• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

PlayStation VR Launch Thread: Welcome to The Real World

Status
Not open for further replies.

*Splinter

Member
Just acquired a swivel chair and removed the armrests..... Big improvement over the normal chair I've been using and it allows me to adjust easily to the drift that happens in some games.
This is exactly what I use for my normal gaming setup, so I don't even know if my headset has issues with drift or not :D
 

antibolo

Banned
Strange to see not a lot of people have Battlezone. When I tried it out in store it was a ton of fun and it'll be a day one purchase for me

I like it but I don't $80 like it. Like many other PSVR games I'm waiting for a sale.

My PSN wishlist currently has 11 VR games in it.
 
This thread needs more love for Wayward Sky and Bound

Awesome relaxing and charming games.

My collection:
- Wayward Sky
- SuperHyperCube
- Driveclub
- Battlezone
- Rigs
- Until Dawn
- PSVR Worlds
- Tethered
- Bound
- Tumble
- Job Simulator
- Pixel Gear
- free stuff like Playroom

On to Windlands now

Biggest problem... what to play, so many awesome games :D
 

Glix

Member
Check out the guide on the left monitor in the new update. ;) it tells you where to find that sweet sweet food.

Modus, as a PSVR dev, do you have any insight as to why the games made by Oasis have such superior move tracking? I'm really really curious about this.
 

tr00per

Member
Just quoting myself here to see if anyone else has seen this? :)

I personally have not

Just acquired a swivel chair and removed the armrests..... Big improvement over the normal chair I've been using and it allows me to adjust easily to the drift that happens in some games.

I acquired one from a casino. Great for VR and playing guitar


As others have said it makes me sad to see that people are having significant issues. I wish we could pinpoint the problem. I can totally empathize with getting so hyped for a product and saving up the large amount of money for it and have it be unusable, especially after hearing such glowing impressions. I can't imagine how the non-gaf, non tech savvy masses are getting on. For the sake of the platform, I hope these are isolated incidents. We need psvr to succeed. Hell I put off some non-VR games that I really wanted just to get more VR games to help the attach rate
 
Check out the guide on the left monitor in the new update. ;) it tells you where to find that sweet sweet food.

As an aside, holy shit people in EU are dedicated (someone got 12,000 in the tutorial stage which I honestly did not know was possible).

Thanks for the tip, hope this helps. I want to enjoy it but I just lost and upset haha. Also the VR is great (especially that note) and when youre getting chased in game it actually is scary.
 

Wollan

Member
Busy days at work so having a little break just now (also I finished Doom this past weekend).

Will try out the 1.02 update for VEV once I'm ready and continue on with Tethered.
Awaiting with those I know will have PS4 Pro upgrades until the new console arrives.

My current collection:
REZ Infinitie (completed)
Batman Arkham VR (completed)
Battlezone
Tethered
VEV
Headmaster
PS Worlds
RIGS
Playroom VR
Thumper
PS Worlds
Tumble VR
Kitchen (I died)

Next to buy (in 2016):
Until Dawn: Rush of Blood
Bound
Here they Lie
Robinson: The Journey
 

ckohler

Member
Strange to see not a lot of people have Battlezone. When I tried it out in store it was a ton of fun and it'll be a day one purchase for me

I want Battlezone but I'm going to wait until it goes down in price or is on sale. It looks fun and polished but I think $60 is too steep.
 

test_account

XP-39C²
Playing Thumper, turning on VR mode, especially in the later levels (in currently on level 6):

giphy.gif


Stuff goes really fast and you have to react fairly quickly.
 

Glix

Member
Playing Thumper, turning on VR mode, especially in the later levels (in currently on level 6):

giphy.gif

Its the most incredible thing. I crank up the volume and I am GONE. Like, in a totally different world.

I'm on level 4 now. Game would be a super solid rhythm game without VR. It ends up feeling like playing bit.trip.runner.

In VR though... its a whole different thing. One of the most amazing gaming experiences I've ever had.

EDIT - I read somewhere (I think a review, not a post here) that you could play normal mode in super stardust and it would be in 3D if you wore the headset. If this is true, I cannot find a way to make it happen. I did the update, and saw the locked "new" VR mode, but there is no way to play the original mode except in Cinematic mode. I assume the reviewer was just playing in cinematic mode and has no idea what the fuck they are talking about, but if anyone has any insight into this it would be appreciated.
 
