist for "daring" to say they like Quiet as a character.

I was clearly not refering to this thread, but note this is a mind-game taken to the the extreme by the so-called activists on both sides. It's not about the exact wording but the interpretation of expressions. For example: when you answer to someone with: 'Holy shit', 'Jesus' 'What the fuck' you are intentionally putting strong emotions into an expression.

In discussions like these...one wrong word or phrase and everything shouts 'heretic', followed by the holy inquisition of low-level SJW. You can argue against this, but this is my gut-feeling about this.
Once again, I'm not refering to Gaf threads here, but I've seen enough threads (Gamergate)
where it was heading in this unhealthy direction.
 

RawNuts

Member
That's why I usually avoid these threads now as well. Other opinions are often met with excessive vitriol.
It seems to have only been like that since the gamergate ordeal nonsense. I lurk a lot of threads like these because I'm genuinely interested in the discussion these polarizing aspects lead to and I see a lot of great points all around; I typically don't post though because I'm paranoid of getting dogpiled if I don't think carefully about what I write.

This thread has been a nice change from what I usually see though; when gamergate was still a thing, threads addressing these issues would often be dominated by a small group of toxic members who wanted to shame anyone who shared a different opinion, and since no one wanted to be labeled something as negative as a "gator", what could have resulted in intelligent debate was simply shut down. With the gamergate shit over, maybe we can actually go back to having good discussions about these things.
 
Or, maybe Quiet did want to bone Snake (but never conveyed it through words), or least tease him a little. There is more than one possibility that people seem to forget.
 

marzlapin

Member
I was clearly not refering to this thread, but note this is a mind-game taken to the the extreme by the so-called activists on both sides. It's not about the exact wording but the interpretation of expressions. For example: when you answer to someone with: 'Holy shit', 'Jesus' 'What the fuck' you are intentionally putting strong emotions into an expression.

In discussions like these...one wrong word or phrase and everything shouts 'heretic', followed by the holy inquisition of low-level SJW. You can argue against this, but this is my gut-feeling about this.
Once again, I'm not refering to Gaf threads here, but I've seen enough threads (Gamergate)
where it was heading in this unhealthy direction.

If you aren't discussing this thread in particular or GAF threads in general, then what relevance does this have?
 
Ok. Let's pretend waifu's are elevating the medium.
While I agree that watching some of the scenes with Quiet in them were tough to watch; not every single thing done in a game has to "elevate gaming."

Also, slinging around the team "waifu" is pretty embarrassing as well. You're not elevating the social commentary medium.
 

JackelZXA

Member
So the problem is porn itself? Maybe they weren't trying to create a great character, but just some polygons that are nice to look at.

You want a great character, maybe they, and the audience didn't. Is that objectively a bad thing? I don't think so.

You're just using hyperbole and oversimplifying my post. You're not just expressing your opinion, you're using your opinion for dismissal. You're just excusing away half of what I'm saying and I feel like you don't really understand the other half.

I said it was CONFLICTING ELEMENTS that FAIL to mix with the character. You can have a pornographic character work if have a coherent thread. Academia isn't about what you personally think or not. It is about analysis of a piece. Opinion is how you feel about something, criticism is discussion of what something IS. You can discuss color theory because color use has meaning and form. You can discuss composition and shot use if you understand the language of film.

I am not conveying an opinion, I am talking about specific techniques and language and what they equal out into. Whether they mix. I'm going to give you some examples of the difference between personal and academic statements:

"I personally like quiet and think she's cool." That's an opinion. That's how I feel about the character in terms of my emotions.

"Quiet's sexual depiction does not compliment her character and ends up creating contrasting messages between the character and the 4th wall." That is a critique. This is an analysis of the different elements on a functional level. It's NOT critique because it's more complicated, it is critique because it is using mechanisms to discuss a subject.

You can like burnt toast because you have the right to like what you want, but if your toaster is burning toast while on the lowest setting, then there is a mechanical flaw with the product, regardless of your personal feelings on burnt toast.
 
In fact, we need more and more like Quiet in games because I love to see some skin. And I dont give a shit about some people's "gender issues". If the devs want the character naked, then naked it should be, be the character a man or woman. Don't like it? Don't try to change it, go play something else. Not everything is made for everyone.

It´s tiring this agenda some people has been pushing lately, with talk about equality, objectifcation and other boring things, with their political (socialist) correctiness.

