What's that supposed to mean
Drops to 30fps in local matches if you aren't doing LAN due to the gamepad screen being used for the second player.What's this about the frame rate? I can't check your link at the moment.
What's this about the frame rate? I can't check your link at the moment.
What's this about the frame rate? I can't check your link at the moment.
What's this about the frame rate? I can't check your link at the moment.
Decent scores. It's strange though, why would you criticize based on how much depth the fighting mechanics have?
According to gamexplain online worked really well, but keep in mind it still depends on each player's connectionhow's the netcode though?
not strange at all - this is mostly an mp-only fg. without depth, the game wont be fun for long.
Pokkén Tournament has attempted to break into the fighting game genre with a bang, and it has done just that. It bring freshness and new life to a notoriously stale genre that's difficult to develop, whilst stripping out the unnecessarily complex controls that have plagued many games before it. Like Super Smash Bros. it's easy to pick up, but the skill ceiling appears to be as high as you'd like, meaning there's a cacophony of enjoyment to be had for both relaxed and hardcore gamers alike. It has a few areas that feel like a missed opportunity and the fuzzy visuals keep it from being truly perfect, but these are grotesquely outweighed by the sheer polish and replayability of the core gameplay. As the first of what we hope is a series of fighting games, Pokkén Tournament surpasses our expectations.
Whether or not it will be a fighting game that will dominate the competitive scene for the next few years is impossible to say. But, whether you are a genre enthusiast, a Pokémon fan or just a gamer in general, Pokkén Tournament is an incredibly fun game with solid mechanics that can certainly hold their own.
The base of a great fighter is present in Pokkén Tournament – the combat is simple to pick up but has enough complexity that a competitive scene could thrive. What characters are present do play with enough variety that you won't get bored leveling them up, and the obsessives will have a field day collecting every title and piece of clothing. It's also a graphical showcase for late era Wii U games. It's just that if this is going to be Street Fighter II, it needs a Super version with some new challengers – and hopefully not at full price.
Could OP please consider adding Shacknews' review to the list?
http://www.shacknews.com/article/93724/pokken-tournament-review-its-not-very-effective
It's interesting to see some reviewers say the fighting mechanics are "overly simplistic" while others think they have too much depth.Could OP please consider adding Shacknews' review to the list?
http://www.shacknews.com/article/93724/pokken-tournament-review-its-not-very-effective
Kinda interesting to see a review like this that says it's too shallow while the IGN review argues that it's too complicated for its own good. Curious to see how I feel about it myself.
Was just thinking that. It's going to be interesting watching what kind of community comes out of this game.It's interesting to see some reviewers say the fighting mechanics are "overly simplistic" while others think they have too much depth.
Maybe for an NX version, but the Wii U is too close to its end for Namco to bother.Hmm...higher than I expected. I think I'll wait to see if they cave and actually do DLC.
According to Ishihara from TPC, it was primarily made to be the third pillar of the Pokémon World Championship events, alongside the main games and the TCG. I think it's going to see a lot of support, especially if Nintendo continues to push it too.Was just thinking that. It's going to be interesting watching what kind of community comes out of this game.
It's also interesting in that this is the first time Nintendo seems to be directly targeting the FGC. With Smash, it seems like something that just happened, but with Pokken it's clear from the get-go they want this to be a mainstay.
I found it incredibly simple, (Im primarily a blazblue player) but found the perspective switching pointless, a deeper 3D or deeper 2D wouldve been betterKinda interesting to see a review like this that says it's too shallow while the IGN review argues that it's too complicated for its own good. Curious to see how I feel about it myself.
According to Ishihara from TPC, it was primarily made to be the third pillar of the Pokémon World Championship events, alongside the main games and the TCG. I think it's going to see a lot of support, especially if Nintendo continues to push it too.
Oh, hadn't heard that. Yeah, I think this thing it getting sequel unless it totally tanks. Which, given the brand, isn't going to happen.According to Ishihara from TPC, it was primarily made to be the third pillar of the Pokémon World Championship events, alongside the main games and the TCG. I think it's going to see a lot of support, especially if Nintendo continues to push it too.
Bring up a Pokémon's move list, and it won't just tell you how to pull off certain attacks, but the scenarios in which they're best deployed, or the advantage you'll gain from using them. Seasoned players will want to turn off the in-battle tips from your advisor, but for beginners her help is invaluable: she'll offer words of encouragement, gently tell you where you're going wrong, and remind you how to deal with specific techniques.
According to Ishihara from TPC, it was primarily made to be the third pillar of the Pokémon World Championship events, alongside the main games and the TCG. I think it's going to see a lot of support, especially if Nintendo continues to push it too.
Drops to 30fps in local matches if you aren't doing LAN due to the gamepad screen being used for the second player.
Local versus cuts the framerate in half so that the TV player and the Gamepad player can battle. For a game that runs at 60 fps otherwise, it's a hell of a concession to make.
Thankfully, it does support LAN, though that's a considerably more elaborate setup as it requires two copies of the game and two consoles.
when doing versus on the same system the frame gets knocked down to 30 fps due to the fact that player 1 has to use the game pad
Local vs on one console is resticted to 30fps, with on player on the TV and the other on the gamepad. With the way the game is structured, each person needs their own screen.
You can play 60fps multiplayer with multiple Wii Us through either wiring them up through LAN adapters or via WLAN by having them both on the same wifi network.
Well that really kills my interest in buying the game. None of my friends have Wii U's and this would've primarily been played only locally just like with Smash Bros. Do I HAVE to use the game pad? Can I just use two other controllers and get 60 fps?
Unfortunately, no. They're really pushing the behind camera angle as the only way to play.Well that really kills my interest in buying the game. None of my friends have Wii U's and this would've primarily been played only locally just like with Smash Bros. Do I HAVE to use the game pad? Can I just use two other controllers and get 60 fps?
For my money, it's a triumph on both counts, though the wider market might take some convincing. A stumbling debut in Japanese arcades - in part thanks to a more limited roster, and a rather generous playtime per credit - has earned it an undeservedly negative reputation ahead of its console release. Whether it will reach a large enough audience on Wii U to repair its standing remains to be seen, but Pokkén Tournament has earned the right to be re-examined from a fresh angle.
No, because of the unique view each player gets.
Unfortunately, no. They're really pushing the behind camera angle as the only way to play.
Eurogamer
That GameSpot score was unexpected.
All depends how this year goes.
I'm concerned about the support beyond this year to be honest. As much fun as it looks, I fear the novelty will die after this year.
That's the third Nintendo game Gamespot has given a 9 in the past 2 months. Weird. Overall scores are a bit lower than I expected, but it's not too big a deal. Seems like it has the bare minimum for what is acceptable in a fighting game. Which is kind of lame, but the the bare minimum is acceptable. I'd expect good post-launch support if it was anything except one of the swan songs of the Wii U of all things. So I'm 50/50 on it right now.
I found it incredibly simple, (Im primarily a blazblue player) but found the perspective switching pointless, a deeper 3D or deeper 2D wouldve been better
Why are we using Openscore again?
That's the third Nintendo game Gamespot has given a 9 in the past 2 months. Weird. Overall scores are a bit lower than I expected, but it's not too big a deal. Seems like it has the bare minimum for what is acceptable in a fighting game. Which is kind of lame, but the the bare minimum is acceptable. I'd expect good post-launch support if it was anything except one of the swan songs of the Wii U of all things. So I'm 50/50 on it right now.