I'm stuck on Thumper's second boss. There are these series of spikes where I fly over the first set and get killed by the second. I don't understand how I'm supposed to get over them. I hit X at the gem before the spikes, then hold up, and I always die.
 
Not really. We didn't implement move ourselves. The 4 PSVRs we have haven't demonstrated any drift in multiple usage scenarios.
I've never done anything VR but I would venture a guess to increase tracking precision (not gyro) you can divide the 3-Dimensional space into a kind of volumetric grid and use some form of interpolation.

You can expand or contract the grid as small or as large as you would like, essentially clamping the position vector to tiny increments to prevent stuttering and interpolate positions between frames. While inside any 1 "cube" in volumetric space, as long as the vector information doesn't stray outside the clamp, the position would be stabilized.

As you begin to move through these cubes, the vector is then interpolated using frame-current positional data combined with current cube position.

Or - I have no clue how I would approach it and that's draft 1 from the hip. We aren't working in VR currently but I can probably wing just positional data using the LED bulb on a move controller and webcam on PC to track the bulb's position. Testing on a 2D plane would be super easy then the third could be added with little effort.

But, again, i have no idea where I would start as I don't have any materials to point me in the correct direction, although through trial and error testing I can probably whip something up.
 

test_account

XP-39C²
Its the most incredible thing. I crank up the volume and I am GONE. Like, in a totally different world.

I'm on level 4 now. Game would be a super solid rhythm game without VR. It ends up feeling like playing bit.trip.runner.

In VR though... its a whole different thing. One of the most amazing gaming experiences I've ever had.
Yeah, definitelly a great game. I tried to play in 2D mode right after using VR, found it to be much more difficult, but i think its something to get used to. In VR, i get a better sense of when thing are to come due to the depth vision.
 

Ogni-XR21

Member
I'm also waiting for some price drops to expand my VR game collection. I did not get Battlezone either even though I really liked the demo but it was either Battlezone or 3 other games. Same for Rigs, I'm usually not an FPS player and multiplayer is not my thing so I decided to skip it until it's at least half the price.

My list by now:

- Rez
- Rush of Blood
- Thumper
- VR Worlds
- Tethered
- VEV
- Driveclub
- Wayward Sky
- Harmonix Music VR
- Batman
- Pixel Gear

I really hope we get some sales numbers and attach rate data sometime soon. I know this thread is nothing to go by but I thought it was just me going a little overboard.

Yeah, definitelly a great game. I tried to play in 2D mode right after using VR, found it to be much more difficult, but i think its something to get used to. In VR, i get a better sense of when thing are to come due to the depth vision.

I can't play Thumper in non VR mode which I think is caused by the lag difference from headset to TV screen. I have to press a little earlier and that totally throws me off.
 

test_account

XP-39C²
I'm stuck on Thumper's second boss. There are these series of spikes where I fly over the first set and get killed by the second. I don't understand how I'm supposed to get over them. I hit X at the gem before the spikes, then hold up, and I always die.
It should just be to hold X and up at the same time. At the later stages, theres a turn right after the spikes, maybe you're dying on that?
 

Plankfan

Member
Had my headset for a day so far and I'm quite enjoying it.

Apart from the drifting issues I still haven't fixed, I've noticed that everything in my right eye is slightly blurrier than in my left. Is the eye distance measurement tool the thing I should use to fix this? Any tricks for optimization in that regard?
 
Had my headset for a day so far and I'm quite enjoying it.

Apart from the drifting issues I still haven't fixed, I've noticed that everything in my right eye is slightly blurrier than in my left. Is the eye distance measurement tool the thing I should use to fix this? Any tricks for optimization in that regard?

It had a real improvement in the blurriness when I calibrated it so definitely do that. Also I notice if you play around with position of the HMD you can find the optimal position.
 

Phaenos

Member
OK I'll try this tonight. Pretty sure the tutorial for the spiky bits only mentioned holding up.

There's an added mechanic here that the tutorial doesn't cover. To start, you press X and hold up to fly over the spikes. You'll notice to the left that there's a hovering directional symbol at this point that indicates you should push down. As you're closing in on the end of the spikes, you'll see a ground thumper that you have to pound. As you pass over the last spike, press down and you'll slam the thumper, creating a shockwave that will accelerate toward the boss.
 

