donkey show said:Holy balls, the pikmin be working overtime to produce them awesome graphics. Wow indeed.
Oblivion said:Forgive me if this was posted already, but another developer walkthrough. One of the levels that really caught my eye in the trailer, it has the platforms that form a path as you walk.
http://www.gametrailers.com/player/22234.html
Wii said::lol can someone tell Matt that the long jump is not new and WAS in Mario 64
I'm wishing it's what the TP team has been working on instead of Retro.titiklabingapat said:EAD Tokyo should do a very epic Kid Icarus game if not Retro Studios.
BrandNew said:So will someone tell me why Shane was complaining about this game? I just can't see how that's possible from all the shit we have for it now.
He also called DQS a baby's game. It's just Shane being Shane.BrandNew said:So will someone tell me why Shane was complaining about this game? I just can't see how that's possible from all the shit we have for it now.
titiklabingapat said:He also called DQS a baby's game. It's just Shane being Shane.
GDGF said:Forgive me if this was posted already, but another developer walkthrough. One of the levels that really caught my eye in the trailer, it has the platforms that form a path as you walk.
http://www.gametrailers.com/player/22234.html
My ****ing god that was brilliant. This is quickly becoming my most eagerly anticipated game since Mario 64 (which is fitting, ofcourse)
:lol The whole time the video was playing on my monitor, I was playing 'Recovering the Satellites' by Counting Crows in my head.
nincompoop said:Doesn't look as good as Sunshine to me.
He keeps saying it's like the Dive (Pressing B after A) and seems totally amazed by it.Oblivion said:Didn't he mention that it's just like Mario 64, tho?
Why would you be exstatic about it not being as good as Sunshine? Oh wait, you probably want all 3D platformers to suffer from the same archaic design and overly simplistic gameplay as Mario 64 lolz.Oblivion said:..that's why everyone's ecstatic about this!
nincompoop said:Why would you be exstatic about it not being as good as Sunshine? Oh wait, you probably want all 3D platformers to suffer from the same archaic design and overly simplistic gameplay as Mario 64 lolz.
nincompoop said:Why would you be exstatic about it not being as good as Sunshine? Oh wait, you probably want all 3D platformers to suffer from the same archaic design and overly simplistic gameplay as Mario 64 lolz.
Me too, especially since you could transform into a bumblebee in Banjo 1Miguga64 said:I dont know why, but sometimes this game remembers me of Banjo... I think is basically the music in one of the levels demoed at E3
Miguga64 said:I dont know why, but sometimes this game remembers me of Banjo... I think is basically the music in one of the levels demoed at E3
nincompoop said:Why would you be exstatic about it not being as good as Sunshine? Oh wait, you probably want all 3D platformers to suffer from the same archaic design and overly simplistic gameplay as Mario 64 lolz.
jj984jj said:I'm wishing it's what the TP team has been working on instead of Retro.
ant1532 said:I still remember, My mom took me to Toys R Us every Monday, Wednesday, and Friday to play it before launch(I was 6). My first play with it was Super Mario 64 in Snowman's Land, the 2nd snow level, which is embedded in my brain as my biggest gaming moment, playing Mario in 3D.
This is by far one of the worst ideas I've ever heardeffzee said:i would love to see any of the nintendo teams (maybe the smash bros team) do a FPS game with all nintendo characters.....
ShockingAlberto said:This is by far one of the worst ideas I've ever heard
effzee said:yeah but then again so was tennis, soccer, and countless other ideas that have worked.
if done right it could be great fun with the zapper.
Yeah I know, all facts start with, "I'm wishing," right?Tristam said:You state it like it's fact.
ant1532 said:
Oblivion said:Forgive me if this was posted already, but another developer walkthrough. One of the levels that really caught my eye in the trailer, it has the platforms that form a path as you walk.
http://www.gametrailers.com/player/22235.html
Whateffzee said:yeah but then again so was tennis, soccer, and countless other ideas that have worked.
ShockingAlberto said:What
What sort of defense is this
What is wrong with you
jj984jj said:Yeah I know, all facts start with, "I'm wishing," right?
I don't see how, why would I wish for something if it has already been realized?Tristam said:It's still easily misconstrued. If the scenario actually was the case, your statement would've made just as much (or more) sense.
holy shitant1532 said:
nincompoop said:Why would you be exstatic about it not being as good as Sunshine? Oh wait, you probably want all 3D platformers to suffer from the same archaic design and overly simplistic gameplay as Mario 64 lolz.
effzee said:well nintendo might never do it cause its shooting ppl
but my point stands....a lot of these ideas were thought off as crazy or wouldnt work but they did. im saying a multiplayer FPS set in a nintendo world could be fun if developed by the right ppl.
Oblivion said:Forgive me if this was posted already, but another developer walkthrough. One of the levels that really caught my eye in the trailer, it has the platforms that form a path as you walk.
http://www.gametrailers.com/player/22234.html
My ****ing god that was brilliant. This is quickly becoming my most eagerly anticipated game since Mario 64 (which is fitting, ofcourse)
:lol The whole time the video was playing on my monitor, I was playing 'Recovering the Satellites' by Counting Crows in my head.