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Official Killzone 2 (PS3) Reveal Thread E307 - DELIVERS! (All info in OP)

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The Chef

Member
""When are we finally going to see some in-game footage?" The only thing was that we had been looking at in-game footage. As soon as our soldier hits the ground and his gun comes into view, very much like what we saw with the opening to Resistance, we couldn't help but think, "Holy hell, all of that was in-game?""
 
seb said:
The opening was once again fantastic, but we couldn't help but sit there and think, "When are we finally going to see some in-game footage?" The only thing was that we had been looking at in-game footage. As soon as our soldier hits the ground and his gun comes into view, very much like what we saw with the opening to Resistance, we couldn't help but think, "Holy hell, all of that was in-game?"

Indeed, it's quickly apparent that Guerilla has come much closer to the original trailer than most anyone thought possible. It's not 100% identical to be sure, but there are times (quite often) when it's really, really damn close.
Hopefully this video does indeed come "very soon" tonight. I can't wait to see how close it got.
 
http://www.j oystiq.com/2007/07/11/killzone-2-at-e3-revisited/

Clouds dash by as a flying vehicle zooms ahead. Armored soldiers are yelling frantically, as the chaotic sounds of a war zone fill the jam-packed auditorium. Sound familiar? It's meant to be. The opening seconds of the new Killzone presentation bring to life the infamous E3 trailer from 2005-only this time, it's in real-time.

Certainly, the question on everyone's mind is: does it look as good as the notorious it's-not-CG-we-swear trailer from 2005? In many ways, the visual fidelity of the updated presentation matches the highly polished look of the debut trailer. Beautiful volumetric smoke filled the screen, and the characters were alive with animation. However, unlike the deceptive E3 presentation of yore, this one had an aura of believability. A critical eye could note a few rough jagged edges, and textures that are a far cry away from Hollywood renders. The floor textures were no short of terrible. The facial animation system in Were we a little disappointed to notice polygons and texture work so quickly? Certainly. In spite of all the flaws within the game, there's no denying that Killzone 2 provides a visual feast that effectively demonstrates the technical prowess of the PlayStation 3.

The presentation continues with a Helghast that gets burned alive, much to the delight of this blogger. Although the fire didn't look particularly "next-gen," the way it interacted with the flailing body was intensely lifelike. Action connoisseurs would certainly be impressed by the first few non-interactive moments of the presentation, with innumerable explosions that would make Michael Bay jealous.

As the airship landed, we were delighted to see the presentation transition to gameplay seamlessly. The onscreen player moves down a passage, with rows of barricades, and dozens of soldiers being torn apart by Helghast fire. Even if the finer details of the game's visuals couldn't live up to the expectations created by the original E3 trailer, the actual gameplay maintained much of the same intensity. The senses become easily overwhelmed by an apocalyptic feast of aural and visual information: comrades fall, in battle, under a hailstorm of bullets and explosions. The director of the game noted Guerilla's team to create a "hostile theatre of war." They've undeniably succeeded in that.

Sounds very impressive.
 

pswii60

Member
Holy shit. I don't think even the most hyped up fanboy-goggled GAFers on here even expected it to really meet expectations.

Sounds like it has though! Kudos to Harrison and Guerilla.
 

TONX

Distinguished Air Superiority
"The opening was once again fantastic, but we couldn't help but sit there and think, "When are we finally going to see some in-game footage?" The only thing was that we had been looking at in-game footage. As soon as our soldier hits the ground and his gun comes into view, very much like what we saw with the opening to Resistance, we couldn't help but think, "Holy hell, all of that was in-game?"

Indeed, it's quickly apparent that Guerilla has come much closer to the original trailer than most anyone thought possible. It's not 100% identical to be sure, but there are times (quite often) when it's really, really damn close."

ahahaha.jpg
 

Borys

Banned
WTF @ IGN

Not a single new pic or video?

Please also note how they damage controll the graphics in almost every paragraph.

I NEED PICS
 

DieH@rd

Banned
OMG OMG OMG OMG
OMG OMG OMG OMG
OMG OMG OMG OMG
OMG OMG OMG OMG
OMG OMG OMG OMG
OMG OMG OMG OMG
OMG OMG OMG OMG



LETS ALL HAVE SEX!
 

Foil

Member
First impressions sound really positive. That's awesome if they'll be able to make this thing happen.

Man, new trailer later today? MGS4 as well? The PSN is going to choke and die. :lol
 
If you would like a number to go with that, try 2GB. That's how big the single level was on disc, to which the Guerilla rep noted that the game's level of detail would not have been possible without Blu-ray.


2GB? :|
 

pswii60

Member
Borys said:
WTF @ IGN

Not a single new pic or video?

Please also note how they damage controll the graphics in almost every paragraph.

I NEED PICS


Want to see the game for yourself? Head to the PlayStation Network at 3pm PST on Wednesday and you'll find a brand-spanking-new trailer waiting there for you.

!!!!!!
 

