toddhunter
Member
![emily_phantom_painxzjy2.gif](http://www.abload.de/img/emily_phantom_painxzjy2.gif)
Same mouth, without tight bandages. Confirmed fake.
I just realised something: the thick bandages around his nose must make it hard to breathe.
Especially since he never opens his mouth.I just realised something: the thick bandages around his nose must make it hard to breathe.
Of course it's a psychological phenomenon. Just because you can't find the uncanny valley on google maps doesn't mean it's not real.But it's not real. It's a psychological thing that takes over. If you're in a situation where you recognize that a character is CG, you're going to be subconsciously looking for things wrong with it. If you were told that a real person was CG, you'd do the same thing.
The zombie/wire frame comparisons just make you feel creeped out because they're a type of body horror.
![]()
Same mouth, without tight bandages. Confirmed fake.
JM is an updated version of GW and will use this thread in the in-game plot as an example of why information needs to be censored on the Internet, give people freedom and they start to go insane.
People that play the game will think "no way would people get confused between a real person and cgi, Kojima has gone too far this time", then they'll google it and find out it's true.
Did I just step into Crazytown?
If it turns out this is true, I will eat 3 hats.
Also one has a beard and the other one has no facial hair.Not to mention the glasses. Just look at them: the form factor, the overall tone.
Thats what I am talking about. Yep.
Find it very odd that GAF will blow their top about Dorritos Gate but in this instance where a journo and a game developer are so very clearly working together to promote a game, there's more talk about who the guy is than the motivation behind this.
Find it very odd that GAF will blow their top about Dorritos Gate but in this instance where a journo and a game developer are so very clearly working together to promote a game, there's more talk about who the guy is than the motivation behind this.
Just tell us about the game, I don't need the shenanigans and the faux journalism.
On the cover, though, we feature Konami’s astonishing new facial rendering technology, highlighting our lead article on the company’s vision for the next Pro-Evolution Soccer.
Title of Hideo's GDC presentation: Photorealism through the eyes of a 'Fox'
It's Keighley. Everyone knows hes a hype man. Doritos gate wasn't really about him by the way.
http://www.popularmechanics.com/technology/engineering/robots/4343054Of course it's a psychological phenomenon. Just because you can't find the uncanny valley on google maps doesn't mean it's not real.
We are at the carnival of stupid. I think Crazytown is the next stop.
This was never journalism to begin with. Nothing on Keighley's show is. Because of that and the fun angle, I'm okay with it.Find it very odd that GAF will blow their top about Dorritos Gate but in this instance where a journo and a game developer are so very clearly working together to promote a game, there's more talk about who the guy is than the motivation behind this.
Just tell us about the game, I don't need the shenanigans and the faux journalism.
Perhaps...everyone is CG rendered by the Fox Engine.
Judging by the silent hill HD collections, they already managed to travel into the future to create the original versions of silent hill 2 and 3. Not too much of a stretch to suggest that we are also future konami work too.
Perhaps...everyone is CG rendered by the Fox Engine.
I 100% believe this is true. The separate frames, the dark background. The bandages probably let them put more detail in the parts of the face that are visible. If I had to guess, the wide shot of him that Geoff tweeted might be a real actor. I'm totally sold on the theory that the interview version was Fox Engine, though.
We were CG all along. That's going to be the big reveal, right? This entire world we've preceived has been Kojima's matrix from day one.
Perhaps...everyone is CG rendered by the Fox Engine.
I still think the neck looks way too realistic to be CG! If it turns out to be CG...consider me mindblown!
The right side is actually a photo? The left looks kind of low poly, you can see edges on his ears. It looks like a very quick render. Maybe the right is a more high quality render? (my logical side is telling me that's highly unlikely).Why did they make the textures for his face (left side) so clean? The right side (photograph) it's not. I mean you can tell which side is CG just from the texture work instead of the rendering capabilities, no?
All I saw were tufts of hair, but I didn't get to watch in very high quality.You can see individual strands of hair popping out of the bandages when he moves his head down.
No way this is CG... yall are delusional
I can believe this.I 100% believe this is true. The separate frames, the dark background. The bandages probably let them put more detail in the parts of the face that are visible. If I had to guess, the wide shot of him that Geoff tweeted might be a real actor. I'm totally sold on the theory that the interview version was Fox Engine, though.
\
All I saw were tufts of hair, but I didn't get to watch in very high quality.
to lose time in things like that instead of actually release a game?That would be mind blowing.
lol CG, only Kojima can turn people this insane.
I still think the neck looks way too realistic to be CG! If it turns out to be CG...consider me mindblown!
Ah, I see it. I think that's more than a strand, though. (and it was there for the whole video.) Quick, someone run a follicle analysis!pause the youtube video at like 1:49 and look at the left. You can see a strand of hair sticking straight up