Barry Burton
Member
And because the Wii was still selling ridiculously well through 2009, they weren't in any real rush to get more games out. Barring the NX being a similar sort of cultural phenomenon like the Wii, it's very important for them to get through that first year without any serious droughts this time.Satoru Iwata never delayed a platform launch to wait for software.
Also, software lineup was never an issue for Wii. Tons of great games in its first year. It wasn't until the second half of 2008 that we ran into droughts, and that was probably a factor of Wii MotionPlus.
But enough time and resources to prepare a steady, consistent lineup of games post-launch and through the rest of 2017? That's the bigger question. I'm sure they could have launched this November with Zelda and probably a few other games, but then would we be waiting until late spring/summer for the next big game(s) from them?Looking at their first party output on 3ds and wiiu they had more than two years to prepare a decent enough lineup for an holiday release
To me, and I'm sure it's the same way for them, the post-launch flow of software is a lot more important than what they have on launch day. Building momentum towards a Holiday 2017 is something they can do with a good March launch and a strong lineup through the remainder of the year. A Holiday 2016 launch followed by another drought is just another repeat of past mistakes.