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Persona 4: Arena Region-Locked on PS3 - Confirmed [PR statement in OP]

Valnen

Member
You know Atlus, when considering that the main reason you have survived so long is because of a loyal fanbase, I really, really hope you reconsider pissing off what may be a significant portion of said fanbase through region-locking.

Meh. It's 1 game. If all it takes is 1 game for fans to abandon ship, they weren't really big fans were they?

Also, I'm not sure why people who don't import should care about this?
 

KurowaSan

Member
Sega said the same thing about the japanese version of Bayonetta and they were wrong.
I have absolutely no idea of what's going to happen, but I doubt it's going to be region locked. I guess the 360 version will be and that's why PRs are saying it will be on both systems. To my knowledge, there is not a single region locked game on ps3. It happened on a couple of demos, but not on full games.
 

Go_Ly_Dow

Member
I can only assume this is because of the EU publishers doing. Atlus games seem heavily imported.

Really shit news :(
 

Flek

Banned
i always liked atlus but this is fucking stupid - i wont pick up any version if true + fuck the euro publisher
 

NEO0MJ

Member
i always liked atlus but this is fucking stupid - i wont pick up any version if true + fuck the euro publisher

Yeah. What's the point of getting it several months late? most of the community will be gone by then. And when you factor in how small the E.U. community is it becomes much worse.
 

Pezking

Member
Will the japanese version be region-locked as well?

I might consider importing that one instead. I used to import fighting games for Saturn and Dreamcast all the time, so I'm used to the possible language barrier there.

Also, I still own an old, fat american Launch-PS3, which I've replaced with a european Slim last fall.
I use the backwards-compatible US-PS3 just for playing old PS2 games right now, but I might play P4A on it as well.

But with all the account-stuff going on today, it would still be quite a hassle to only play one PS3-game out of my entire collection on that thing.
 

Shito

Member
Will the japanese version be region-locked as well?
The forum admin said he doesn't know about the japanese version, if I'm not mistaken.

Remember how Midway changed their mind after the whole "Stranglehold to be region-locked on PS3" backlash? Well, let's hope websites will relay this information just like they did then, so we could get the same kind of backlash...
 
hopefully the mod just doesn't know what he's talking about. i'll contain my rage for now until there is more info available.

this could be devastating for their most loyal fans.
 
Yeah, it's definitely a worrying development. I know that most people are only affected by importing a couple of times a year at most, but for myself and many others who import over half of their games every year, it's another potential headache.

Not too much of an issue with this particular game, in that it comes out worldwide in the same month, but could be a problem if it spreads. For instance, having a Japanese Vita, if Persona 4 Golden were to be locked, I'd be forced to play the Japanese version, something I'd prefer not to have to do.
 
Zen United.

Expect a large majority of delays and for the game to be released probably 6-8 months after the original US launch.

Last I heard it was on track for an August release. 31st of August is the date banded about online, although that could be a placeholder.
 
It does not.
Zen "official release date" for Europe is still a vague "2012".

See my post below the one you quoted. I thought one of the Atlus guys on twitter responded to someone saying it was on track for August, but if it's Zen releasing then I suppose they may not know.
 

snap0212

Member
Why. Would they do such thing?
The PAL Publisher doesn't release the game any time soon and there's absolutely no reason why PAL folks wouldn't import. I got my copy of Catherine a few days after the launch in the US and paid not even 40€ for it. It came out in Europe months after the US release and launched at full price, I think.

Hope this comes back to Atlus in a bad way. They're one of the few Publishers that really depend on the 'hardcore' crowd.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Don't... don't start down this road, Atlus. You're one of few videogame publishers I actually respect. I can see this as Zen tying your hands on this one occasion, but really, just this once and never again or the shitstorm is not going to be good for you.
 

mclem

Member
Doesn't it release a couple of weeks later in Europe? That's what play.com have it listed as anyway, wasn't assuming it was a placeholder until now.

I wonder if it's part of a deal specifically to protect the EU publisher?

International publishing deals always struck me as a little awkward in a region-free world, given you're effectively competing - with an inherent time advantage - with the very people you're signing the deal with. Some titles are sufficiently niche that a significant subsection of the potential EU audience would be perfectly content to import it. As an EU publisher, what do you *do* in that situation?
 
Don't... don't start down this road, Atlus. You're one of few videogame publishers I actually respect. I can see this as Zen tying your hands on this one occasion, but really, just this once and never again or the shitstorm is not going to be good for you.

