-In that instance the player is in full control of Bayonetta. It's sexualization as a reward but it's not degrading the character, some would argue that it's even a power fantasy in a sense, (I would disagree).
Sexualization as a reward is not a good thing. It's indicative of the damsel tropes, it's...that is not a good thing.
The constant sexualization is not only during the chopper scenes. Even removing the chopper scenes the outfit alone, as well as the cinematography choices are constantly sexualizing the character. Just to reiterate, even while she's being tortured and choked to death.
For the latter, it's a juxtaposition of sexualization and pain. I don't think anyone in there right minds would see Quiet being tortured whilst thinking 'This is so HOT'. It creates a jarring impression on the player, which I don't think is on accident. For the former, yeah, the outfit is sexy. But given the explanations for her character what with the missing lungs, c'est la vie.
Except you're not making any arguments for Bayonetta besides "her too." When it's already been explained how it hurts your argument and is quite different. It's the reason why few bring up DOAX3 in this thread, because they're more honest about the intention right down to the name of the game engine.
I'm bringing up Bayonetta in order to poke holes in the same arguments used against Quiet, the same arguments which are used to defend Bayonetta. "In lore states Bayonetta uses her hair as her clothes, and her hair to attack. She gets more naked as she does stronger attacks. This is Ok.". "In lore states Quiets lungs are capoot, donezo, therefore she needs to wear little clothing in order to breathe. For whatever reason, this is not OK.". I'm using Bayonetta to point this hypocrisy out, that lore reasons are ok for one character, but not another. DoA is a different matter. I think for DoA, the only lore reason is that they're at a beach. Or something.
Him seemingly forgetting to do something is not him developing overtime. There is never a moment when he even attempts to kill her. He only puts her in time out when she threatens the lives of his men. VS as a character doesn't work in many ways but that's a subject for another thread.
Who says he forgot something, and didn't change his mind? Again here you are trying to obfuscate things. "Him seemingly forgetting something", no, the reason it's not brought up is because their relationship changes. He puts her in time out, after they've worked together after a time.
She could've right there with a quick neck snap.
That wouldn't stop the parasite. Remember, the only way to stop the virus is through Wolbachia. Or I guess stabbing the parasite directly like Quiet tried. But if a doctor who spoke Kikongo, gave the autopsy to the dead guy, it's maybe possible that the parasite would've spread.
See this is exactly what I mean, you're coming up with plot points that and motivations because they're unexplained, in a series where every single motivation is spelled out in complete detail via extremely heavy exposition. There is no character development between the scene where she's picked up and the scene where she decides. "According to the script I don't wanna be captured but let me chill here real quick."
Actually alot of motivations are obfuscated. If they were spelled out in complete detail, Zero and Big Boss wouldn't have warped the Boss' will. There is canon reasons for reasons being obfuscated, even in heavy exposition. As for her being captured and then letting herself....be captured between the ruins/MB, we can only guess. In the final tape, she reveals that she was trying to get revenge on them(Being Skullface). Up until then, the player doesn't know. After all, one of the ways you hear about her is hearing enemy soldiers mention an apparent super soldier killing their friends.
Reviewing this quickly, she was never your enemy, but a 'enemy of an enemy is a friend' syndrome. She was after the same goal of killing 'Them' as you, when she fires upon you in the ruins she probably didn't recognize you from the hospital, where you were heavily bandaged up.
Because Snake killed him. And defeated him multiple times. That's something that is explained.
(I was making a funny)
He's the worst kind of mary sue if we're being completely honest.
I know! He's basically a stooge.
But for so many characters I don't have to get meta, only for Quiet, her actions make very little sense.
After the conclusion that I came to a few lines above(regarding her departure, her actions), I would say her actions make a semblance of sense then you're giving it credit.
Noted
No i'm not, I said it's the culmination of everything wrong with her portrayal. Not the culmination of her character development.
Noted
Again this is you projecting and making excuses for a poorly written character. That strain kill also makes very little sense because she could've learned sign language or put in writing after becoming cooperative, "There's a dude here who can kill you all." but never does even as your men are dying because of reasons.
She actually spoke Navajo to Pequod but...Pequod doesn't know it.
Or she could not act like a fantasy and act like an actual person. She doesn't even sternly stare at you. It's really sad.
I mean....I would say very few MGS characters act like actual people in the serious. Meryl being one of them. Don't get me started on Jack "Not Even One Poster" The Ripper.
Anywho, alot of Quiet is explained in her final tape-
"I did not choose to be Quiet. I wanted to express my feelings to you. If only we shared a common tongue. Vengeance was what drove me to them...The only language left to me, revenge. But the words we shared...No, that was no language at all. That's why I...I chose the language of gratitude instead, and go back to silence. I am Quiet...I am...the absence of words."
Way I see it, she chose not to talk. Maybe before she got to Afghanistan, maybe after she was captured. Either way, she was out to mark her own revenge among Cipher, or Skullface if you will. She then changes the subject to her relationship with VS. There is a sort of romance in having a wordless relationship with someone IMO. Either way, her beginning and her end makes sense-The reason she stays in MB and doesn't murder everyone, is because they had a common goal of sorts. The reason why she let herself get tortured was because at that point, her and VS were tight.
She's actually talked about heavily because the creator decided it was ok to blame the audience for criticizing him and coming up with the worst reason for hypersexualization in a game in recent memory. And I suppose it should be reiterated, plenty of metal gear characters have very stupid backstories, however, Quiet is an outlier, in the sense that her backstory, actions, and story arc were all seemingly made for the sake of sexualization in nearly every scene in the game.
And then it's comments like the bolded that make me not take her seriously if despite the discussion, your conclusion is that she was made to just be sexualized when there's so much more you're missing.