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Prototype -- what to expect?

XxBigP123xX said:
Heard the game's only 6 hours. I think I'll pass.

I'm 6 hours in and less than halfway done. But I'm doing extra missions and trying to unlock the whole web.
 
Mr. Durden said:
Says what? Most games don't have demos.

Game has a direct competitor out on the market with a great and fairly sizeable demo and pretty damn good review scores. Sure most games don't have demos, but then this one is in the exact same 'box' as inFamous. People can try that out right now and get hooked and then go and buy. Prototype? Not so lucky. Some pretty rubbish looking screenshots and little hands on play footage isn't doing it any favours either. This really is the kinda game you have to try before you buy.
 
This whole "I will take revenge on those who did this to me!" deal that they are pushing feels a bit hollow given that a good chunk of the footage released shows him tearing into civilians just as happily (and without consequence). I really don't think "anti-hero" is even the correct term here.

SecretBonusPoint said:
Game has a direct competitor out on the market with a great and fairly sizeable demo and pretty damn good review scores. Sure most games don't have demos, but then this one is in the exact same 'box' as inFamous. People can try that out right now and get hooked and then go and buy. Prototype? Not so lucky. Some pretty rubbish looking screenshots and little hands on play footage isn't doing it any favours either. This really is the kinda game you have to try before you buy.

To use another recent example, the Red Faction Guerrilla demo did wonders for that game. I still think the lack of reviews and hands-on, free-roaming impressions from gaming sites are more troubling.
 
A lot of dev teams dont have the resources to put towards a demo. Deadlines must be met, and at times the option of a demo must be passed up.

Lets wait for reviews and stop trusting people who heard this and that from someone on XBLA or watched a video for 2hrs.

HANDS ON IMPRESSIONS, People!
 
Infinitemadness said:
A lot of dev teams dont have the resources to put towards a demo. Deadlines must be met, and at times the option of a demo must be passed up.

Given how often they have demonstrated this game, I'm just not buying this. Maybe it's simply a matter of priorities, but then I'd argue that a public demo should take priority over (controlled) press and event demonstrations.

Infinitemadness said:
HANDS ON IMPRESSIONS, People!

It's launching tomorrow, and I still haven't come across many free-roaming previews from typically so active gaming sites.
 
Infinitemadness said:
A lot of dev teams dont have the resources to put towards a demo. Deadlines must be met, and at times the option of a demo must be passed up.

A lot of dev teams shouldnt be surprised when their game sells hardly at all then. I don't think its much of a surprise that Bionic Commando didn't sell too well (especially on PS3 that didnt even get the MP demo) because it lacked a great demo to pull people in, as has been the Capcom mode of operation this gen.

I'm personally surprised at the amount of people on my friendslist playing inFamous. I didn't think it'd be a game to pull in the masses, but it has. And I can only assume thats due to the advertising and a great demo.
 
AltogetherAndrews said:
12 hours for the completist confirmed. What difficulty are you playing on?

hahaha, no. I haven't even done most of the events because I'm trying to build my skills. Playing on normal.
 
AltogetherAndrews said:
This whole "I will take revenge on those who did this to me!" deal that they are pushing feels a bit hollow given that a good chunk of the footage released shows him tearing into civilians just as happily (and without consequence). I really don't think "anti-hero" is even the correct term here.
How about a killer, a monster, a terrorist? He's all of those things.
 
panda21 said:
i dont understand what the point of this is?

you just go around killing people for no reason?
Isn't that most games? They all have a story but if you choose not to pay attention then it's mostly all mindless killing.
 
comrade said:
Isn't that most games? They all have a story but if you choose not to pay attention then it's mostly all mindless killing.

no but what are you meant to be doing? isnt it open world? all the trailers just show you smashing shit up, if you're a bad guy is there any point to it other than just trashing everything?
 
panda21 said:
no but what are you meant to be doing? isnt it open world? all the trailers just show you smashing shit up, if you're a bad guy is there any point to it other than just trashing everything?