Y2Kev

TLG Fan Caretaker Est. 2009
IGN-
Indeed, it's quickly apparent that Guerilla has come much closer to the original trailer than most anyone thought possible. It's not 100% identical to be sure, but there are times (quite often) when it's really, really damn close.


*stammers onto stage* IM AWAKE YOU GUYS IM AWAKE

.....NEED SOME SAKE /okami

*falls off stage*
 

kaleii

Member
Just got this mail.

--------------------------------------

http://www.scee.presscentre.com/content/detail.asp?ReleaseID=4390&NewsAreaID=17

--------------------------------------

11/07/2007 09:00
INTRODUCING KILLZONE™ 2, THE ULTIMATE FIRST-PERSON SHOOTER FOR PLAYSTATION®3
Highly Anticipated Follow-Up to the Top-Selling Killzone™ Delivers Next-Gen Gameplay, Stunning High Definition Graphics, and Ultra-Realistic Combat

SANTA MONICA, Calif., July 11, 2007 – Sony Computer Entertainment America Inc. announced the 2008 release of Killzone™ 2, available exclusively for the PLAYSTATION®3 (PS3™) computer entertainment system. Developed by Guerrilla Games, a wholly owned subsidiary of Sony Computer Entertainment, Killzone 2 throws players back into the midst of a hostile and dramatic ongoing battle between the ISA and Helghast army. Following events and action from the original Killzone for PlayStation®2, Killzone 2 sets a new standard for next-gen gaming by delivering intense warfare with incredibly lifelike character animations, highly detailed and destructible environments, realistic physics, and advanced levels of artificial intelligence (A.I.).

Unveiled for the first time Tuesday evening at an exclusive media event in Santa Monica, the Killzone 2 demo awed guests with action-packed sequences full of detail and game variety, sure to draw players right into the heart of battle. Once again set in an extreme post-modern war, Killzone 2 utilizes the power of PLAYSTATION 3 to deliver a striking graphical style that showcases a gritty realism unique to the Killzone franchise.

“There have rightly been high expectations for Killzone 2 since we shared the vision for the title back in 2005,” said Phil Harrison, president, Sony Computer Entertainment Worldwide Studios. “Guerrilla have worked hard to focus the power of PLAYSTATION 3 to realize their true vision for the game. With incredible action, drama-fueled gameplay sequences, and a vast array of weapons and vehicles, Killzone 2 defines a new benchmark of our industry.”

Two years after the Helghast assault on Vekta, the ISA is bringing the fight to the enemy’s home world of Helghan. Taking the role of Sev, the battle-hardened veteran of the special forces unit known as the Legion, players will embark upon a mission to the planet Helghan to capture the Helghast leader, Emperor Visari, and bring the enemy’s war machine to a halt. For Sev and his squad, the invasion of Helghan is just the beginning. Tasked with securing Pyrrhus, the Capital City, the team quickly discovers that the Helghast are a formidable enemy on their home planet. Not only have they adjusted to the planet’s hostile conditions, they have also harnessed a source of power from the environment that can be used against the ISA. Sev and his team soon discover the fight is greater than simply addressing the enemy forces; the Legion must also learn how to handle the effects of the fierce enemy planet.

With an extensive, story-driven single-player mode and thrilling multiplayer mode, Killzone 2 offers a host of new elements that caters to both hardcore and casual gamers alike. The game features highly atmospheric environments that respond accurately to weapon fire as players storm through the world of Helghan. The harsh climate and conditions of Helghan are also a factor, forcing players to adapt new tactics to survive. Proprietary tools and technology such as deferred rendering techniques are implemented to create advanced effects, such as ultra-vivid and detailed character animations and environments. Advanced cinematic effects are used to provide unprecedented visuals, including motion blur, internal lens reflections, and depth-based color grading that will let players experience gameplay that is sharp, detailed, and vibrant. Additionally, Killzone 2 supports 7.1 surround with location-specific audio, providing players the opportunity to experience sound and music that are not only dynamic but in context to indoor and outdoor locations.
 

vdo

Member
Holy crap at IGN's impressions - I was hoping, but honestly to actually see that good of an impression from them just blows me away. Time to use this smilie: :D
 

pswii60

Member
Borys said:
WTF @ IGN

Not a single new pic or video?

Please also note how they damage controll the graphics in almost every paragraph.

I NEED PICS


Want to see the game for yourself? Head to the PlayStation Network at 3pm PST on Wednesday and you'll find a brand-spanking-new trailer waiting there for you.

!!!!!!
 
If you would like a number to go with that, try 2GB. That's how big the single level was on disc, to which the Guerilla rep noted that the game's level of detail would not have been possible without Blu-ray.


2GB? :|
 

antiloop

Member
If you would like a number to go with that, try 2GB. That's how big the single level was on disc, to which the Guerilla rep noted that the game's level of detail would not have been possible without Blu-ray.

hah... oh well they are part of Sony so that's expected.
 
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