There will be blood if Persona 4 Golden is locked. Although is it even technically possible to lock Vita carts?
 
The PAL Publisher doesn't release the game any time soon and there's absolutely no reason why PAL folks wouldn't import. I got my copy of Catherine a few days after the launch in the US and paid not even 40€ for it. It came out in Europe months after the US release and launched at full price, I think.

Hope this comes back to Atlus in a bad way. They're one of the few Publishers that really depend on the 'hardcore' crowd.

Yeah, it's ridiculous
If the European publisher is forcing this on Atlus then they can fuck off. To ensure people aren't importing the US version (and thus having the EU publisher lose out) they should fucking release the game at or very close to the US release and maybe even offer some sort of pre-order incentive to make people go for that version, instead of opting to import
 
I pre ordered my PS3 copy months ago(US), but I don't like idea of supporting a game that could start a region locking trend. Someone always has to fuck with something good...

dammit
 

mclem

Member
Yeah, it's ridiculous
If the European publisher is forcing this on Atlus then they can fuck off. To ensure people aren't importing the US version (and thus having the EU publisher lose out) they should fucking release the game at or very close to the US release
That's not *necessarily* a possibility, though. It's somewhat dependent on them recieving what they need to work with far enough ahead of time.

and maybe even offer some sort of pre-order incentive to make people go for that version, instead of opting to import
In other words, they have to offer a *better* deal on the *same* game. Again, they're dealing with competition with a significant advantage.

I'm playing devil's advocate here, somewhat; I'm not trying to claim that the EU publisher is a paragon of virtue and has done no wrong in this - I'm simply trying to point out that it's a very tricky ecosystem to navigate in this sort of situation.
 

alstein

Member
Strong Yen weak Dollar, yeah I'm going with the fear of reverse importation back to Japan as the reason.

Many US anime blurays don't come with the original Japanese dub for precisely this reason.

It may have been 3 month+ wait or region-lock take your pick.

That said, this isn't really that big of a deal for Americans. 2 week difference. Only reason to be super mad is over the principle of it. That being said, given the wide variety of good alternative fighters out there these days, it's a lot easier to have principles then it was last year. If the game was delayed months and region-locked, yeah I could see rage being much higher.

I doubt this is going to bite Atlus at all.
 
That's not *necessarily* a possibility, though. It's somewhat dependent on them recieving what they need to work with far enough ahead of time.


In other words, they have to offer a *better* deal on the *same* game. Again, they're dealing with competition with a significant advantage.

I'm playing devil's advocate here, somewhat; I'm not trying to claim that the EU publisher is a paragon of virtue and has done no wrong in this - I'm simply trying to point out that it's a very tricky ecosystem to navigate in this sort of situation.

Well they should be going out of their way to try and swing some sort of deal here, forcing a region lock on the game is losing the good will that Atlus have built up, thus hurting both publishers more
 

Jucksalbe

Banned
Great, so in the worst case I have to import the Japanese version (I have a Japanese console)? Does that one even come with English text?
Seriously, fuck you Atlus, will probably ignore the game now.
 
The PAL Publisher doesn't release the game any time soon and there's absolutely no reason why PAL folks wouldn't import. I got my copy of Catherine a few days after the launch in the US and paid not even 40€ for it. It came out in Europe months after the US release and launched at full price, I think.

Hope this comes back to Atlus in a bad way. They're one of the few Publishers that really depend on the 'hardcore' crowd.

I had done the same thing, where did you buy Catherine tho? I paid 55 euros for a Canadian import back in august. It only came out this year in EU lol.
 

snap0212

Member
I'm playing devil's advocate here, somewhat; I'm not trying to claim that the EU publisher is a paragon of virtue and has done no wrong in this - I'm simply trying to point out that it's a very tricky ecosystem to navigate in this sort of situation.
I get what you're saying but – as gamers get told all the freaking time – this isn't charity. If you're unable to compete and have to set up arbitrary rules (that have absolutely zero benefit for any gamer out there) so that you don't actually have to compete, then that's bullshit.

