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Once-hyped games that are now completely forgotten

People talking smack about Titanfall being "forced hype" are full of it. The game had an incredibly successful beta and almost every shooter since has taken cues from it.
 
People talking smack about Titanfall being "forced hype" are full of it. The game had an incredibly successful beta and almost every shooter since has taken cues from it.

Titanfall 2 saw a big drop in sales though, didn't it? At least, its launch.
 
Last Guardian

That doesn't fit in this thread at all. It's like saying oh yeah that one critically approved game from ___. Makes no sense. Why would this game have hype right now? And no one has forgotten the game. It's for sale, did okay, and is generally widely known and available to consumers.
 
Was there any hype for Evolve? All I remember felt incredibly forced by the publisher to try to get popular in the esports segment.

It was a thing like Titanfall where anybody who played it at an event came out of it saying it was the best thing ever, but unlike Titanfall none of the trailers or footage seemed to be that interesting.

Titanfall

I have never seen such a marketing push for a game in my life. Every website I went on was pushing it, every store, YouTube, dailymotion etc. The media hailed it as the second coming and Gaf thought it would singlehandedly turn the x1 into a ps4 killer.

A week after release??? Nothing lol

Shame, was a pretty nice game by all accounts

The reason Titanfall died was because a lot of the people who bought it tried to play it like they would play CoD--stick to the ground, camp in corners, try to move as little as possible. That's not a good way to play Titanfall so people dropped it quickly. That's also why Titanfall 2 "dumbed things down" quite a lot, to make it easier for that audience to get in. I haven't played it in a while but from what I understand all that's happened since is that they've slowly rebalanced it to make it feel more like Titanfall 1 to appease those who did stick with it.

The very epitome of forced hype. I looked like a great game but I could not understand the massive, over the top hype at all.

Maybe it's because I just didn't lurk on GAF nearly as much then as I do now, but the general consensus I got was that if you were employed by a gaming website Titanfall 1 was basically the video game that was going to end all video games. But if you were an average Joe you looked at all of that hype and basically went

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Titanfall 1 was such forced hype. While I actually enjoyed Titanfall I'm kind of glad the marketing push didn't work because of how disgustingly obvious the fake hype was.

That's pretty revisionist. Even at the time, people who played it at events went crazy over it, and those in the Technical Alpha and Beta also really, really liked it. The only people who didn't like it at the time were some PS4 owners (not a few were bitter after it seemed to get shifted from a timed exclusive to a full exclusive a few months from release) and a small minority of people who played it and didn't like it.
 
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(Speed Punks in the US)

Massively hyped up by the Official UK Playstation Magazine as a Mario Kart beater. Great game but I rarely hear it mentioned these days.

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For a game to feature on an Edge cover I can't remember the last time I heard anybody mention it.
 
Yes, came to post this. From what I understand it was ruined by terrible controls

Heavenly Sword - most of those early super-games for PS3 are in the dustbin.

Ryse for Xbone is forgotten too. While it was hyped, I think most people had low expectations for it and it wasn't the worst game ever, just bleh.

Other thoughts:

Too Human
Legend of Dragoon
Homeland
Mighty No 9
Bayou Billy (going old school here!)
 
Brute Force, anyone? It was once unironically considered a "Halo killer". Microsoft gave it an insanely big push in 02-03.

I remember this. The third-person camera made it a pain to play in split-screen, and I didn't care about the story at all.

I remember game magazines talking like this was going to be the second coming of Christ.

Came for this. I saw a video review of this (it's since been taken down) talking about this. The characters are unbalanced because it was made with single-player in mind, and you could just high-kick your way through the game.
 
Was Daikatana mentioned?

Yes, but how could anyone forget Daikatana? It's one of the highest profile disasters in gaming.

My pick is Darkwatch. It didn't have a ton of hype, but it was published by Capcom and there were magazine covers and stuff. Previews talked up its unique Gothic/Western horror theme, but it came out to like 7/10 review scores and I haven't seen anyone mention it in a decade. High Moon later went on to make the Transformers games that people seemed to like, now they're part of the Calladooty machine.
 
Every new MMO that wasn't World of Warcraft being celebrated as the next great "WoW Killer." Most of them you can't even play anymore because they folded so quickly, and the ones that are left are on life support.
 
The MMO FPS Huxley had some massive hype while it was in development back in the early Xbox 360 days, and a number of people claimed it was the reason why you should buy an Xbox 360. Of course, it was never even had a proper release, much less a Xbox 360 release. Instead it had a small PC beta and died shortly afterwards. And now very few seem to remember it.

I also remember some hype about Azurik: Rise of Perathia, how every bee in an enemy swarm had their own AI and stuff like that, but nobody remembers the game anymore.
 
