Sometimes I enjoy watching because I disagree so harshly. People have a problem with him for some reason, but I wouldn't call that reason "logic." Pachter probably insulted their console of choice at some point or something.pslayer666 said:I don't get the hate either.
If you don't agree with something the guy says, just state your opinion and make your arguments clear about why you don't agree. Calling the guy a douchebag, or an idiot or whatever else doesn't really help you guys look any better
Cool. Would like to see that.michaelpachter said:I'll be a PAX Prime and have a session on Saturday at 4:30. We're going for an hour, I will answer all questions (to the best of my ability) for the first 30 minutes, then will be joined by Gary Whitta and Jeff Green to answer more questions.
Pach attack video again please. Last one was awesomemichaelpachter said:pax prime
Well that number is important because you took two errors(Chartz for DS sales, made up iPhone number) to base your analysis of the handheld market on. More or less unfounded claims and no facts at all. So what you get is, you pull a number from the top of your head and you start to talk about some percentages from those numbers. Instead of using whatever device connected to the internet and typing in: "iphone sales to date 2011" to find out that it sold 100 million units. Now we at GAF know that this is all fun and games not to be taken seriously at any level but there's thousands out there who don't know and think that you are stating facts. They will repeat and spread those numbers as facts and that goes beyond just your average GT visitor. Indie and garage developers without resources for expensive market research might even make decisions based on those statements.Another "error" was my comment that there were 50 million iPhones sold--easy enough to check, but I didn't check first, and pulled a number off the top of my head. Had I thought it through, I probably would have said a higher number, but since I don't cover Apple, it's not particularly important to me to have that number right.
I don't think it's a waste of time but you seem to think that checking facts is a waste of time I think a lot of haters wouldn't 'hate' if you or the GT-staff for that matter spend some time on checking facts.Apologies to any of you who find my comments a waste of your time, but seriously, if you don't care what I have to say, don't read anything with my name in the title, and for God's sake, don't waste your time reading/responding to Pachter threads on GAF.
[Nintex] said:Well that number is important because you took two errors(Chartz for DS sales, made up iPhone number) to base your analysis of the handheld market on. More or less unfounded claims and no facts at all. So what you get is, you pull a number from the top of your head and you start to talk about some percentages from those numbers. Instead of using whatever device connected to the internet and typing in: "iphone sales to date 2011" to find out that it sold 100 million units. Now we at GAF know that this is all fun and games not to be taken seriously at any level but there's thousands out there who don't know and think that you are stating facts. They will repeat and spread those numbers as facts and that goes beyond just your average GT visitor. Indie and garage developers without resources for expensive market research might even make decisions based on those statements.
I don't think it's a waste of time but you seem to think that checking facts is a waste of time I think a lot of haters wouldn't 'hate' if you or the GT-staff for that matter spend some time on checking facts.
Ok thanks for clearing that upmichaelpachter said:I don't get paid to do P-A, and otherwise have a very full schedule. I suppose I could spend another hour or so each time fact checking, but from my POV, if I say "50 million iPhones" when there are really 100 million, my comment doesn't change the fact of how many were sold. My POV is that the GAF audience takes things far too seriously. If I make a misstatement, call me out on it, and I won't get pissy and tell you to eat your hat made of poop. As I said, I didn't know how many BFBC2 units sold on PC, don't really care that I didn't know, and my answer was about whether pulling BF3 off Steam would hurt PC sales. Who really cares if BF3 sells 1 million or 3 million on PC? Steam might have been half of that, and if people have to go to Origin, it might cost them 10% of the 1.5 million they would have sold on Steam. Who really cares if the cost on an 8 - 10 million unit game is 80,000 units or 150,000 units? I made my point that it wouldn't be impactful, and people such as yourself have determined that every word I utter has to be absolute fact, or I am letting down my adoring public. I don't care if haters hate, and don't particularly care if I say something without checking facts.
My day job (which I am paid for) consists of preparing models that are factually accurate and writing notes that are factually accurate. There are a few GAF members on my distribution, and AFAIK, I haven't been called out for writing something inaccurate in more than 10 years. I write 50 - 60 pages of single-spaced text a week, and check facts religiously.
Make him eat his poop hat!BTW, I didn't use VG Chartz, Rohan did.
[Nintex] said:Well that number is important because you took two errors(Chartz for DS sales, made up iPhone number) to base your analysis of the handheld market on. More or less unfounded claims and no facts at all. So what you get is, you pull a number from the top of your head and you start to talk about some percentages from those numbers. Instead of using whatever device connected to the internet and typing in: "iphone sales to date 2011" to find out that it sold 100 million units. Now we at GAF know that this is all fun and games not to be taken seriously at any level but there's thousands out there who don't know and think that you are stating facts. They will repeat and spread those numbers as facts and that goes beyond just your average GT visitor. Indie and garage developers without resources for expensive market research might even make decisions based on those statements.
