Jeebus, Pokemon Stadium as an NX launch title would be a dream come true.
Here's hoping. I'd love to see Pokkén Tournament prosper & coexist with the likes of Tekken 7, Smash 4, Melee, & Street Fighter V.I think Nintendo is slightly bigger than other small companies, I'm sure they can push more than one game lol
Hell yeah it is! All we're missing is Marvel 4.2016 is the glorious year of fighting games!
Rejoice!
That's a nice work-around just in case you max out on the number of friends you can have on your Nintendo Network account. Kinda reminds me of the passwords for Splatoon lobbies except it's a key for anyone to get into the lobby.Redid the bit about online matches with more details
There are two parts of the online component in the game: Friendly Matches & Ranked Matches. Friendly Matches can be played against anyone, with people on Friend Lists or people who have the Battle Code for your Friendly Match. Ranked Matches are where you can earn various rank points, awarded based on your success in the match and players compete to get the highest rank
I'd have to double-check that, but I wouldn't be surprised if that was the case for the arcade cabinets. Here's to hoping that the NX Console has an ethernet port built-in.I think arcade PCB does have native Ethernet port to connect between cabinets (not USB converted ones). I hope NX (console) does support native Ethernet port.
I wish Nintendo would add this sort of functionality to Splatoon.
I think arcade PCB does have native Ethernet port to connect between cabinets (not USB converted ones). I hope NX (console) does support native Ethernet port.
Was a wired option for controllers confirmed?
Wii U doesn't have such a feature, afaik.At least this brings back competitive Pokkén to the table. If the versus mode with the GamePad running at 30 fps had been the only option, that would've been catastrophic.
Edit: Do you also need 2 copies of the game to be able to play this mode? Some DS (and I suppose 3DS games) let you play with just one copy.
Wait, 30 fps in local with the Gamepad?
What?
link cable
why couldn't they take the gamepad out the equation and just require two pro controllers / pokken controllers ?!
LAN MULTIPLAYER ISN'T DEAD!!!!
Wish Splatoon had this.
I would prefer downgraded visuals and a locked 60fps framerate for local though. I really wish they'd developed everything with the Gamepad in mind so we didn't need to lose framerate.
30 FPS for Local? WTF. I hope this has a NX port down the line.
Wii U doesn't have such a feature, afaik.
Wow, LAN-ready fighting games. I have no words.
given that Versus City setups have been pretty standard in Japan for a while, it makes a lot of sense that modern fighting games would cater to a single player camera, and link with ethernet.
Yeah, I want MK8 lan so bad.Now they just need to patch Splatoon, Smash, Mario Kart ect...
Wait, no local play? That's fucking lame and kills a lot of the interest I had in this game.
Like I understand why, they want both players to have the same perspective, but they could at least give the option to play on one screen and give the second player slightly different controls. That would be preferable to garbage 30fps Gamepad local play.
Wait, no local play? That's fucking lame and kills a lot of the interest I had in this game.
Like I understand why, they want both players to have the same perspective, but they could at least give the option to play on one screen and give the second player slightly different controls. That would be preferable to garbage 30fps Gamepad local play.
Virtual On was the first arcade game that made me think that fighting games should turn to over the shoulder perspective where each player has their own view.given that Versus City setups have been pretty standard in Japan for a while, it makes a lot of sense that modern fighting games would cater to a single player camera, and link with ethernet.
Pokkén isn't technically a fighting game anyway. Its genre is "Pokémon Action Battle"
It has local play, it's just one needs the gamepad. So no, not "no local play".
Also, you need to see how the game works to learn that having one fixed camera just wouldn't work for it.
30fps and forcing one player to use the Gamepad is effectively no local play.
And I don't see why one player having to press down to move towards their opponent instead of up would be a massive unplayable change.
30fps and forcing one player to use the Gamepad is effectively no local play.
And I don't see why one player having to press down to move towards their opponent instead of up would be a massive unplayable change.
30fps and forcing one player to use the Gamepad is effectively no local play.
And I don't see why one player having to press down to move towards their opponent instead of up would be a massive unplayable change.
Local play you don't like is still local play
Also, you clearly don't get the game if you think that's viable. It'd put one player at a huge disadvantage.
Why did they go for such a solution?As the game requires fixed cameras for both players and can't do splitscreen without it being janky during the shift change, one player has to use the gamepad while the other uses the TV. This means the game has to be rendered twice.
Has it been confirmed that local play is 30 fps? Or is it possible it'll be 60 fps on both the TV and GamePad like with Star Fox Zero?
Or maybe they could've just made a better game that was designed with single screen play in mind like literally every other fighting game ever instead of designing it around a multi-screen arcade setup while completely ignoring the possibility of a console port? Just a thought.
Godamn man, get some perspectiveIt's not just that I don't like it. It's that it's an objectively inferior way to play the game. You have half the framerate, which I shouldn't have to explain why that's worse, and the players are uneven because one of them gets a big fancy TV and the other is stuck with the tiny little Gamepad screen.
And you're right, I don't know everything about the game. But from the videos I've watched, it doesn't seem unreasonable that letting one player control the near character and the other player control the far character could be an OPTIONAL way to play the game. I mean nobody has a problem with this when it comes to, say, tennis games.
Or maybe they could've just made a better game that was designed with single screen play in mind like literally every other fighting game ever instead of designing it around a multi-screen arcade setup while completely ignoring the possibility of a console port? Just a thought.
Whatever the case, this effectively kills the game for me as far as multiplayer goes. If I have a friend over, I'm not going to flip a coin to see who's stuck with the Gamepad in the shitty gimped 30fps version of the game, and we're sure as hell not going to buy a second Wii U, a second TV, and a second copy of the game. So I might not even bother with the game now.