I'm surprised no one has mentioned Toshinden yet. Sony pushed it hard as the killer app for the PlayStation. The press ate it up with superlative reviews and declarations that it would revolutionize the fighting genre. The hype was unreal. The review in Game Players still sticks out in my mind for the reviewer literally describing tears of joy as a result of playing the game. But for all the hype the long term impact was negligible. None of its sequels did nearly as well as the original, and even that is only really remembered as an example of an overhyped and overrated game.
 
Maybe it's because I just didn't lurk on GAF nearly as much then as I do now, but the general consensus I got was that if you were employed by a gaming website Titanfall 1 was basically the video game that was going to end all video games. But if you were an average Joe you looked at all of that hype and basically went

25KExSu.gif


Titanfall 1 was such forced hype. While I actually enjoyed Titanfall I'm kind of glad the marketing push didn't work because of how disgustingly obvious the fake hype was.

Yep, that was Titanfall. So many people in the media were just pushing it down our throats.
 
Some of those early PS3 exclusives got a lot of underserved hype. Lair, Heavenly Sword & Warhawk being the main culprits.

I would say Spore but that's actually remembered for being forgotten so strangely it doesn't count.

I'll say Epic Mickey.
 
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Not sure if this has been mentioned already, but I vote for Fuse.

Insomniac's first big multi platform release.

Ended up being a critical a commercial failure. Don't hear much about it now.
 
I certainly remember it looking great for a PS2 game. And for being rather hard, and not really all that good.

I first played Black as a backwards compatible title on Xbox 360 and enjoyed it. I remember it playing well and still looked OK, if not occasionally impressive.

Afterwards I wanted more of the same, so tried the Bodycount demo. It felt much more confusing in movement and not as fun.

Black also had a fantastic TV advert. I'd not seen anything like it outside of John Woo films.

https://www.youtube.com/watch?v=TplY6-UVPqc
 
Well we do have a sequel to Shadow of Mordor, and I know that Warframe at least is incorporating some of those Nemesis system ideas into a forthcoming update.
I guess I mean that fact that many gamers, including myself, thought that the mechanic would forever change gaming and how every game after it would copy it. A la GTA III's open world or Ocarina's lock on camera.
 
I was excited about this when the trailers were first released - and the game lived up to what the hype. It was also the first game I played with people from here and I don't think I could have had a better time.

What's more, the game has legs. The people on the OT are still playing and looking forward to the PVP mode.

http://www.neogaf.com/forum/showthread.php?t=1350250

Ditto this.. And the sales #s don't lie either. I don't think it was super hyped anyway, any more than anything else really.

It's a ton of fun 🎉
 
Remember Me is one of the biggest offenders

I would say Bioshock Infinite is also another one. Nobody talks about Infinite at all lol.
 
I would say Bioshock Infinite is also another one. Nobody talks about Infinite at all lol.
It sold 4.8 million copies on PC and has had around 75,000 players over the past two weeks according to Steamspy. The player counts are pretty healthy for a 2011 game. As a general rule, people do not talk about singleplayer games. Discussion is rare, and there's often spoiler paranoia that stifles plot discussion. They merely play them. Alone. In silence. This is one of the reasons why discussion of games ends up so heavily skewed towards multiplayer.

I'm not really sure what the criteria is for "not forgotten". Is it people talking about the game on internet message boards, or people playing the game in their thousands years after release?

Remember Me is definitely a decent candidate, along with something like Binary Domain. Vanquish for PC is fast tracking to vanish into single digit peak player count obscurity. But if you look on the other side of the fence, games like Resident Evil 6 enjoy huge player counts -- more people play RE6 than any of the other RE games, including RE7 -- even if they're rarely talked about. In a blunt sense, RE7 is starting to be "forgotten" while RE6 has remained a steady presence for years. (I think co-op definitely helps there.)
 
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People super excited forever wondering when a new Star Fox would hit then it does annnnnnnnnnnd...no one ever spoke again. Like it dropped off the radar. It did, I think something just under half a million units sold. Not bad, but just no one ever heard or saw from folks on it again after this. Its like flooding the used market too. Like they beat it, and returned it or something. I've never heard a bad thing said bout the game and it looks quite good. Just, once it was out so were all the talkers. They were instantly pacified and moved on. No more buzz. Weird.

I continually see it get brought up as an example of Nintendo/Miyamoto forcing gimmicks into niche/"risky release" games. People definitely weren't satiated overall.

Also, search "star fox" only in thread titles on GAF and you'll find a fair amount of threads

I think Brute Force was for its year as well.

Really? Jeez.

I don't think Wildlands is forgotten, obviously, but it certainly does seem like it has the traits of a forgettable game. But I guess that's not mutually exclusive with being successful.
 
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