I don't think it's a waste of time but you seem to think that checking facts is a waste of time I think a lot of haters wouldn't 'hate' if you or the GT-staff for that matter spend some time on checking facts.
Which is why I specifically stated garage developers with no money to spend on market research.oneils said:No one is valuing stock based on pachter's gametrailers videos. I mean, come on.
Yeah I wish I was going to PAX Prime. I bet Michael's talk would be a lot of fun to go to.DennisK4 said:Cool. Would like to see that.
Hmm interesting.tim.mbp said:Destructoid has gotten into the Pach-Attack business with Divnich Divines. Sadly no video, just text.
http://www.destructoid.com/divnich-divines-do-free-games-make-business-sense--208115.phtml
Neuromancer said:Episode 225
Will Nintendo make a phone? (No)
Why do developers need so much money to make games? ($100K Salaries for 100-200 people)
Neuromancer said:Episode 225
Will Nintendo make a phone? (No)
Why do developers need so much money to make games? ($100K Salaries for 100-200 people)
Awesome. I was at your panel last year, was a lot of fun.michaelpachter said:I'll be a PAX Prime and have a session on Saturday at 4:30. We're going for an hour, I will answer all questions (to the best of my ability) for the first 30 minutes, then will be joined by Gary Whitta and Jeff Green to answer more questions.
I would guess is because employees always cost more than what you paid them once you factor in benefits and taxes, hence a developer making 80k actually cost the company 100k but I'm just guessing hereChinner said:http://www.gamasutra.com/view/news/..._2010_Game_Industry_Salary_Survey_Results.php
according to this salaries are not 100k.
Oh I thought you answered it pretty well.michaelpachter said:I think I clearly misunderstood the question, apparently asking what % of budget is spent on level design, art, music, voice work, etc. To be honest (and I know it varies by game), I have no clue how the budgets are broken down.
michaelpachter said:I think I clearly misunderstood the question, apparently asking what % of budget is spent on level design, art, music, voice work, etc. To be honest (and I know it varies by game), I have no clue how the budgets are broken down.
michaelpachter said:I don't get paid to do P-A, and otherwise have a very full schedule. I suppose I could spend another hour or so each time fact checking, but from my POV, if I say "50 million iPhones" when there are really 100 million, my comment doesn't change the fact of how many were sold. My POV is that the GAF audience takes things far too seriously. If I make a misstatement, call me out on it, and I won't get pissy and tell you to eat your hat made of poop. As I said, I didn't know how many BFBC2 units sold on PC, don't really care that I didn't know, and my answer was about whether pulling BF3 off Steam would hurt PC sales. Who really cares if BF3 sells 1 million or 3 million on PC? Steam might have been half of that, and if people have to go to Origin, it might cost them 10% of the 1.5 million they would have sold on Steam. Who really cares if the cost on an 8 - 10 million unit game is 80,000 units or 150,000 units? I made my point that it wouldn't be impactful, and people such as yourself have determined that every word I utter has to be absolute fact, or I am letting down my adoring public. I don't care if haters hate, and don't particularly care if I say something without checking facts.
My day job (which I am paid for) consists of preparing models that are factually accurate and writing notes that are factually accurate. There are a few GAF members on my distribution, and AFAIK, I haven't been called out for writing something inaccurate in more than 10 years. I write 50 - 60 pages of single-spaced text a week, and check facts religiously.
BTW, I didn't use VG Chartz, Rohan did.
It's limited by the 3ds install base whereas the 360s base is gargantuan by comparison. It's a reasonable prediction.ItWasMeantToBe19 said:Pachter has Gears 3 outselling Mario Kart 7 this Holiday? Mario Kart Wii outsold Gears 2 by like 5:1...
Freedom = $1.05 said:It's limited by the 3ds install base whereas the 360s base is gargantuan by comparison. It's a reasonable prediction.
I'm curious, how many people owned a Wii at that time, and how many people will own a 3DS by the time MK7 is out? It's possible that Gears 3 outsells it during the holidays but I see MK7 having much longer legs.ItWasMeantToBe19 said:Pachter has Gears 3 outselling Mario Kart 7 this Holiday? Mario Kart Wii outsold Gears 2 by like 5:1...
That's assuming that the 3ds will be as successful as the DS, which is something I don't see happening. Gears is gears, it'll do decent bank.ItWasMeantToBe19 said:Mario Kart 7 will probably launch with a bigger userbase than Mario Kart DS did and MKDS sold 25 million units. And he has Gears 3 selling 10m units when the series as a whole has sold 11m so far which would sort of pretty unprecedented growth.
MadOdorMachine said:Key word is this holiday. MK7 will more than likely outsell Gears 3 in the end. Everyone knows Nintendo's games have legs.
.hacked said:It is called the WiiU and uses Wii controllers, most demos look like HD Wii games. I say it is pretty close to a WiiHD.