And what your issue with "basement forever alone" people? I'm not, I'm engaged with a girl and still LOVE to see skin, asses and big titties in my games.
 

marzlapin

Member
It seems to have only been like that since the gamergate ordeal nonsense. I lurk a lot of threads like these because I'm genuinely interested in the discussion these polarizing aspects lead to and I see a lot of great points all around; I typically don't post though because I'm paranoid of getting dogpiled if I don't think carefully about what I write.

This thread has been a nice change from what I usually see though; when gamergate was still a thing, threads addressing these issues would often be dominated by a small group of toxic members who wanted to shame anyone who shared a different opinion, and since no one wanted to be labeled something as negative as a "gator", what could have resulted in intelligent debate was simply shut down. With the gamergate shit over, maybe we can actually go back to having good discussions about these things.

If you read the thread before posting and make your post in good faith, you will probably not get dogpiled in threads like these.
 
I refused to use her. Pretty embarrassing and unnecessary design.

And unless those fishnets are made of kevlar, I'm pretty sure theyd be shag-all use in the battlefield.

She isn't half the soldier that d-dog is.
 
For all the "vote with your wallet" comments I read in GAF... It seems it would certainly apply here. Did everyone that hates how Quiet was depicted give their money to Konami, essentially signaling to them that they're okay with what has been made? If so, really sending mixed signals, and unfortunately most businesses treat the bottom line as the strongest signal.
 
You're just using hyperbole and oversimplifying my post. You're not just expressing your opinion, you're using your opinion for dismissal. You're just excusing away half of what I'm saying and I feel like you don't really understand the other half.

I said it was CONFLICTING ELEMENTS that FAIL to mix with the character. You can have a pornographic character work if have a coherent thread. Academia isn't about what you personally think or not. It is about analysis of a piece. Opinion is how you feel about something, criticism is discussion of what something IS. You can discuss color theory because color use has meaning and form. You can discuss composition and shot use if you understand the language of film.

I am not conveying an opinion, I am talking about specific techniques and language and what they equal out into. Whether they mix. I'm going to give you some examples of the difference between personal and academic statements:

"I personally like quiet and think she's cool." That's an opinion. That's how I feel about the character in terms of my emotions.

"Quiet's sexual depiction does not compliment her character and ends up creating contrasting messages between the character and the 4th wall." That is a critique. This is an analysis of the different elements on a functional level. It's NOT critique because it's more complicated, it is critique because it is using mechanisms to discuss a subject.

You can like burnt toast because you have the right to like what you want, but if your toaster is burning toast while on the lowest setting, then there is a mechanical flaw with the product, regardless of your personal feelings on burnt toast.

Well my first post was asking for explanations since I don't understand. That's why I asked. Sorry for being dumb. I guess I just don't agree with your academic critique of Quiet.
 

JackelZXA

Member
From a Metal Gear Solid superfan:

19:42 of
q9K36KF.jpg

Quiet shoving her butthole into the camera is not a problem of her character flaunting her sexuality. Because her character's role in the story has nothing to do with sex. This costume has nothing to do with sex. Considering the events of the entire story and her arc from beginning to end, she has no reason to be flaunting herself. The real reason she does is because sex and controversy sell games better than well-written characters do. And the story of this one had to suffer for that because of a piss-poor justification behind why she has to and needs to be wearing almost nothing.

Yeah. It's like...if in the middle of empire strikes back han solo just turned green and no one noticed or reacted and the rest of the movie was the same but han solo was just green halfway through for 2 minutes. There's no in justification reason for it and no purpose in the meta for it.

Well my first post was asking for explanations since I don't understand. That's why I asked. Sorry for being dumb. I guess I just don't agree with your academic critique of quiet.

You can disagree with an opinion, but not a mechanic. If Fume Knight slashes me with his sword in Dark Souls and I die I can't just DISAGREE with the way the mechanic works. If a woman is wearing a blue dress you can't just DISAGREE with the dress being blue and say "no it's yellow". (you can technically say anything you want, even invalid nonsense! But that's just meaningless words!)

I don't DISLIKE quiet. I am criticizing the technique they used.
 

Genio88

Member
What are you talking about? You guys should feel ashamed for that, Kojima already explained why she is dressing like that, plus every soldier does those things before deploying:
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I never play any MGS games.
I don't know what game i want for christmas so i use this topic for my question: is it good?
Because with your debate about Quiet i'm thinking it's... a bad writing, a bad story, and a repetitive gameplay
 

Markoman

Member
If you aren't discussing this thread in particular or GAF threads in general, then what relevance does this have?