Ozorov

Member
So my mate got his PSVR today but he doesnt have the move controllers yet. What games should he try and what games should he wait for until he has move controllers?
 

Glix

Member
So my mate got his PSVR today but he doesnt have the move controllers yet. What games should he try and what games should he wait for until he has move controllers?

DO NOT play Until Dawn or Batman or London Heist without moves.

Try the platformer on Playroom VR, Kitchen, the underwater thing, and Danger Ball and Thumper.
 

shmoglish

Member
Bought PsVr with Rigs and rush last week, bur could only play for an hour (my sister is here for a few days). Today i bought Batman, Wayward, Windlands, Tethered and Tumble. Wayward is fun. Simple, but with a realy good flow and it looks good.
 

Glix

Member
I may be wrong, but I'm pretty sure you can't play London Heist or Batman at all without Moves?

London Heist for sure you can. It gives you the option to select how to control before you start.

Batman I am not sure but my bro stopped by when I wasn't home and didn't know how to turn the moves on but said it let him play batman. He tells weird lies sometimes so I'm sure.
 
Rez Infinite
Thumper
Harmonix Music VR

Battlezone is in the mail
Windland is downloading

Also got Allumette and Playroom VR, as well as the VR video app

I bought some new Moves and charged them the other day, and they REALLY make a difference to Harmonix Music VR and the Tumble demo. So much immersion.
 

antibolo

Banned
EDIT - I read somewhere (I think a review, not a post here) that you could play normal mode in super stardust and it would be in 3D if you wore the headset. If this is true, I cannot find a way to make it happen. I did the update, and saw the locked "new" VR mode, but there is no way to play the original mode except in Cinematic mode. I assume the reviewer was just playing in cinematic mode and has no idea what the fuck they are talking about, but if anyone has any insight into this it would be appreciated.

No I can confirm that it's definitely real. I think you actually have to buy the new VR game mode in order to be able to enable VR mode, even if you just intend on playing the regular game.

Personally I found the new VR game mode to be pretty mediocre, but playing the regular game in VR? Feels daaaaaaaamn good. It's like you're right there, in front of this cute little planet. Not regretting that purchase at all.
 
I really don't like Batman, and have enjoyed the other games enough I don't feel I'm missing out. :p

How big is Robinson in gigs? If we know? Want to go digital if the file size isn't too big. Swapping discs in VR is very annoying.

I'm not a Batman fan or comic/super hero fan at all. I only bought it because of the glowing reviews here. They were right, it was amazing to me. Short yes and maybe just gave me a glimpse of what is possible in VR but nonetheless I was blown away by this game.
 

LoveCake

Member
Just asking for a friend, he has PS:VR and it was ok and fine when he got it, but recently has been getting tracking issues with both the headset and move controllers when moving about it is ok but when he stays still it starts twitching all over the place, he's had a look about but cannot really find anything so I said I would see if I could help/find anything, thus asking here.

All I could advise was to re-calibrate.

Anyone have any-other ideas/advice?
 
Just asking for a friend, he has PS:VR and it was ok and fine when he got it, but recently has been getting tracking issues with both the headset and move controllers when moving about it is ok but when he stays still it starts twitching all over the place, he's had a look about but cannot really find anything so I said I would see if I could help/find anything, thus asking here.

All I could advise was to re-calibrate.

Anyone have any-other ideas/advice?
Don't use rest mode.

Power down the machine completely then turn it back on.
 
HI all,

I have been lurking on these forums for a while and just recently decided to join. I got PSVR on the launch date (launch bundle), and I love it. To be honest, I have been feeling burned out on video games lately, and PSVR makes me excited about games again. My wallet is not happy though lol.

I have minor tracking issues. It is mainly drift to the left and some occasional hiccups with move controllers. I also do not really get motion sick. For instance, I played though the Assembly with traditional FPS controls with very few issues. Needless to say, I am having a blast with my PSVR.

So far, I got the following games.

