TTP said:
edit: I'm uploading to youtube now. Fingers crossed it doesn't get "failed" (I'd kill if that happens - have been working on this non stop for the last 3 days). Should take 2 or 3 hrs. Edit: Probably more...
Spaulding said:@spats: 1,2 GB
Levitan also said demand for the Move, the motion-controlling wand launched in September, has been brisk with about 80 per cent of Canadian stock sold out. The most popular release for the add-on so far, he said, has proven to be EyePet, a game that allows players to care for and tend to animals.
gofreak said:Not much, but maybe the most specific comment on Move's performance in at least one territory.
http://www.cbc.ca/technology/story/2010/10/05/sony-playstation-holiday-preview.html
Sort of surprised eyepet was more popular there than SC.
Jim said:I'd assume most people buy the starter bundle that includes SC, so that wouldn't be counted as a separate release.
TTP said:
*bow*TTP said:
TTP said:
Love the accent.TTP said:
blurredvision said:This is way late to the game but I figured I'd share anyway for posterity's sake. I made this quick video for another forum showing the latency with my setup.
http://www.youtube.com/watch?v=Gf3xXRTXfxk&hd=1
TTP said:
TTP said:
Takao said:Virtua Tennis 4 in 3D is insanely fun.
patsu said:Where did you play it ?
Takao said:Toronto PlayStation Fall/Winter Preview event.
It's very much like Wii Sports Tennis, as it's on rails (with the racket being the only player controlled object on screen), but the control you have over the direction of the ball is so much greater.
3D worked really well too. Something I can't say for every game.
http://www.youtube.com/watch?v=B6Tr9cPmFBMLe-mo said:I bought Lets Start the Party, but haven't triedit yet. Does anybody have any impressions on the game?
TTP said:
Plinko said:That's incredibly disappointing, as Grand Slam Tennis's nunchuck/remote control system was fantastic when you got the hang of it. Felt like you had total control.
I hope they add that function as an option.
Yoshichan said:
Takao said:[I'm actually using a qwerty keyboard now, so I'll be a bit more in-depth]
The set up running was of one Move controller, and all gameplay controls were gesture based (I'll get into that a bit later).
I have never played GST so I can't tell you on how they compare, and I should clarify how the on rails works. It's very much like the light gun shooters (such as The Shoot, or Time Crisis, both of which I played, although TC seemed to be the demo everyone has) in that it's a first person on rails game with your arm and racket being what appears on screen (depending on position of the controller, they do disappear). In terms of overall control of the racket, you can easily pick which corner you'd like to hit the ball into, and determine the way it travels, etc. The only time the game breaks from this first person perspective is durring the player's serves, which go third person. A simple tap or two to bounce the balls (rather than pressing a button), before a swing will launch the tennis ball flying the opposite direction. It may have just been me, but there appeared to be an intentional delay between the input of the swing (tracking had been more or less perfect prior, so I assume it's intentional), and when the game displayed it. Oddly, it was noticable when I played the game, but when watching others it felt completely nature and as if it was all in one action, so it may have just been me.
The SEGA rep there wasn't allowed to talk about any multiplayer details (local or online), saying that they'll announce these things in the future. It did go over my head to ask about Nav Controller support for any free roam modes (although in 3D I'd imagine that would be insane) or if there is a separate mode in the game for people who want a more traditional style VT.
Edit- I'm not a tennis pro, but I've played the sport before, and swinging the Move felt like swinging the real deal. The rumble, and shape of the controller aids in that.
Should also mention that the game looks pretty nice. The models do look a bit off in screen shots, but in motion, at least in 3D, they look good. I was Federer, and the CP was Roddick I believe.
Lyonaz said:![]()
Where can I get this?!
jonabbey said:It seems that Sony underestimated the relative volume of Move controllers that would be required.
Router said:More likely that the store did the underestimating.
Takao said:[I'm actually using a qwerty keyboard now, so I'll be a bit more in-depth]
The set up running was of one Move controller, and all gameplay controls were gesture based (I'll get into that a bit later).
I have never played GST so I can't tell you on how they compare, and I should clarify how the on rails works. It's very much like the light gun shooters (such as The Shoot, or Time Crisis, both of which I played, although TC seemed to be the demo everyone has) in that it's a first person on rails game with your arm and racket being what appears on screen (depending on position of the controller, they do disappear). In terms of overall control of the racket, you can easily pick which corner you'd like to hit the ball into, and determine the way it travels, etc. The only time the game breaks from this first person perspective is durring the player's serves, which go third person. A simple tap or two to bounce the balls (rather than pressing a button), before a swing will launch the tennis ball flying the opposite direction. It may have just been me, but there appeared to be an intentional delay between the input of the swing (tracking had been more or less perfect prior, so I assume it's intentional), and when the game displayed it. Oddly, it was noticable when I played the game, but when watching others it felt completely nature and as if it was all in one action, so it may have just been me.
The SEGA rep there wasn't allowed to talk about any multiplayer details (local or online), saying that they'll announce these things in the future. It did go over my head to ask about Nav Controller support for any free roam modes (although in 3D I'd imagine that would be insane) or if there is a separate mode in the game for people who want a more traditional style VT.
Edit- I'm not a tennis pro, but I've played the sport before, and swinging the Move felt like swinging the real deal. The rumble, and shape of the controller aids in that.
Should also mention that the game looks pretty nice. The models do look a bit off in screen shots, but in motion, at least in 3D, they look good. I was Federer, and the CP was Roddick I believe.
Kittonwy said:Got two move controllers but don't know what games to get, tried the tumble demo which was pretty neat. Sportz Champeinz demo was pretty good, the ping pong made my arm sore.![]()
TTP said:
TTP said:
mckmas8808 said:So awesome. Did you get a date of release?
TTP said:
Bradach said:Great Vid. I'm loving MAG 2.0 with move but it's a real pity that scopes are basically useless. It's impossible to track a moving target with them. I'm suprised that they can get 'from the hip' and iron sights perfect but have scopes useless.
besiktas1 said:I know it's been asked a million times but I just want to be sure: When I sit down there is around 4 feet from my outstretched arm to the tv, but when I stand there is MUCH less. It's under 3ft for sure.
How strict is the distance away from the screen? Do I need to stand to play Sports Champions?
I want to buy Move today but the distance issue is holding me back. Looks like it'll be the reason why I don't Kinect.