Compsiox
Banned
Oddly, I always felt rift was a poor choice, even before competitors were announced.
Definitely, they encouraged sitting experiences too much but I was still going to give them the benefit of the doubt.
Oddly, I always felt rift was a poor choice, even before competitors were announced.
You live and breathe VR stuff, most of us aren't hearing or seeing much about VR anymore. Haven't see ANY talk on reddit either
Personally, I don't think this is a move against the Vive, at least not exclusively. It's a move against cheaper manufacturers of VR sets coming from China.
The fact of the matter is that most of the hardware on the Oculus can be reversed engineered and built cheaply enough out of easily accessible parts, and the competition in the Chinese market is building a critical mass that will end up spilling to Western markets.
I mean, look at the number of headsets in this article, or the mentions of higher quality offerings in this other one. Headsets under or around $200 are very close, and most of what's being developed now in China already boasts its compatibility with Oculus-developed software.
The only chance that Oculus think they have is to close down the software and tie it up to their machine.
Palmer Lucky flip-flopping again?
Had Facebook ever had a company owned device before the Rift? I honestly don't know.Since when has Mark tried to lock Facebook into a single, company-owned device?
Facebook has nothing to do with this, they said they would be hands-off, allowing Oculus to manage their company as they see fit for at least a few years. I wouldn't be surprised if this idea came from Oculus CEO Iribe, though - he's definitely a business man first (couldn't even use the Oculus DK1 for more than 5 minutes without feeling sick, so not a VR enthusiast).Luckey ultimately has bosses to answer to himself. He can't defy the wishes of Papa Facebook... well, unless he wants to be unceremoniously dismissed.
Had Facebook ever had a company owned device before the Rift? I honestly don't know.
Facebook has nothing to do with this
Does this mean they have hardware stock that is not selling?
lol, they still have people with day 1 preorders who haven't been filled.
You didn't hear anything about Google I/O? That's on you, then. But it was covered by most gaming and tech sites.
Example - Google Daydream announcement is on the front page of The Verge.
this seems completely out of touch
a VR headset is like a monitor. it will get tossed aside and get replaced by a newer one in 5 years.
DRM for something like that is idiotic
lol, they still have people with day 1 preorders who haven't been filled.
Personally, I don't think this is a move against the Vive, at least not exclusively. It's a move against cheaper manufacturers of VR sets coming from China.
The fact of the matter is that most of the hardware on the Oculus can be reversed engineered and built cheaply enough out of easily accessible parts, and the competition in the Chinese market is building a critical mass that will end up spilling to Western markets.
I mean, look at the number of headsets in this article, or the mentions of higher quality offerings in this other one. Headsets under or around $200 are very close, and most of what's being developed now in China already boasts its compatibility with Oculus-developed software.
The only chance that Oculus think they have is to close down the software and tie it up to their machine.
Nope. I read neogaf almost every day and spend some time in pc gaming subreddits and I hadn't heard about it at all.
Nope. I read neogaf almost every day and spend some time in pc gaming subreddits and I hadn't heard about it at all.
lol, they still have people with day 1 preorders who haven't been filled.
They have such a big headstart in content and I don't think valve would be able to match that
Won't it be a matter of days before it's patched again?
I still have my 1 hour pre-order that's not shipped. I think I'm just canceling it over the weekend.
Won't it be a matter of days before it's patched again?
Honestly? Yours is likely to ship sometime soon, and the secondary market is still quite strong. I sold my Rift (opened, even) last week for ~$400 more than I paid for it. It might be worth sticking it out, depending on your situation.
Citation needed.
Nope. I read neogaf almost every day and spend some time in pc gaming subreddits and I hadn't heard about it at all.
I considered making a thread but I know that most people here simply will laugh and say "mobile?! lol kek" etc.
The only real "gaming" news you missed from Google I/O:
- Vulkan is a part of android now - better battery life / games etc
- DayDream is Google's mobile VR Platform that they intend to use for all VR stuff
-- "Over time DayDream will encompass VR devices in many shapes and sizes, but currently DayDream is about enabling high quality VR on Android smartphones"
Plus:
Announcement of Google motion controller
Release of DayDream SDK
DayDream Plugin for Unity and Unreal Engine 4 released
Project Tango AR spacial mapping demonstration
8 manufacturers of DayDream hardware including HTC and Samsung
4K resolution
Anyone here watch Silicon Valley? Because damn this reminds me so much of the start of season 3.
You should listen closer, then.
Like, for example, yesterday Google announced DayDream.
I have a feeling this decision was in part due to laziness on Oculus' part - since every Rift owner was going to install Oculus Home, and every Rift includes Lucky's Tale as a free packin, Oculus just made Lucky's Tale free to download from Oculus Home. But now we have Vive owners getting the game for free due to that laziness. Oculus probably paid a good deal of money to Lucky's Tale developers Playful for that pack-in license, and I'd bet large amounts of money the agreement only covers Oculus Rift owners.
"Being patched" in this case means removing DRM entirely. In other words - pirating the software.
What they should've done with Lucky's Tale etc is to give a code when you buy the Rift instead of making it free to everybody.