It's one step forward, two steps back with this game for me.
Some of the writing and scenarios are incredibly clever and charming. But the whole thing where the game lets you proceed without having what you actually need to proceed is a detrimental design flaw.
I hope they figure it out for the next PM.
Not to be obtuse, but what do you mean by lets you proceed without having what you need? Like going into a boss battle without the pertinent card? The hints are generally significant as to what you need, at least. Better than they were in Sticker Star, IIRC. (But I really liked that game also so I'm part of the problem haha).
There is, but if I invest 5/10 minutes into the boss battle, I have to sit through all of that again after restarting, going to the world map, town, spending ages in the shop buying/managing cards and then going all the way back through the train level until I reach that same save point.
By the time I reach the save point, that's probably burnt a lot of cards I just picked up in scrub battles.
It's a chore.
I think n64coder is saying you'd go right back to that same point in the level, though I wasn't sure if he was correct in that as I'd thought if you leave and go into another level and then re-enter a level you saved in you restart the level from its beginning though any conditions completed are still completed. I might've misunderstood his post, though. Yes, it is frustrating to have to backtrack and come back. I recommend you build up a ton of cards, and if you need coins to do so just find a roshambo temple, one if the early ones that only requires luck when you first fight the Rock Paper Wizard, and keep going hack in and bearing the theee enemies that dont require luck to beat them (once the RPW is gone). You'll get an insane amount of coins this way if you need to. RSB Temple guide is here BTW, and note an important correction in post #5: http://www.gamefaqs.com/boards/187636-paper-mario-color-splash/74429882
As a rule of thumb, don't use any Thing cards younger until you each an in-game or in-battle condition specifically requiring them. At least, if do use one, immediately go buy it or acquire it again. I hope that helps.
This is false.
The scripted encounters/sequences won't happen again, and you could literally run past most if not all the enemies on the train, it's also a really short level once you did everything leading up to the boss.
You're making a big deal out of nothing, especially since the game encourages you to stop and stock up. Plus, now that you know the types of enemies in the level, you can buy cards in relation to their weakness.
It's fun, get into it!
This, too. Even if you don't start right next to the boss, you'll start on the train and the game will remember all the scripted sequences have already been completed, so you can just race to the boss. That's what I was trying to say above, but you said it better.