Oh I see, I'm already being pushed into defense mode now :D
Nevermid, if you want your question answered please look at my post history in this thread.
My social network agent and my lawyer have advised me to not comment any further.

[Lesson learned, thanks to the power of the internet I can now go back into my secure shell
and watch from afar.]





QUIET I LOVE U!!!!!!!!! PLEASE SNIPE ME!!!! FREE WILLY!!!!
 

RawNuts

Member
He is dealing with it by criticizing it. You on the other hand should learn to deal with his criticism and stop hand waving it away because it makes you uncomfortable.
He is dealing with that criticism by criticizing it, given that it is a criticism of his criticism about people who are criticizing the game. I, however, accept that you are free to criticize his criticism of that criticism.
I'm simply making a criticism here.

What are you talking about? You guys should feel ashamed for that, Kojima already explained why she is dressing like that, plus every soldier does those things before deploying:
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Has anyone done a model-swap with Ocelot for these scenes? I feel like that is a missed opportunity.
 

Fhtagn

Member
The end game is "creator's shouldn't make shit that offends me."

That's a bad faith reading of what people are saying.

Kojima can make whatever he likes. I'm free to in return say "wow, MGS V sure is a game I'd play if not for the inclusion of a character designed so much to be wank fodder that it makes the world building nonsense."

If you want to argue free speech for developers, the flip side is my freedom to point out when aspects of a game are dumb, pandering bullshit in a game that doesn't need it. The series would be just fine without her character design being so extreme.
 

JackelZXA

Member
What are you talking about? You guys should feel ashamed for that, Kojima already explained why she is dressing like that, plus every soldier does those things before deploying:
tumblr_nu8rif3TVQ1s6ub5do2_400.gif

tumblr_nu8rif3TVQ1s6ub5do7_400.gif

It would be LESS creepy if Big Boss and Quiet just fucked in the back while Pequod flies the chopper. (Actually, that could be a hilarious scene!)
 

JoshGrilli

Neo Member
I think her character has one of the most interesting arcs in the game. Which to many people doesn't mean much, but I personally thought she was one of the more fleshed out characters in the game.
 

Venfayth

Member
She's a fanservicey character, for sure. She also had some of the most affecting moments of any MGSV character during the latter half of the game. That's probably because most of the characters in MGSV have extremely little personality to begin with, though.

She didn't really bug me beyond a few "uh, ok" moments when it was obvious the game was trying to show her body off.
 
He is dealing with that criticism by criticizing it, given that it is a criticism of his criticism about people who are criticizing the game. I, however, accept that you are free to criticize his criticism of that criticism.
I'm simply making a criticism here.


Has anyone done a model-swap with Ocelot for these scenes? I feel like that is a missed opportunity.

I appreciate the feedback and am taking your criticism to heart :p

But what he was doing was not criticism, it was the same old bullshit of "dont like it, dont play it".
 
You can disagree with an opinion, but not a mechanic. If Fume Knight slashes me with his sword in Dark Souls and I die I can't just DISAGREE with the way the mechanic works. If a woman is wearing a blue dress you can't just DISAGREE with the dress being blue and say "no it's yellow". (you can technically say anything you want, even invalid nonsense! But that's just meaningless words!)

I don't DISLIKE quiet. I am criticizing the technique they used.

A critique can be wrong. Otherwise there really isn't any point in discussing it at all.
I'm not even interested in telling others what to think or tell them how I feel about Quiet, I just want to understand why this is such a HUGE issue that reqires weekly threads and what the consequences or alternatives are.
 

JackelZXA

Member
She's a fanservicey character, for sure. She also had some of the most affecting moments of any MGSV character during the latter half of the game. That's probably because most of the characters in MGSV have extremely little personality to begin with, though.

No actually you're not wrong. Quiet has a good arc at the end of the game that (when you can actually get through that fucking onslaught of fucking tanks) IS a decent story. The attempted rape scene where she breaks out of her captivity and kills the fuck out of all of the soldiers is amazing. She has some decent story moments in the game for just being decent story moments.

A critique can be wrong. Otherwise there really isn't any point in discussing it at all.

An academic critique is not a conversation. That is a DEBATE. You can't DEBATE whether a shot is a close up shot or not because there are objective definitions to what this technique is. You are boiling the word down to a separate definition of the root word entirely!
 
