I've been playing the Japanese version, and it's quite a bit of fun. Not as complicated as a Final Fantasy Tactics or Tactics Ogre, but still a very fun game in that style. The type advantages/disadvantages make for some fun strategies (each country/kingdom has a type-theme).
It's actually quite fun, though admittedly, in typical PKMN-style, the real fun doesn't begin until after you've completed the main quest.
The main quest, which also does more to double as a tutorial, would give you the wrong impression that things are pretty simplistic and almost too FFT-like. By the time you finally do
beat Nobunaga again
, that's when things really do get interesting, where rival warlords will actually try to invade your shit and it actually starts to do more to play like a Nobunaga's Ambition game. Then there's also the various other free episodes that you can download, a la PKMN Ranger and etc., that continues the story in other ways.
I've played a lot of it. It's fun, despite not understanding everything. I imagine when I know how to do more than just win fights it'll be better, still.
And nobody talk smack about that Jigglypuff. Jiggs is a total badass in this game. Just finished the fighting Kingdom or whatever and Jiggs waltzed right in and bitch-slapped the boss for mass damage. Seriously, Jigglypuff's bitch-slap now rivals Golbez' bitch-slap for my favorite slap in games.
NOE teh sucks, rannounce it nao (okay theres that German magazine which was like "ehhh, it could happen"). Sorry, its just I get a bit bitter from Americans burning the NOA flag when ever anything gets announced for Europe.
Conquest, eh? I guess would scare people off "hmm the Nobunaga's Ambition version sounds complicated".
The Bluetooth keyboard it came with (worked with other devices too) and the cart having bluetooth receiver built in would have also cut down on the profit and given NOA seem very conservative on that front now that would be another reason to go with the work needed (the English names being different would mean a lot of re-balancing to change what monsters appear).