KevinCow said:3) The level is clearly designed for a widescreen TV, and I play on a 4:3 TV. There are several instances where enemies will be barely visible on the side of the screen, and by the time I notice they're there it's too late. In one particular instance, there's a thrower guy obscured by the bullet counter. This isn't usually an issue in other levels, but it really stands out here.
I think this might be a case of them overexploiting the Danger Cam. Sometimes they do force you to move the camera to kill an enemy.