Whimsical Phil said:Double Dragon? Vigilante's a rip-off of Kung-Fu.
See 4-5 posts above the one you made.cartman414 said:Both games are Irem made.
I can't imagine them wanting to release to many games until the Wii is readily available. I supect that once we see that releases will become more and more frequent.Kobun Heat said:If it really is more difficult to ready a VC release than just dumping the ROM onto the server -- and I'm starting to think that it is -- then okay, I understand releasing them bit by bit.
But based on the sheer amount of content that's available, anything less than four games a week is ridiculous. Even at that speed they're only doing 12 games a month, 144 a year, and that's not even scratching the surface of all the potential games they could be releasing onto VC.
If they keep this up, by the end of the Wii's lifecycle, they won't even have as many games on Virtual Console as GameTap has in its library right now.
It's especially annoying when Japan's getting a much more robust and steady release schedule. And when there's games over there that we won't get here, even though the risk is zero.
I can't imagine the Controller Pak is really causing insurmountable problems in emulation. Maybe they're just not sure how to handle it yet, and didn't feel compelled to for a fairly minor use as in MK64? Should they act as if there's always a virtual controller pak for controllers 1, 2, 3, 4? Allow for some way to switch them in and out? These things don't seem complicated, but considering they haven't allowed any access to emulator options and the zaniest they've gone on additions is the simple black-and-white screen for 5-player TG16 access, it's more complexity than they seem to want to give people.EphemeralDream said:I have mixed feelings about their current approach but right now I'm more worried about large sections of libraries being cut off that would normally be accessible, including untranslated gems and those bunch of N64 games that require the Controller Pak.
underfooter said:I wish Nintendo did some sort of online voting, where gamers could vote out a selection what game they wanted to see on VC.
Emulation probably wouldn't be feasible for the most part, but considering there will eventually be totally-original games I don't see why new ports like XBLA Symphony of the Night wouldn't be doable... though if I were a developer bothering to put effort into a port I'd probably rather do so for DS than Virtual Console.underfooter said:Also, is it possible to see Sega Saturn or PSX games on VC? I mean, could a third-party put their 3rd party ports on VC?
Kobun Heat said:If it really is more difficult to ready a VC release than just dumping the ROM onto the server -- and I'm starting to think that it is -- then okay, I understand releasing them bit by bit.
But based on the sheer amount of content that's available, anything less than four games a week is ridiculous. Even at that speed they're only doing 12 games a month, 144 a year, and that's not even scratching the surface of all the potential games they could be releasing onto VC.
If they keep this up, by the end of the Wii's lifecycle, they won't even have as many games on Virtual Console as GameTap has in its library right now.
It's especially annoying when Japan's getting a much more robust and steady release schedule. And when there's games over there that we won't get here, even though the risk is zero.
Deku said:However, I am getting tired of the Sega/Hudso aracady fare, and although they are nice diversions they also reminded me why I loved my SFC back in the day because I didn't spend all that much time playing shooter after shooter.
Whimsical Phil said:See 4-5 posts above the one you made.
Deku said:Well I don't mind four releases and frankly a lot of the 500 FC/NES games that gets bandied about are pure crap.
cartman414 said:My bad.
Actually at least 1000 FC/NES games exist. And many of the crappy ones will show up along with the good ones. An accelerated release schedule would simply expedite the whole process.
I think the current shop is only a temporary solution, anyway. There'll be new (non-VC) games, applications, maybe some additional content for commercial games, demos for Wii and probably DS and whatever else Nintendo plans to sell/ offer, so they'll need to do a redesign anyway. And while they're at it, caching would help. The shop feels way too slow as it is right now...bridegur said:I'm surprised by how much the VC store feels like one of those TV on-demand hotel game services. It's extremely tacky in comparison to how nice the rest of the Wii interface is. Nintendo needs to take a better look at the iTunes store.
Zerodoppler said:I was all for it at first, but now I've changed my mind. Since the VC games will never be taken down from the Shop Channel, it's all a matter of which games will get the full four years to sell and which will get in on the last month before they close down the service. As a third party publisher, I'd be pretty pissed if my game came out as one of the last. As a gamer, I'd be frustrated if I had to wait four years for my favourite game to come out, when it could be out right now. Sure, it takes a while to get all the games rated by the ESRB, but once the system is a year old, most games should be up there.
Kobun Heat said:If it really is more difficult to ready a VC release than just dumping the ROM onto the server -- and I'm starting to think that it is -- then okay, I understand releasing them bit by bit.
But based on the sheer amount of content that's available, anything less than four games a week is ridiculous. Even at that speed they're only doing 12 games a month, 144 a year, and that's not even scratching the surface of all the potential games they could be releasing onto VC.
If they keep this up, by the end of the Wii's lifecycle, they won't even have as many games on Virtual Console as GameTap has in its library right now.
It's especially annoying when Japan's getting a much more robust and steady release schedule. And when there's games over there that we won't get here, even though the risk is zero.
Great idea. A very large part of the reason I was sold on Solomon's Key was that I heard it was from the makers of Fire 'N' Ice, but I shouldn't have needed to find that out on GAF through my own interest in the VC thread. Same deal with finding out Soldier Blade was from the same series as SSS: shouldn't have had to figure that out via Youtube.Stumpokapow said:In addition, the kind of stuff that Last.FM does with music and Amazon does with products, Nintendo should be doing with VC stuff. Why isn't it that when I check out Gunstar Heroes, it doesn't say "You'd probably also enjoy ___" or "Other games by the same developer: ___" or "Customers who bought Gunstar Heroes also bought ___"? These features cost little to implement and pay off in a big way.