There is a story and there are missions. It seems to have a pretty standard structure for an open world game.
 
game is great, been only playing for 1 hour.

attention, spoiler:
it's great at the beginning when it seems that you have every power possible. the carnage alex does, unbelievably nice
 
panda21 said:
no but what are you meant to be doing? isnt it open world? all the trailers just show you smashing shit up, if you're a bad guy is there any point to it other than just trashing everything?
From the trailers I've seen you've lost your memory and awoke with powers. You've got other mutants trying to kill you and the military trying to kill you. Killing high ranking military officers and absorbing them gives you fragments of your memory back. You're just trying to find out what happened to you.
banKai said:
game is great, been only playing for 1 hour.

attention, spoiler:
it's great at the beginning when it seems that you have every power possible. the carnage alex does, unbelievably nice
So it's one of those games where you have everything unlocked and are a badass in the beginning just to be stripped of your powers and spend the rest of the game getting everything back?
 
Infinitemadness said:
A lot of dev teams dont have the resources to put towards a demo. Deadlines must be met, and at times the option of a demo must be passed up.
.

Demos can be a big resource drag. Design, engineering, art, and testing. Plus we're talking about a multi-platform game.
 
comrade said:
So it's one of those games where you have everything unlocked and are a badass in the beginning just to be stripped of your powers and spend the rest of the game getting everything back?
Judging by the videos I've watched, the first "level" is a future part where you can test your powers and mess shit up. Then after killing a general, the game goes back 18 days, where Alex is just waking up. You spend the rest of the game working up from there.
 
HeartAttackJones said:
.

Demos can be a big resource drag. Design, engineering, art, and testing. Plus we're talking about a multi-platform game.
Not to mention Sony and Microsoft certification before they'll even put it on their networks.
SpeedySwaf said:
Judging by the videos I've watched, the first "level" is a future part where you can test your powers and mess shit up. Then after killing a general, the game goes back 18 days, where Alex is just waking up. You spend the rest of the game working up from there.
I see, thanks. I hope this game has a New Game+. That bugged me about InFamous. It's not that fun to run around a huge city if there aren't any missions to do anymore.
 
dragonflys545 said:
Looks like i will be getting this game at target this Wednesday, they have a buy 2 get 1 free sale on all ps2,psp,ps3 games.:D


Nice, I wonder if this will stack with gift card? I think I have a $20 one sittin around with no expiration date.
 
Mr. Durden said:
I would've liked a demo as well. But that doesn't change the fact that it doesn't mean anything that there's no demo.

Game could have been released last year, there was more than enough time to come up with a demo.
 
comrade said:
Not to mention Sony and Microsoft certification before they'll even put it on their networks.

I see, thanks. I hope this game has a New Game+. That bugged me about InFamous. It's not that fun to run around a huge city if there aren't any missions to do anymore.

New game + has been confirmed by the devs. You keep all your upgrades and start in a fresh city.
 
Klyka said:
New game + has been confirmed by the devs. You keep all your upgrades and start in a fresh city.
omfg. I was just going to GameFly it but I'll buy this just for that fact alone. Thank you for that info.
 
Infinitemadness said:
A lot of dev teams dont have the resources to put towards a demo. Deadlines must be met, and at times the option of a demo must be passed up.

Lets wait for reviews and stop trusting people who heard this and that from someone on XBLA or watched a video for 2hrs.

HANDS ON IMPRESSIONS, People!
It's more than that. A cut and paste of the intro level would hardly take any extra resources at all. A demo doesn't necessarily make more people want to buy the game. It just makes the purchasing decision easier. In fact, a poorly done demo can negatively affect sales, and it may not even be representative of the experience a person will have with the full game.
 
SecretBonusPoint said:
A lot of dev teams shouldnt be surprised when their game sells hardly at all then. I don't think its much of a surprise that Bionic Commando didn't sell too well (especially on PS3 that didnt even get the MP demo) because it lacked a great demo to pull people in, as has been the Capcom mode of operation this gen.

I'm personally surprised at the amount of people on my friendslist playing inFamous. I didn't think it'd be a game to pull in the masses, but it has. And I can only assume thats due to the advertising and a great demo.

demos are just as capable of decreasing sales as they are of increasing them.
 
