then you must hate how few young hot men in revealing outfits there are in this game
I think this might be a big example of how much context and the presumed intent of devs matter in interpreting this. Take genji's design.
https://pbs.twimg.com/media/CimmSylUgAAzCRU.jpg
Now compare it to a gender bent version of the same.
http://orig01.deviantart.net/2bd2/f...rwawtch_genderbend__1__by_kachima-da31fqs.jpg
There's actually no difference between the two, but one gets read as a lot more sexual than the other!
Meanwhile, Lucio's adorable with his alternate skins being attractive to a certain niche, Reinhardt's 7'4" and hulking frame is probably the most over the top sexualized thing in the game, unless you count Roadhog's fetish attire, and there's no way the artist wasn't intentionally evoking a bondage harness in designing Junkrat's bandoliers. Like, I'm scratching my head as to how they could have made the male character designs more sexualized without going straight on pornographic or putting someone in a speedo or something. Judging by my tumblr dash, a lot of gay male gamers are certainly appreciative.
But we're so used to not seeing men as objects of sexual attraction that even designs clearly inspired by the way both straight women and gay men express their desire get interpreted as asexual or power fantasies to appeal to the straight male gamer.
That's a problem, of course, and the designers should be aware of the cultural context, particularly in the way that overly sexualized female designs can be a blaring "THIS ISNT FOR YOU" sign to straight female gamers. But in the current milieu, I don't think it's possible to include sex appeal as part of your aesthetic *without* it being read as primarily being for the benefit of straight males u less you're like dating simulator obvious about your intended audience. That has less to do with any decisions the designer makes and more to do with the fact that the straight male gaze has been dominating visual language for so long we don't recognize when a queer or female gaze smacks us upside the head.