Physical Games - I decided to go with physical copies due to Amazon 20%. discount. Plus, I figured if the games are really terrible, I will just return them unopened or sell them back to Gamestop/Best Buy.
PSVR Worlds - London Heist is great but too short sadly. I also liked Scavenger Odyssey. The only stinker is Luge
Until Dawn - This is my favorite game so far. It is just so much fun. Everyone who is on the fence, should get it. The scale of end boss is insane. I had almost no tracking issues.
Batman - It is a great game(demo) but too short. I also had some tracking issues due to standing. I need to go back and do Riddler challenges.
Loading Human - This was a neat experience. The controls are weirdly hilarious. I also liked the premise. However, the story was not all that good except for the ending.
RIGS - I am playing this currently. The gameplay is good, but it is light on content (only 4 areas and 3 game modes). It is a great game though. This game is a must if you play multiplayer at all.
EVE Valkyrie - This is the next game on my list (still in the shrink-warp). I liked the demo.
Driveclub VR - Still in the shrink-wrap; The demo was pretty good.
Battlezone - Still in the shrink-warp; I liked the demo though.

Digital Games
REZ - I love Area X. Also, Area 4 boss fight was a real rush in VR. This game is a must buy.
EVE Gunjack - It is neat game, but it is too samey for my liking.
The Assembly - It is another adventure game like Loading Human. I liked the story better than Loading Human, and the game looks good in VR. This game reminded me of the office sections in the beginning of Deus Ex: Human Revolution. I wish that the Assembly had a move support like Loading Human though.

I still have $40 to go to get my $15 PSN credit, so I have been eyeing the following games.

Here They Lie - the demo was spooky, and it did not make me sick.
Wayward Sky - I really liked the demo. It had a great charm, and it had good use of Move controllers.
Thumper - I really liked the demo, but I am worried that it will get too hard to be enjoyable for me.
Tethered - It looks really charming, but I am not sure if it is worth $30.
Windlands - It looks interesting from the videos.
Bound - The videos look interesting.
Pixel Gear - I loved Until Dawn, so more light gun style games are welcome.
The Brookheaven Experiment - the same as the above
Tumble VR- The demo was very enjoyable, but I am worried that it will get stale quickly.
Weeping Doll - I am not sure if it is any good, but it is cheap.

Which ones would you guys recommend from this list?
 

tr00per

Member
Your post is too big to quote but I'd probably say Wayward sky out of that list though tumble has more to it than the demo suggests. You could get tumble and pixel gear for the same price as most of the others though
 
Your post is too big to quote but I'd probably say Wayward sky out of that list though tumble has more to it than the demo suggests. You could get tumble and pixel gear for the same price as most of the others though

Yeah, right now, I am leaning towards Wyaward Sky and Here They Lie. Granted, I love free roam RPGs like Elder Scrolls, so Windlands looks very interesting even though there is no combat as far as I can tell.

Tethered looks so charming though, but I will probably get it after I get my $15 credit to ease the price tag pain.
 

El-Suave

Member
So my mate got his PSVR today but he doesnt have the move controllers yet. What games should he try and what games should he wait for until he has move controllers?

There are plenty of demos coming with the system, so you can try out lots of stuff. Most games that support the Moves are enhanced by them, some greatly.
Non Move games I can recommend are Rigs, Battlefront, Headmaster and Thumper. The first two are full price though so make sure you like the demos.
 

Mob

Member
I'm trying to go for the platinum so I'm going to be playing single player for a while before I jump online.

I've won the top league and got the top gun award but I still need to win all 3 tournaments, win the league at the same time and then grind to become an A list celeb.

I'm part of the problem but once all that's done, I'll be online always.

You get fame from online Division matches so you don't have to hit A list before venturing online :)
 

Nerix

Member
Is there a difference content wise between the "PSVR Demo Disc" and the downloadable "PSVR Demo"?

The size is different (ca. 3 GB) and the most current update for the disc is 1.03, for the download 1.01... You can install both, normally it doesn't install twice for the same game
 
Is there a difference content wise between the "PSVR Demo Disc" and the downloadable "PSVR Demo"?

The size is different (ca. 3 GB) and the most current update for the disc is 1.03, for the download 1.01...
There shouldn't not be any difference if it's the download version from your own region.
 
Is there a difference content wise between the "PSVR Demo Disc" and the downloadable "PSVR Demo"?

The size is different (ca. 3 GB) and the most current update for the disc is 1.03, for the download 1.01... You can install both, normally it doesn't install twice for the same game

Check and see if Bound or superhypercube have demos. If so they're different than the download. Probably the same game though
 
Status
Not open for further replies.
Top Bottom