There are other jobs than game development.
You bring this up, but Phil said one of the things that resonated with me personally quite a lot.
Okay, I haven't finished any games, but I have spent a fair bit of time working on a few projects here and there and found myself feeling down because I wasn't finishing them and had very little to show for my time:
What was the thing that made you never give up on making this game?
The lack of alternatives? What else was I going to do? I have very few applicable skills outside of what I do. So fear, I guess.
He can say some really crazy and offensive things at times, but that hit me. Hopefully he either continues with gamedev or has success in other jobs.