Possumowner
Member
Looks nice,for what i could see...Not fussed about the name though
We want a new game made by people who actually understand what made the old games special. Not the sub-par, middle-of-the-road platformer in classic clothing that Generations was.
Give Taxman and his team the time and budget to make a pseudo-3D Sonic side-scroller and you'll see what classic Sonic fans have really been asking for all this time. Sonic Mania is still the closest-looking thing to what we want, but is still looking like a bit too much of it is recycled old stages with tweaks for the most part.
Is this coming for the switch too?
Is this coming for the switch too?
We in Berserk now.
https://www.youtube.com/watch?v=n55QVlBoDxI
The game is using a brand new engine, Hedgehog Engine 2.
BOOST LORDS
Yes. It was announced for the Switch back when we were still calling it the NX.
So far it looks like the same gameplay we've seen for the past 11 years. I'd really wish they'd try something more akin to the way the Adventure games controlled and played. The boosting-homing attack gameplay isn't novel anymore.
This is what I've been waiting for...8 months to see 9 year old gameplay
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Adventure Gameplay >>>I'm glad Sonic Team isn't above going back from Lost World's gameplay back to the boost gameplay.
Sonic Generations is definitely the most commonly referred example of a modern Sonic game done right, and I honestly don't think the team is out of touch with reality (lmao) because they are going back to base their new 3D title on the title that arguably made Sonic work the best in 3D space.
I mean yeah I liked Lost World's gameplay, but just as much as I like the simplicity of the Genesis games for giving Sonic very easy to understand controls and having the bread and butter of the game be instead about using his simple moveset to navigate through the levels,
the same I like the boost games of having a similar tradition of giving Sonic a very easy to understand moveset (each face button has one primary action) and instead making the gameplay about mastering it to get through the levels fast, with many cues taken from older games in regards to multiple routes that reward good players by providing massive shortcuts clear times granted that they have the skill and knowledge to reach these places. It works, it feels rewarding, and I'm definitely looking forward to more of that.
Came out in 2006!Same here. I just want Sonic Adventure 3.
Sonic fans are just the weirdest people.
All that screaming...
Yep. For all the faults the Adventure games had the Sonic gameplay was super solid, fun platforming. Those A ranks were challenging to get and very rewarding.Adventure Gameplay >>>
So far it looks like the same gameplay we've seen for the past 11 years. I'd really wish they'd try something more akin to the way the Adventure games controlled and played. The boosting-homing attack gameplay isn't novel anymore.
Came out in 2006!
Yep. Give us Adventure Gameplay with Sonic only and an optional Chao garden.Yep. For all the faults the Adventure games had the Sonic gameplay was super solid, fun platforming. Those A ranks were challenging to get and very rewarding.
What if
3rd gameplay style is
Eggman
Instrumental version of theme song: https://www.youtube.com/watch?v=Bm7N5__Scm0
It's anime as fuck and I love it
Yep. Give us Adventure Gameplay with Sonic only and an optional Chao garden.
Don't see how they could go wrong.
So far it looks like the same gameplay we've seen for the past 11 years. I'd really wish they'd try something more akin to the way the Adventure games controlled and played. The boosting-homing attack gameplay isn't novel anymore.
Same here. I just want Sonic Adventure 3.
Adventure Gameplay >>>
Sonic Team has learned nothing.
That's the one problem in Generations, S-ranks meant jack shit. My decades of Sonic playing meant nothing!Yep. For all the faults the Adventure games had the Sonic gameplay was super solid, fun platforming. Those A ranks were challenging to get and very rewarding.
Dark,gritty, fire and explosions...
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> People complaining it's just rehashing old gameplay style
> People want Sonic Adventure 3
People needs to figure out Sonic Adventure sucked in hindsight, go back now and play it, the last attempt at that style was Sonic 06.
Duh. This one is:
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> People complaining it's just rehashing old gameplay style
> People want Sonic Adventure 3
People needs to figure out Sonic Adventure sucked in hindsight, go back now and play it, the last attempt at that style was Sonic 06.
I like those stages personally, but they don't need to be adding too many gameplay types without refining Sonics firstAn Adventure 3 with only Sonic would be such a let down. They have to at least include the scavenger hunt and mech stages.
Instrumental version of theme song: https://www.youtube.com/watch?v=Bm7N5__Scm0
It's anime as fuck and I love it
Instrumental version of theme song: https://www.youtube.com/watch?v=Bm7N5__Scm0
It's anime as fuck and I love it