Playing it right now
tomorrow for impressions
Review copy?
Playing it right now
tomorrow for impressions
edited
Fair enough, but why did you quote me?Junior, save your account and change that now. No talk of piracy allowed.
Are the tutorials at least not Dream Team level of obnoxious?
Paper Jam gave you tutorials but let you skip them all because you already know how to play this series.
Fair enough, but why did you quote me?
It's basically the usual evolution of Paper Mario then, the beginning is always very easy.A bit into level 3 now. A couple new mechanics have been introduced. Noticing my card count getting lower, battles going a bit deeper, needing to keep an eye on HP for the first time. It's starting to feel a bit more 'game-y' if that makes sense.
Are the tutorials at least not Dream Team level of obnoxious?
Paper Jam gave you tutorials but let you skip them all because you already know how to play this series.
Nintendo has always been about making gaming accessible to all. Star Fox's controls did the exact opposite. You basically argued for something that isn't necessary. Thankfully, in this game (as opposed to Star Fox)...
They give you the option to not play that way. I'll probably use the original method they give, but I'm glad they included the simpler option.
Oh, sweet. Thanks oti!
Sticker Star was $8 at Best Buy a year after release.
http://www.neogaf.com/forum/showthread.php?t=707511
Yeah sold great initially because install base and brand popularity, word of mouth shit on the games longevity.Is there a particular reason why SS dropped in price so quickly and drastically? I mean, obviously it had a very mixed reception but it sold pretty well, didn't it? Really the only other Nintendo game that had a similar drop was Other M, but that game had poor sales to go along with its bad reputation.
Really the only thing I can think of is that bad word of mouth brought a steep decline to SS's sales, and that most of it was all front-loaded.
Yeah sold great initially because install base and brand popularity, word of mouth shit on the games longevity.
After listening to the music that's been uploaded to YT (besides the credits theme), I like Sticker Star's score better so far.
Roy's battle theme is good though.
wubwub
Nooo pls don't tell me that.I had big expectations with this game's soundtrack at least (((
No prob. In case you're stuck somewhere just drop me a PM. There are some tricky parts in there, we need each other. 😄
Is there a particular reason why SS dropped in price so quickly and drastically? I mean, obviously it had a very mixed reception but it sold pretty well, didn't it? Really the only other Nintendo game that had a similar drop was Other M, but that game had poor sales to go along with its bad reputation.
Really the only thing I can think of is that bad word of mouth brought a steep decline to SS's sales, and that most of it was all front-loaded.
Keep in mind that the drop was across some retailers and prices varied. Didn't happened at once across all retailers.Is there a particular reason why SS dropped in price so quickly and drastically? I mean, obviously it had a very mixed reception but it sold pretty well, didn't it? Really the only other Nintendo game that had a similar drop was Other M, but that game had poor sales to go along with its bad reputation.
Really the only thing I can think of is that bad word of mouth brought a steep decline to SS's sales, and that most of it was all front-loaded.
Review copy?
Yup!
Presentation il GREAT but it start slowly (as usual )
I'm only a bit of the way into the second area but I concur with this so far. I'm also not sure what the point of battling is, really. I feel like I could just walk on through these levels to the end and get about the same out of the game as I would if I stopped for all the battles. I'm sure they'll introduce meaning to it at some point but, right now, it seems a bit like a chore.
I'm only a bit of the way into the second area but I concur with this so far. I'm also not sure what the point of battling is, really. I feel like I could just walk on through these levels to the end and get about the same out of the game as I would if I stopped for all the battles. I'm sure they'll introduce meaning to it at some point but, right now, it seems a bit like a chore.
Not a whole lot of music has been uploaded so there's a pretty good chance there's some good stuff that just hasn't been uploaded.
That's all I needed to hear. Easy skip for me.
Maybe when this game bombs Nintendo will listen to fans on the next Paper Mario. A TTYD HD remaster would have been more appreciated and sold better than this.
What a waste of a beautiful art style too.
Yes, I'm bitter.
2001 | Nintendo 64 | Paper Mario | 1.37m
2004 | GameCube | Paper Mario: The Thousand-Year Door | 1.91m
2007 | Wii | Super Paper Mario | 4.23m
2012 | Nintendo 3DS | Paper Mario: Sticker Star | 2.21m
Paper Mario was at the end of the 64's life, TTYD was stuck on the gamecube, SPM was on one of the highest selling consoles ever, and SS was on a then content starved system, and at first glance looked amazing.Haven't the non-RPG Paper Mario's been selling better?
I mean, I'm just as bitter as you and I'd love nothing more than to see a clear message sent that people want Paper Mario RPG's back, but given the things I've read around GAF of the series post-RPG elements, that seems like a pipe dream.
On-topic, I've been checking out the OST and it seems to be pretty comparable to Star Sticker in that I love the boss battles, but everything else feels pretty average.
Haven't the non-RPG Paper Mario's been selling better?
I mean, I'm just as bitter as you and I'd love nothing more than to see a clear message sent that people want Paper Mario RPG's back, but given the things I've read around GAF of the series post-RPG elements, that seems like a pipe dream.
On-topic, I've been checking out the OST and it seems to be pretty comparable to Star Sticker in that I love the boss battles, but everything else feels pretty average.
Haven't the non-RPG Paper Mario's been selling better?
I mean, I'm just as bitter as you and I'd love nothing more than to see a clear message sent that people want Paper Mario RPG's back, but given the things I've read around GAF of the series post-RPG elements, that seems like a pipe dream.
On-topic, I've been checking out the OST and it seems to be pretty comparable to Star Sticker in that I love the boss battles, but everything else feels pretty average.
Paper Mario was at the end of the 64's life, TTYD was stuck on the gamecube, SPM was on one of the highest selling consoles ever, and SS was on a then content starved system, and at first glance looked amazing.
We need a new RPG on a system with comparable numbers to the 3DS to really know if Paper Mario RPGs actually sell less.
Honestly that pretty much describes every Paper Mario. It never was deep with the mechanics. Just pick the right attacks for the enemy you're facing.I'm only a bit of the way into the second area but I concur with this so far. I'm also not sure what the point of battling is, really. I feel like I could just walk on through these levels to the end and get about the same out of the game as I would if I stopped for all the battles. I'm sure they'll introduce meaning to it at some point but, right now, it seems a bit like a chore.
That's all I needed to hear. Easy skip for me.
Maybe when this game bombs Nintendo will listen to fans on the next Paper Mario. A TTYD HD remaster would have been more appreciated and sold better than this.
What a waste of a beautiful art style too.
Yes, I'm bitter.
In this case that sounds like a great idea.Because yes, what we needed was a game re-released instead of an all-new game.
Because yes, what we needed was a game re-released instead of an all-new game.
Honestly that pretty much describes every Paper Mario. It never was deep with the mechanics. Just pick the right attacks for the enemy you're facing.
In PM and TTYD you got experience. In CS you get points to upgrade your paint stats and more powerful cards. The fodder battles have never been very rewarding apart from getting the battle out of the way so you can explore the levels and they serve more to drain your resources.at least we were rewarded for it
Come on guys, it's been over a day now. Where are the impressions!?
HOLY SHIT THEREMIX AAAAAAAHRAINBOW ROAD 64
HOLY SHIT THEREMIX AAAAAAAHRAINBOW ROAD 64