Might not be in the exact spirit of the OP, but the first thing that came to mind was...
I'd rather be forced to film, write, produce and direct the sequel to Battlefield Earth than try to think of a way of conveying this correctly.
Since not many people are familiar with Overpower (which was an old Marvel and then DC card game), I'll explain.
First, each of those stats, Energy, Fighting, Strength, and Intellect, is usually between 1-8. It determines what attack cards of those types you can use. Most characters have a couple mid/high stats and a couple mid/low stats. Batman was 2/7/4/7 for comparison. Beyonder can play any card of any strength.
Second, each character had specific 'special' cards. These were cards that represented the specific special abilities, techniques, powers, gadgets, etc, that the character could do. Some were attacks, or heals, or buffs, that sort of thing. But a character could only use the special cards for them. Cyclops could only use Cyclops special cards. Batman could only use Batman special cards. As you can see, the Beyonder can use *any* special card.
LOL at this garbage. It's like the original version of the Jedi class in Star Wars Galaxy only without the veneer of meaningless limits. Why design games if you introduce something that screws all the rules?