I thought it was pretty reasonable, your "fact" is just another opinion. Its not backed up by references to valid scientific research. Max Payne 2 had slomo, havok physics, a pretty decent particle engine, debris flying around and real weapons that didnt feel as flimsy
Your commentary about "passing junior high" was out of place. It´s like I start my posts saying "I suppose you are intelligent enough to understand me". If you think I´m not worth of speaking with, don´t lose your time. I respect all the posters and what they say, even if we are not agree.
No, it´s not another opinion and it´s the only point in all this thread I keep it as fact. There is no other game in the genre that shows combat at the same way that F.E.A.R. About Max Payne, we shouldn´t be comparing a third person game with a FPS, we are speaking different genres here. Combats in Max Payne can´t be taken the same way than F.E.A.R for a lot of reasons, starting from the camera perspective and finishing with a very superior technology.
If you want a proof, take any other FPS around and compare how each one manages combat. The combination of I.A, technology and design makes combat in F.E.A.R a different experience from any other FPS in the market. Is that good? well, for me it is, maybe is not for other one.
Like the matrix reloaded?
The film? Reviewing games is quite different than reviewing movies (however I saw very bad critics of Reloaded in my country, so...).
Take on count that I said "had something". General good reviews tend to mean there is something, not that everyone agree that the game is fantastic.