Spine_Ripper
Member
Thank god this isn't Adventure style. Day one. Buying in all platforms. Cancelling my Odyssey preorder.
That is an accidentally released Prototype of an Adventure game. Buggy, incomplete, and barely functioning. Why is this always shown as evidence that the Adventure formula can't work in modern day again?
Instrumental version of theme song: https://www.youtube.com/watch?v=Bm7N5__Scm0
It's anime as fuck and I love it
This so much.That is an accidentally released Prototype of an Adventure game. Buggy, incomplete, and barely functioning. Why is this always shown as evidence that the Adventure formula can't work in modern day again?
That is an accidentally released Prototype of an Adventure game. Buggy, incomplete, and barely functioning. Why is this always shown as evidence that the Adventure formula can't work in modern day again?
Adventure games were a fucking piece of shit game. The further they get away from that, the better.That's all well and good, but this, for a lot of people isn't the solution either. There's too much obsession with sonic going fast. It you look at the adventure games, this speed made sonic very difficult to control and to remedy that with later games it's all on rails. They need to slow sonic down.... a lot.
I'd love someone to take 2d sonic and put him in a 3d world and see how fast sonic is in that environment.
Adventure games were a fucking piece of shit game. The further they get away from that, the better.
How about actually stating why instead throwing a blanket statement out there?Adventure games were a fucking piece of shit game. The further they get away from that, the better.
#DeathtoWisps
I don't know if you got to see the gameplay preview but it actually looked quite colorful for a city getting blown the hell up.Dark,gritty, fire and explosions...
![]()
Instrumental version of theme song: https://www.youtube.com/watch?v=Bm7N5__Scm0
It's anime as fuck and I love it
How about actually stating why instead throwing a blanket statement out there?
#DeathtoWisps
Man, they're going back to Generations gameplay? I dunno, I guess I expected them to try something new. Hell, I even would have looked forward to a more polished version of Lost World's gameplay. The boost gameplay just isn't that interesting to me anymore. And yes, I'm one of the ones who would also prefer a more polished version of Adventure's Sonic/Shadow gameplay.
Also, I don't really like the idea of three distinct gameplay styles. Just focus on one and make it as good as it can be. I'd be alright with three different characters that played the same but had different abilities like in the classics (in fact, I'd love that), but it seems like every time they try to shove multiple completely different gameplay styles into a Sonic game, the game only suffers for it (Generations might be the only exception). And maybe this is just me, but I hate how the recent 3D Sonic games have actually had a larger focus on 2D gameplay than 3D gameplay. I'd wager that the majority of Colours, Generations, and Lost World is spent in 2D sections. Not that those sections were bad, but we've got Sonic Mania for our 2D Sonic fix now. Stop shoving so much 2D gameplay into the games that are supposed to be 3D!
And the Wisps suck. There, I said it.
Whatever to get dat awful Boom/Colours shit from my mouthI feel like Sonic is going to fuck a real human at the end of this one.
Feels so early to mid era Sonic, in a good way.Instrumental version of theme song: https://www.youtube.com/watch?v=Bm7N5__Scm0
It's anime as fuck and I love it
Wisps are great.#DeathtoWisps
Adventure formula = Sonic levels plus gimmick gameplay and friends. Unleashed could be argued as proof as well.That is an accidentally released Prototype of an Adventure game. Buggy, incomplete, and barely functioning. Why is this always shown as evidence that the Adventure formula can't work in modern day again?
This isn't the Adventure series though XDI feel like Sonic is going to fuck a real human at the end of this one.
They're like taking Mario 64 and increasing Mario's maximum running speed in all directions by 15x. There's no accounting for the speeds the player moves at, and so the controls get worse the faster you move. One slight twitch in the wrong direction by a mere 30 degrees and Sonic goes flying uncontrollably off the stage.
The core gameplay of the Adventure games is garbage tier, from an era before anyone realised what not to do in 3D.
Wisps are great.
Instrumental version of theme song: https://www.youtube.com/watch?v=Bm7N5__Scm0
It's anime as fuck and I love it
So far it looks like the same gameplay we've seen for the past 11 years. I'd really wish they'd try something more akin to the way the Adventure games controlled and played. The boosting-homing attack gameplay isn't novel anymore.
We in Berserk now.
https://www.youtube.com/watch?v=n55QVlBoDxI
Sonic is not fast enough to fly off the stage uncontrollably in Adventure 1, that is false. However if he is on a speed booster, yes that may present a problem.
We don't want the gimmicks and other characters.Adventure formula = Sonic levels plus gimmick gameplay and friends. Unleashed could be argued as proof as well.
Even as a kid I recognized that the Sonic levels were the only good parts of the Adventure levels, why do we want more gimmicks in our Sonic games!? The fact that they finallt realize that Sonic games are best when you're going fast in 2d and 3d is a legit miracle. It's cool to see that they're trying to keep that great Generations gameplay alongside a unique story and world instead of just rehashed levels too.
I think you guys looking for something new to hold your judgement til the 3rd gameplay is revealed, that could make or break this game. It could be something awesome like an Adventure 2 throwback, or it could be something awful like the Werehog. Let's see.
Aaron Webber did a lot of talking about the importance of "forces" in the game. Maybe we can play as Eggman!? Who knows
Seriously Eggman went too far this time he is like doing genocide
How about actually stating why instead throwing a blanket statement out there?
Maybe that will be the 3rd style of gameplay? I'd be game for that.We don't want the gimmicks and other characters.
We want the Sonic from the Adventure style. Those games are old so any control/camera problems could be fixed in a modern game.
Those sonic levels are easily better than anything we've seen from boost era levels. Like it's not even close.