That's actually a pretty compelling point. Release all the AAA stuff right now and late buyers might not realize the games are there to be bought at those later dates.Billy Rygar said:I can't imagine them wanting to release to many games until the Wii is readily available. I supect that once we see that releases will become more and more frequent.
ethelred said:There was a lot more that was good about the Genesis than what we've gotten so far on the Virtual Console. With a few exceptions, it's not exactly been the cream of Sega's crop to date.
Deku said:Yeah I didn't mean to imply Megadrive library was bad or it didn't have any games I want, just that the games that have received relative acclaim and praise here aren't really something I'm into. Comix Zone, Ristar, Gunstar Heroes are great to play once in a while but my tastes are different. I know KOEI published a few of their strategy titles on the megadrive as well, I wouldn't mind taking MD versions of those games as well.
I just got a message on my Wii from Nintendo saying the News Channel is now available.
Thank you Nintendo.
cvxfreak said:I'm just personally curious, won't you need a Japanese Wii for a lot of those games?
Kobun Heat said:Chrono Trigger, Terranigma, Super Mario Picross, Rondo of Blood, and Star Fox 2.
Kobun Heat said:Chrono Trigger, Terranigma, Super Mario Picross, Rondo of Blood, and Star Fox 2.
Kobun Heat said:Chrono Trigger, Terranigma, Super Mario Picross, Rondo of Blood, and Star Fox 2.
BrodiemanTTR said:So...tomorrow is?
press.nintendo.com said:WII-KLY UPDATE: THREE NEW CLASSIC GAMES ANNOUNCED FOR WII SHOP CHANNEL
Feb. 5, 2007
Today Nintendo adds three new classic games to the popular Wii video game system's Wii Shop Channel. The games go live at 9 a.m. Pacific time. Nintendo adds new games to the channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:
Super Mario World (Super NESฎ, 1-2 players, 800 Wii Points): During a vacation in Dinosaur Land, Princess Toadstool gets kidnapped and a spell is cast on the inhabitants of the island. When they stumble upon Yoshi, a young dinosaur, Mario and Luigi learn that Bowser is responsible for the terrible misdeeds. Now, all Yoshis are trapped in magical eggs that Bowser has hidden throughout seven castles. Many hidden paths aid Mario in making his way to Bowser's castle, completing 74 areas and finding all 96 exits. Discover items, including a feather that gives Mario a cape that allows him to fly, or a flower that shoots fireballs in layers upon layers of 2-D scrolling landscapes. Players can even ride Yoshi and swallow their enemies.
VIGILANTE (TurboGrafx-16, 1 player, 600 Wii Points): Brave the streets of New York City in this side-scrolling beat-'em-up game. Thugs kidnap the beloved Madonna, and it's up to players to become vigilantes. Players fight their way into enemy territory to get her back. Enemies attack with weapons like iron pipes, chains, guns and motorcycles. To fight back, players can punch, kick or use the "nunchaku" item that appears in the stage. Players must use each of the attacks effectively to defeat their enemies. To clear a stage, defeat the boss that waits at the end. Players fight their way through exciting stages that include the City Streets, Junkyard, Brooklyn Bridge and the Backstreets.
Gain Ground (Sega Genesis, 1-2 players, 800 Wii Points): It's the 31st century, and science and technology have progressed to the point that the human race is approaching perfection: no war, no poverty and no conflict. With nothing to worry about, the human race seems destined to live forever in harmony. But what if Earth came under attack? By this point in time, people did not know how to cope with problems or conflicts, and had completely lost their survival instincts. In response to this, the United Earth Government created the Gain Ground system, a war simulator that would help humans rediscover their lost instincts. After several terrible malfunctions, the creators became prisoners in their own creation. Now it's up to players and two courageous comrades to go into the Gain Ground system, rescue their fellow humans and destroy the system. Players battle through different periods in history as they revive their survival instincts, while trying to live.
maxmars said:I have the feeling, or shoudl I say hope, that Nintendo are holding a bit their horses wrt VC. If they published all the games at once, many people would saturate the internal 512 megs and / or channels in a heartbit (I know I would); the internal flash rom is also used for save data files of regular Wii games, which makes things worse in that regard.
I foresee a "VC channel" that can read files from SD cards and free up channels estate before Nintendo streamlines the VC release schedule.
SumGamer said:Dont see it post in the last three pages. Nothing unexpect though.
snack said:Yeah, Nintendo needs to do something like that. I can imagine it becoming pretty annoying when you have to go through pages of Channels to find a game, once your library grows.
- Super Mario World (SNES)
just grab and move them by holding A+B.heavy liquid said:Which reminds me...
Does anyone know if there's a way to reorganize your Channels? Move them around to where you want, say alphabetically or by system if you'd like? I've played around with trying to do that but haven't found an option for it.
Bootaaay said:Wtffffffffff - ffs NOE, where the hell is Europe's Super Mario World? Or how about Link to the past already? Christ! They delay releases of Wii games like Excite Truck, Trauma Center and Elebits, you think the least they could do would be to pack the VC with titles to make up for the woefull lack of games worth purchasing, but nooooooooooooooooooo. They should be giving us exclusive VC titles, or at least managing to keep the EU VC up-to date with the NA one.
:Motorbass said:just grab and move them by holding A+B.