Dobkeratops
OT Hard Carry
Or Steam.Revolutionary said:That could just be referring to GFWL, no?
Or Steam.Revolutionary said:That could just be referring to GFWL, no?
You forgot that JAW is not doing the Steam versionStallion Free said:It is confirmed a Steamworks title, so no GFWL, but Steam does call achievements achievements and not some other name like PS3.
Thanks for the link. I love when developer diaries get into the nitty gritty. It's intriguing, at least to me (being a programmer).wwm0nkey said:
Oh, you right, the actual Oddworld team is doing the PC version with Lorne Lanning.wwm0nkey said:You forgot that JAW is not doing the Steam version
Yep so this right here pretty much confirms a version for all platforms, no only if the 3DS could get it :lolStallion Free said:Oh, you right, the actual Oddworld team is doing the PC version with Lorne Lanning.
Oh good, I thought this was deadStallion Free said:Oh, you right, the actual Oddworld team is doing the PC version with Lorne Lanning.
They where having problems with Direct X thats why it isnt out yet, guessing the problems where resolved though.Teetris said:Oh good, I thought this was dead
The steam collection was actually something I was looking forward to most last year
Wow.wwm0nkey said:The new PS3 model looks even better than the CGI one!
Jigsaw said:this deserves a retail disc release
put in abe's odyssey 1+2 (they are on psn already iirc) and go under the hd classics label
Ushojax said:Holy. Fucking. Shit. This is still one of my all time favourite games. Day one.
wwm0nkey said:The new PS3 model looks even better than the CGI one!
http://i746.photobucket.com/albums/xx101/redm0nkey1/stranger.jpg[IMG][/QUOTE]
Now the only thing that I hope they do: get high-res CGI cutscenes cause game model is now superior. Either that, or have in-game cutscenes.
God of War suffered from low-res cutscenes. I don't want this to follow the same route.
I really hope they do this!V_Ben said:The Oddbox... As a retail release.... WANT
http://www.thesixthaxis.com/2010/09/28/jaw-comments-on-360-strangers-wrath/The final decision is NOT ours. One thing we can discuss in regard to the 360 version is the size of the game. On XBLA there is a 2GigaByte size limit we have to adhere to, currently the title weighs in at 2.1GB and that is without any updates, so either we have to pull a miracle out of the bag with some type of amazing compression system, or ask Microsoft to increase their 2GB limit, however this limit is apparently hardware led, so please let us try and make a miracle happen.
Loudninja said:
owwww, come on M$Loudninja said:http://www.thesixthaxis.com/2010/09/28/jaw-comments-on-360-strangers-wrath/
I hope they find someway to get it on the 360,this is just so silly :/
...however this limit is apparently hardware led...
Keikoku said:The limit was something like 256mo back in the days. They'll increase it again if necessary, this excuse sounds like BS to me.
Yes, it's true, the devs hate money and will make any excuse not to port it to XBLA.Keikoku said:The limit was something like 256mo back in the days. They'll increase it again if necessary, this excuse sounds like BS to me.
Loudninja said:http://www.thesixthaxis.com/2010/09/28/jaw-comments-on-360-strangers-wrath/
I hope they find someway to get it on the 360,this is just so silly :/
I really hope MS lets you guys release this on XBLA.GoldenHelmet said:Hey folks, I work at JAW, and the 2GB limit is related to XBLA only, as the file system for XBLA is different to that of GoD.
GoD are basically ISO images of the DVD image, where XBLA stuff is encoded, the level of encoding we think is what forces this 2GB limit.
GoldenHelmet said:Hey folks, I work at JAW, and the 2GB limit is related to XBLA only, as the file system for XBLA is different to that of GoD.
GoD are basically ISO images of the DVD image, where XBLA stuff is encoded, the level of encoding we think is what forces this 2GB limit.
wwm0nkey said:
Really cant wait to see what the game will look like when its done.°°ToMmY°° said:they're really taking it all out with this game! nice job indeed!