No, and I never said it was anyone on "the boards" fault. I was just curious what people in this thread think will happen to studios like Rocksteady, Bungie, or the "95%" that the OP mentions in the thread title when all these games fail. *edited my original post to reflect thisNobody is saying any of that, on the contrary folks here expect the studios to be shut down when the product fails. If they fail, is it the fault of the people here on this board? We aren't obligated to support products we aren't interested in, and our voices have zero impact on the industry. If these games fail, it's because the devs and publishers failed not because we failed them.
They'll just change the definition of live service to include Nintendo's stuff. "Zelda had an expansion. See? Live service!" Lol.
Glad i have Nintendo.
This…… you know how long I been putting off Elden ring, and others?My backlog to get 95% more attention.
Yeah, that’s the thing. People can only play one or two GaaS titles at a time. Most of these 94% will crash and burn.I wouldn't be surprised if only a few actually succeed. Too many people are trying to get a slice of that pie, and it doesn't always work.
we will see next week, when it is part of PS+Only foam stars may succeed
Your blind spot: This was always true. GAAS has quickly grown over the last 20 years despite that truth.Yeah, that’s the thing. People can only play one or two GaaS titles at a time. Most of these 94% will crash and burn.
These publishers are all nuts. And all of these need to compete with the big GaaS titles to boot.
Very true! The unfortunate thing is that the crash and burn is gonna be the only way all of them will learn something. Because all they are concerned about is money signs.Yeah, that’s the thing. People can only play one or two GaaS titles at a time. Most of these 94% will crash and burn.
These publishers are all nuts. And all of these need to compete with the big GaaS titles to boot.
Yes and no. Overall market grew , but it’s mostly eaten up by the big titles. Occasionally something breaks out for a bit and it quiets down again.Your blind spot: This was always true. GAAS has quickly grown over the last 20 years despite that truth.
That's what will happen with every genre. As a genre matures, and as technology advances, it eventually becomes dominated by a small number of Ford class carrier type games (GAAS). This is the natural order.Yes and no. Overall market grew , but it’s mostly eaten up by the big titles. Occasionally something breaks out for a bit and it quiets down again.
Most games fail in general. The AA bubble burst. The original IP AAA bubble burst. The big IP AAA bubble is slowly deflating as profits get smaller and smaller. GAAS represents stability as well as size.Most GaaS titles crash and burn pretty quickly. It’s same on mobile market.
Does GaaS really represent stability? Very high percentage of GaaS titles fail and GaaS budgets are generally quite high. Plus with GaaS trends are even more important vs SP titles and games now days take too long to make for that trend chasing.Most games fail in general. The AA bubble burst. The original IP AAA bubble burst. The big IP AAA bubble is slowly deflating as profits get smaller and smaller. GAAS represents stability as well as size.
Yeah. I was wondering exactly that... What the fuck actually is a Live Service or GaaS game nowadays?If a Live Service game is defined as any game releasing some DLC here and there, then it makes sense most studios make them.
Is a solitaire game that is $5 which releases new card skins for 99 cents every couple months technically a live service game?
What will be left of it! Development cost and closed ecosystems with trash some of these unsuspecting developers. Developers will be begging for Sony, MS and Nintendo to buy them.They're going to ditch this shit when they get flop after flop. The industry will correct itself.
This part is key, planning on bug fixing your single player game, your now “live service”.The survey defines live services as any regular update cadence planned for a game.
Only the strong will survive.No, and I never said it was anyone on "the boards" fault. I was just curious what people in this thread think will happen to studios like Rocksteady, Bungie, or the "95%" that the OP mentions in the thread title when all these games fail. *edited my original post to reflect this
Most studios couldn’t give less of a fuck about preservation.Do live service games if you want, but have an end-of-life patch in mind for the game. So it's still possible to play and not a brick.
And recent situation between wokeness and launch issue in some of western games (AAA usually) provide more reason, for me as well, to spend more into japanese games lately. And recent years, japanese games kind of awesome as well. Suit me well. I heard some of people locally here also did the same. Might not massive numbers, but it's growing again i think.Japan is saving us
I'll just play Asian developed games
Lol fucking horseshit if that is the case. Let's continue to skew the definition so you have really been playing nothing but GaaS games all along!This part is key, planning on bug fixing your single player game, your now “live service”.
Lol fucking horseshit if that is the case. Let's continue to skew the definition so you have really been playing nothing but GaaS games all along!
I think it's about having a roadmap.This part is key, planning on bug fixing your single player game, your now “live service”.
Patches have roadmaps, many are planned out before launch.I think it's about having a roadmap.
Who knows.Yeah. I was wondering exactly that... What the fuck actually is a Live Service or GaaS game nowadays?
Name ThemThey have so many gaas as well.
Name Them
They will destroy the studio. Then those people will leave and build a new studio which hopefully will make better games that we are interested in supporting.No, and I never said it was anyone on "the boards" fault. I was just curious what people in this thread think will happen to studios like Rocksteady, Bungie, or the "95%" that the OP mentions in the thread title when all these games fail. *edited my original post to reflect this
It's actually a beautiful time to be alive for backloggers. I got over 60 single player games done last year.My backlog to get 95% more attention.
Vampire Survivors is technically GAAS game because the guy releases extra content for like $1.99.