For all the "vote with your wallet" comments I read in GAF... It seems it would certainly apply here. Did everyone that hates how Quiet was depicted give their money to Konami, essentially signaling to them that they're okay with what has been made? If so, really sending mixed signals, and unfortunately most businesses treat the bottom line as the strongest signal.

sure konami is probably deeply cynical about their business. well, what's left of it. but that shouldn't stop people from criticizing a game. criticism like this thread isn't usually about fixing one particular game. it's about making games better by discussing their problems. konami likely does not give a fuck about any of this but other game devs most certainly do and that's what's important.

also you can like game yet still criticize its problems. it's not an either or thing. people pretend their favorite games are perfect which makes it super frustrating to have any kind of conversation about their flaws.
 

LiK

Member
People who say they refuse to use her cuz they make them uncomfortable has gotta be joking or trolling. You barely see her during missions and you only see what she does in the chopper if you aim your camera at her. You can ignore her presence if you want to. She's an awesome Buddy and fun to use. Great backup too.
 

00ich

Member
What the hell, man? It's nothing to do with political correctness. It's do with the gender-bias in terms of how men and women are represented.

MGS a game is geared towards a certain audience, which he perceives to be male, obviously and unsurprisingly he tells his audience a story they want to hear. So I'd say the developers don't think of women differently but portrait them differently, sexually objectified to be precise.

The scenario itself is clearly not realistic, that makes it in my opinion immune to criticism of its social structure and values. I mean every game where you can kill people for has to be. So I don't really see your criticism that Quite represents structural sexism in a meaningful way.
So if anything MGS V as a game is structural sexist, because it excludes women through the choice of the scenario. Or better MGS V success is a symptom of the structural sexism in AAA console games.
 

SomTervo

Member
Correction: The B&B's shed their armor regardless of how you fight them. That's just phase two of every fight. If you tranquilize them then their death animation has a slight difference.

And yeah, God Hand manages to be a FUN ROMP because it knows what it's doing full well. For the most part, the characters are in sync with the rest of the game. You don't need to excuse any of it. It's a success.

Dang. That's worse than I remember.

Yeah, and God Hand is only one example, too. There are quite a few games that sexualise/objectify both genders equally. I think GTA is decent at it.

Are you sure (Please keep in mind that 'political correctness' is used as dictum here)? I was lurking in many of those hot-topic threads and always had the impression that it was a one-sided discussion, because those who dared to express their personal opinion -which did not allign with the norm of being super-correct- received their brand mark almost instantly by the correctness police. That's why I'm avoiding those threads and won't even try to start a discussion here, because some folks start to get paranoid when it comes to topics like this. Once upon a time a male human being was either seen as a macho or a gentleman. Today it's either rapist or yea-sayer. We have more severe issues in the world than a video-game character's clothing and behaviour. For every Quiet there are hundreds and thousands of real-life females inflicting more harm to the female emancipation and equality movement than any fictional character could ever do.

Watch out for the bolded - talking in labels is a bad practice. What you're saying is certainly not true.

The problem is that you're separating the output of a culture from the culture itself. You're saying 'people do bad things in our culture - that's more important than what our culture creates'. To an extent that's admirable – and yes, showing that problematic behaviour isn't tolerated is of utmost importance. However, what a culture creates is indicative (even subconsciously/unintentionally) of that culture's inherent beliefs. It's a symptom of what the culture believes to be important or 'right' or 'wrong'. It's human nature to want to normalise (literally evolutionary programming - "if everyone operates on successful past-principles then we're more likely to survive") but for centuries we've been normalising to marginalise women. This is evident in our creative, fictional output as much as previously sexist actions (eg women unable to vote, etc).

Sorry - I have to leave now, wanted to give you a better (and more eloquent) response.

Thanks, I understand it better now. My biggest problem with these threads and discussions is that the most vocal opponents of Quiet make it seem like she should never have existed and that everyone who likes her is part of the problem. I feel that there is a much better way to discuss the issue that is just impossible because it always boild down to "us vs them". At least that is how it seems to me.

EDIT: Regarding the JP industry and sexism, I tend to agree, but I also think Japan makes some of the best and strongest and most believable female protagonists out there and has been doing it for much longer than the west.

It's easy to get angry about it – and it's easy to get locked into an aggressive 'defensive' stance. It's the way the human mind works, I guess. You're right re 'us v them'. Hyperbole and fury! Quiet has great aspects but also flawed aspects - but the flaws I think compromise her integrity entirely for many people.

What Japanese female protagonists do you think are strong? Not challenging you – legit curious. I can't think of any. I suppose the protagonist in PsychoPass was great.
 
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