No, I don't want to give the European Publisher any money. Why would I? They release the exact same product many months later and expect me to pay way more? Yeah, that's not going to happen.
I had done the same thing, where did you buy Catherine tho? I paid 55 euros for a Canadian import back in august. It only came out this year in EU lol.
Axelmusic (so sad this place closed recently). Looked it up just now; I paid 43€, though. Not less than 40. :)
 

jimi_dini

Member
That old saying is true: "You can't beat Atlus games
because they are region locked
"

fuck this shiat

but good that I own an Asian PS3 :p
 

Totobeni

An blind dancing ho
It may have been 3 month+ wait or region-lock take your pick.

That said, this isn't really that big of a deal for Americans. 2 week difference. Only reason to be super mad is over the principle of it. That being said, given the wide variety of good alternative fighters out there these days, it's a lot easier to have principles then it was last year. If the game was delayed months and region-locked, yeah I could see rage being much higher.

I doubt this is going to bite Atlus at all.

I don't see it about Zen and Atlus or about waiting fot 2 weeks,absolutely no one has done this on PS3 in 6 fucking years, why now? and it might not "bite" Atlus but buying this will sent a massage to publishers and platform holders saying gamers are A-Ok with region locking, so it will "bite" the gamers (us, people like you and me) in the end.
 

Dantis

Member
This is a tremendously rotten thing to do in my opinion. I've had to cancel my preorder, but I'm not buying the EU release. I'll rent it and they can stuff.

It seems like a really dud move for them too though. This isn't EA or Activision. Atlus' success lies in a good reputation spread by word of mouth. And I think this will really hurt that reputation.
 

Omikaru

Member
For vita I think all you have to do is format the memory card to your region of choice.

That's to access the PS Store. We don't actually know what hardware locks they can put on Vita game card titles. Presumably, since P4G's Japanese release is region free, I expect the US game to be too.

I just wish Atlus would come out and clarify why P4A is region locked. Considering how unprecedented such a move is, they should be open and honest about why they're putting an arbitrary and outdated restriction on software.
 

Dantis

Member
I just with Atlus would come out and clarify why P4A is region locked. Considering how unprecedented such a move is, they should be open and honest about why they're putting an arbitrary and outdated restriction on software.

I agree. This is gaining steam and if they don't do some damage control soon, it's going to make them look pretty bad.
 

mclem

Member
I get what you're saying but – as gamers get told all the freaking time – this isn't charity. If you're unable to compete and have to set up arbitrary rules (that have absolutely zero benefit for any gamer out there) so that you don't actually have to compete, then that's bullshit.

But what if you're unable to compete due to issues outside of your control? What if you have to delay the release because the EU certification checks fail when the US ones pass, due to code that's the original publisher's? What if you can't *start* the localisation until the JP release date because the original publisher has so much stuff on their plate that they don't get the text data to you in time?

Or, to turn it on its head: If you're the original publisher, and due to *your* screwup the EU publisher has to fall behind, what compensation should you offer the EU publisher? Would you prefer them to delay the release so the EU publisher can 'catch up'?

Games development is full of unanticipated events that play havoc with schedules; there's an awful lot of parties involved in many cases and a delay at one point in the chain can affect several others - and those others can be independent companies who are still trying to eke out a profit on their own bat. It happened on a game I worked on - I wrote up commentary on it a few months ago. It happens, the question is what's the right thing to do *after* it happens. I'm not really sure that this *is* the right thing in such a situation, but it's certainly *something* to level the field.


(For all we know, this could have absolutely nothing to do with the real events behind the scenes, here. It just happens to be a scenario where I can see it being justifiable)
 

jimi_dini

Member
Or, to turn it on its head: If you're the original publisher, and due to *your* screwup the EU publisher has to fall behind, what compensation should you offer the EU publisher?

What compensation should they offer? They should screw the customers of course. That's the best compensation one could offer.
 

mclem

Member
What compensation should they offer? They should screw the customers of course. That's the best compensation one could offer.

Well, it's free to do!

It's a tricky one. The customers they're screwing are the ones willing to import - possibly the most loyal ones. But on the other hand, those customers are also the ones who would be hugely beneficial to - and swayed by - an EU publisher who released a competitive version. The EU publisher's business model might *depend* on them having the opportunity to attempt to entice those customers. If the original publisher - by accident, in this hypothesis - takes away a big part of their ability to do so... where's the *out*? Who should do what to alleviate the situation?


I'm not going to claim that this is the best option, by any means. Heck, the *best* option would be to delay the release in other countries to an appropriate extent. Of course, people would hate that too, but it's inarguably fair!
 
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