Chairman Yang said:Holy crap. I never thought I'd say this about an Advance Wars game (or a Nintendo game), but the writing, story, setting, and characterization are all excellent.
I agree 100%. I'm fully engrossed in the story.
Chairman Yang said:Holy crap. I never thought I'd say this about an Advance Wars game (or a Nintendo game), but the writing, story, setting, and characterization are all excellent.
Little Green Yoda said:How many Trial Missions are there?
Ranks/scores are not saved? What other differences between TM and the WR?
P.S. Your post is starting to steer me towards buying it this week.
jamesinclair said:Im disappointed that all the DS features are gone, like 2 screen maps. Its like this is a GBA game they were making that was put on hold when the DS was announced.
commish said:I never liked the dual screen battles, so I'm pleased. I think the changes are a step forward (except for the missing modes...).
Chairman Yang said:Holy crap. I never thought I'd say this about an Advance Wars game (or a Nintendo game), but the writing, story, setting, and characterization are all excellent.
The_Joint said:Well, losing the War Room doesn't sound great... but if the campaign mode is excellent I'm still getting it tomorrow. One play through of an awesome campaign is waaaaaay more than enough to make this worth my while and then some. Please, more impressions! I'm very encouraged by what the Chairman said.
Hcoregamer00 said:Exactly, this game is really really good.
Especially in regard to character development and interaction,That prick mayor is a good example
So are there any signs of overpowered or underpowered units?Balancing: Far better, the game is far more strategic with less emphasis on the CO's
Flynn said:For there to be character development they have to develop. So far they're all immovable types with nothing but the broadest motivations. At least before the story was light-weight and it new it. In my mind a half-assed, mis-step towards deeper story is worse than keeping things simple. At least then the game had charm. Now it's just a brooding bore.
Hcoregamer00 said:Impressions?
Replayablility: I could see myself playing this game for over a hundred hours like last time, if not more so to "beat the score" on the missions.
The_Joint said:Perfect. Hype train back on track. Thanks!![]()
JSnake said:I echo the thoughts on replay. I can see this game sucking up probably 100+ hours of my life. Online is really awesome.
nub question. How do I get my rank to rise?
Chairman Yang said:There's plenty of lightweight humour and charm in this game. Make sure to use the "tactics" option in every campaign mission, and you'll see it.
Otherwise, there's nothing half-assed about the story. Yes, it's not especially original or deep or anything, but it's well-told.
JSnake said:No, I mean if you go to records, your rank is displayed on the top screen. Mine is Bomber Squadron or something.
I'm not sure what you mean by that. Could you please clarify?Hcoregamer00 said:After you beat the mission you get ranked, unlike the previous game the scores are completely autonomous and doesn't allow for an increase in stats for the CO. Instead they leave your ranking out there for everyone to see. For the purists out there, that should be motivation enough to try to streamline battle tactics and get the "high score."
It is very easy to replay the old missions, just go to the location on the map and start the battle.
ninj4junpei said:I'm not sure what you mean by the that. Could you please clarify?
Flynn said:Again, I have to disagree. By video game standards its well-told, because the words are spelled properly. But in comparison to the last Advance Wars games its a huge step back in the charm department. The characters are either blustering a-holes with no real motivation except for pure evil. At last the albino science villain has an original approach to his evil. The heroes are the worst though -- totally one note good guys.
Wii said:Cons:
- Cannot show enemy's attack zones like you can in Fire Emblem.
Chairman Yang said:I thought the villain motivations were especially well-done, actually. They're all a-holes, yeah, but in different ways, and their actions are somewhat understandable (though not acceptable).
You have a villain obsessed with preserving himself at any cost, ones that function normally in society and make pretenses at order and democracy but are short-sighted and stupid (like the Mayor), weak-willed pawns who feel guilt but go along with authority, berserk madmen who relish in the apocalyptic setting, fascist dictators who believe in Social Darwinism, and so on.
That's in contrast to the older games where the motivations boil down to "I like killing".
The heroes are a huge leap above the old games too. Ok, Will is a boring boy-scout, and there's the played-out mysterious amnesiac girl, but the others have more to them. Look at the different views of Brenner and Lin on the basic decency of humanity, and their respective responses, for example.
The game's no Portal, but it did a lot more with the story/characters than I expected.
D: Damn it IntSys. That can't be true.Wii said:I'm up to chapter 8 so far, initial thoughts...
Pros:
- The bike is a great new addition.
- Flare unit is cool
- Chapter replay, fucking finally!
- Music is great
Cons:
- Cannot show enemy's attack zones like you can in Fire Emblem.
- New unit sprites suck
- New map sprites suck
- New sound effects suck
- World map sucks hard compared to Advance Wars 2
- Overall lack of polish compared to AW2 such as clearing maps
Wii said:I'm up to chapter 8 so far, initial thoughts...
Pros:
- The bike is a great new addition.
- Flare unit is cool
- Chapter replay, fucking finally!
- Music is great
Cons:
- Cannot show enemy's attack zones like you can in Fire Emblem.
- New unit sprites suck
- New map sprites suck
- New sound effects suck
- World map sucks hard compared to Advance Wars 2
- Overall lack of polish compared to AW2 such as clearing maps
They can show enemy's attack zone, you just hold B on the unit you want. Overall I like the sprites and sound effects, I thought they sucked at first but it grew fast on me. Also, they world map is not as great as AW 2, but you only see it for a couple of seconds between each mission (also, the main menu really sucks). It dose lack polish (I think they didn't have all the time they wanted), but online makes up for it (which is really fun if you get a good opponent).Wii said:I'm up to chapter 8 so far, initial thoughts...
Pros:
- The bike is a great new addition.
- Flare unit is cool
- Chapter replay, fucking finally!
- Music is great
Cons:
- Cannot show enemy's attack zones like you can in Fire Emblem.
- New unit sprites suck
- New map sprites suck
- New sound effects suck
- World map sucks hard compared to Advance Wars 2
- Overall lack of polish compared to AW2 such as clearing maps
It does, but only when you hold it down.justchris said:Wait, what? You mean pressing B on an enemy unit no longer shows you their attack range?
Cing made Hotel DuskGuled said:Also, did IS make Hotel Dusk? I'm getting a huge HD vibe from the game (which is a good thing for me)
Wii said:It does, but only when you hold it down.
You can't leave the attack zones on the screen and combine it with the attack zones of other enemies like you can in Fire Emblem.
Such a chore to highlight one enemy's attack zones, remember what squares were safe and then move your unit to one of those squares.
Yep yep, which is very annoying since I've been playing 2 months of RADIANT DAWN! :loljustchris said:Oooooh, okay. So it works like previous Advance Wars titles and not like Fire Emblem titles. That's fine.
How very odd.justchris said:Oooooh, okay. So it works like previous Advance Wars titles and not like Fire Emblem titles. That's fine.
Indeed, since it's the same kind of gameplaySlacker said:How very odd.![]()
Flynn said:For there to be character development they have to develop. So far they're all immovable types with nothing but the broadest motivations. At least before the story was light-weight and it new it. In my mind a half-assed, mis-step towards deeper story is worse than keeping things simple. At least then the game had charm. Now it's just a brooding bore.
Rentahamster said:The positive impressions are good. If the gameplay and strategery are rock solid, then the lack of content isn't so bad. Tomorrow can't come soon enough.
YES.Eteric Rice said:So this game is good?
Should I get it? :O
GDJustin said:Three online battles, three victories.
I'm a one man wrecking crew![]()
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