cormack12
Gold Member
Source: https://www.psu.com/news/sony-has-s...from-third-party-developers-since-april-2020/
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We have discovered just how much Sony has been forking out on publishing agreements and exclusive partnerships for PlayStation, thanks to the newest quarterly securities report for the company.
To clarify things, this means that in the current fiscal year, from April 1, 2020, to December 31, 2020, Sony has committed to spending $329 million on publishing agreements and partnerships for PlayStation, which will be paid out over seven years. This is laying the groundwork for future partnerships and games down the line from other developers and existing developers within the PlayStation Studios ecosystem.
This only covers PS5 exclusives developed by teams that aren’t owned by Sony, such as Returnal, Demon’s Souls, and Sackboy: A Big Adventure. Sony-owned studios, such as Insomniac and Naughty Dog don’t contribute towards this number, which is the same for third-party exclusives such as Final Fantasy 16, Project Athia, and Deathloop.
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We have discovered just how much Sony has been forking out on publishing agreements and exclusive partnerships for PlayStation, thanks to the newest quarterly securities report for the company.
Certain subsidiaries in the Game & Network Services (“G&NS”) segment have entered into long-term contracts for the
development, distribution and publishing of game software. These contracts cover various periods mainly within seven years. As of December 31, 2020, these subsidiaries were committed to make payments of 34,360 million yen under such contracts.
To clarify things, this means that in the current fiscal year, from April 1, 2020, to December 31, 2020, Sony has committed to spending $329 million on publishing agreements and partnerships for PlayStation, which will be paid out over seven years. This is laying the groundwork for future partnerships and games down the line from other developers and existing developers within the PlayStation Studios ecosystem.
This only covers PS5 exclusives developed by teams that aren’t owned by Sony, such as Returnal, Demon’s Souls, and Sackboy: A Big Adventure. Sony-owned studios, such as Insomniac and Naughty Dog don’t contribute towards this number, which is the same for third-party exclusives such as Final Fantasy 16, Project Athia, and Deathloop.