on screen buttons for touch devices suck ass, and I don't see Nintendo fixing that. 3rd parties didn't want to do shit with the gamepad, now you think they going to be coming up with their own controller setup?
The reveal for this thing is gonna be interesting to say the least. Wonder what the cost of manufacturing a controller like that would be. They better not make the same mistake and let it drive up the cost of the console like the gamepad did for the Wii U.
He never really talked about the aspect even through denial. I'm not sure WHAT the NX is but it being a hybrid is pretty likely I'd say. I think for the Wii U successor to be announced before the 3DS successor is just weird when the 3DS has been out for almost 2 years longer so because of that them being intertwined makes the most sense and it's what people want I'd like to think. Personally, I would keep them separate but that's just me.
Because using a smart phone app is different from controlling traditional video games.
There is a reason why touch screens have not replace keyboards on laptops and desktop PCs. You don't want to write a book on a virtual keyboard. You probably don't want to play Call of Duty on virtual buttons.
As others have pointed out, the biggest issue is the impossibility to blindly know where the buttons are. This would be a smaller issue if the photo shows the handheld, since in this case your eyes would be on the screen the entire time. If the image shows the home console controlleror a handheld that also works as a home console controllerthen the problem of using it blindly would be a problem. The analog sticks might server as a haptic reference point, but I am skeptical.
I am open to this thing. As a handheld it probably makes sense. But I remain skeptical if the home console will use the same concept. I never liked how the GamePad on the Wii U forced you to change your focus between TV and the controller in your lap all the time. This thingagain, if it is a controller for the home console, and not a handheldlooks like it would make that issue even worse.
Yup. And we better all hope that Nintendo also uses a similar touch system as Apple to measure sensitivity of button presses so you can "feel" the button without actively engaging it at the same time. Nothing worse than having to look at what button you are actually pressing instead of focusing on what is on screen.
Who gives a shit about it being a standard? It was a fun, new way to play. And it worked! People still play Wii Sports. Lots of games still use it on the Wii U. Why does it have to be some industry setting standard in order to be a success?
You should also check Wii U pad thread. The Wii remote sucked IMO but it had fantastic functionality as a motion controller while Wii U gamepad functionality didn't resonate with anyone. This thing could have something amazing hidden just like the wii remote did but we have to wait for that.
Between recent advances in haptic touch technology (and the possibility of Nintendo has come up with even better improvements in that area for this thing), I'm less concerned about the lack of buttons and more concerned about comfort. It's hard to tell from the pictures, but it seems like something with that shape would be uncomfortable to hold for a long period of time.
Then again, kid me did just fine with a NES controller that dug its corners into my hands, so who knows.