Nightengale
Member
Tearaway is on the wrong handheld for the audience it was going for, this is the reality(I know it was a 1st party studio).
The reality is that all companies need to build that audience. It's foolhardy to not expand your audience base, and rely strictly on the core audience.
Puppeteer and Tearaway are no Marios, or even Kirbys/DKs, but their existence is necessary to showcase that games of such appeal exist outside of the Nintendo platforms.