Guess no one is planning on doing an official thread? I'm going to whip up a simple one if that's the case.
 
mujun said:
demos are just as capable of decreasing sales as they are of increasing them.

True. For example the Dead Space demo completely turned me off to the game. I've read posts here that the game is better than the demo, but I did not want to get burned. Many times you can't tell if you will like a game without playing it so I always try out demos. Sometimes there are hyped games with no demo that I end up not liking like Fallout 3.
 
True. For example the Dead Space demo completely turned me off to the game. I've read posts here that the game is better than the demo, but I did not want to get burned. Many times you can't tell if you will like a game without playing it so I always try out demos. Sometimes there are hyped games with no demo that I end up not liking like Fallout 3.

Dead Space demo is an abomination and should have never been released. The game itself is pure awesomeness and simply incredible. Also, it actually has controls that work unlike resident evil.

Get it for cheap somewhere, if you like movies like Alien or Event Horizon, you'll love the game.
 
I still don't know anything about the missions in the game? are they the same ol' open world missions are or they creative?
 
On their official forums they do some Q&A. Some of the Qs here are answered there

http://forums.activision.com/viewtopic.php?f=33&t=910

12. How many missions (count all chase, stealth, protect, disable and infiltrate missions plus tutorial and boss fights) are there in PROTOTYPE? (Le_protoype)

Answer: The mission types listed in the question above are actually just some of the missions available in PROTOTYPE, so just to set people straight we have really tried hard to make each mission have its own unique flavor and set of challenges. The number of Events in the game right now is close to 90. We think open-world gamers will have their hands full with PROTOTYPE.


8. Is there gonna be a demo?

Answer: We’re very close to launching the game worldwide, though we can confirm at this time we have no plans to release a demo.


16. Are the only Veichles you can Hi-Jack a Tank and Chopper? (ScoobySnax)

Answer: You can jack all of the military vehicles in the game, including combat Tanks, APC’s, Transport Choppers and Attack Choppers. Then there are some higher level vehicles like the Thermobaric tank, which makes some serious noise and damage when its shells explode.


19. What personal event has occurred while you or a coworker has been playing that made your inner gamer squeal with glee? (Creten)

Answer: This is a tough question because from play-testing the game over many months our QA team has witnessed some pretty crazy things. One of the best things was when Alex had whipfist-jacked onto a chopper, and before he could jack it, another chopper had sent a missile careening into Alex. The explosion took out the chopper Alex was about to jack and as it was hurtling towards the earth, Alex actually began parkouring UP the flaming carcass of the chopper, since parkour can interact with any object. That was one of those ‘whoa!!’ moments, for sure.

20. What happens when Alex's health reaches zero? (Jared)

Answer: He dies.
 
AltogetherAndrews said:
Too busy promoting the game at trade shows for a public demo? Weak.

Maybe they just want to be done with the game and not release a demo for three different platforms, it's somewhat understandable if they're simply planning to move onto their next project.

What I find strange though is the lack of reviews other than that one PSW review.
 
Kittonwy said:
Maybe they just want to be done with the game and not release a demo for three different platforms, it's somewhat understandable if they're simply planning to move onto their next project.

What I find strange though is the lack of reviews other than that one PSW review.

Be done with the game, and of course host press demos, and supply a trade show demo. Seems like fucked up priorities, but hey. Rental it is, then.
 
AltogetherAndrews said:
Be done with the game, and of course host press demos, and supply a trade show demo. Seems like fucked up priorities, but hey. Rental it is, then.
Trade show demos don't have to go through any sort of certification process.
 
HeartAttackJones said:
Trade show demos don't have to go through any sort of certification process.

Plus, they're supervised. I remember all the crazy ass shit people noodled into in the Saints Row demo. I can see why a company wouldn't want to spend time setting up do-not-cross walls and all that. I'd say getting together a demo for a game like this is a lot harder than many other games.

Of course, obviously, it didn't stop Red Faction or inFamous, but it is work.
 
HeartAttackJones said:
Trade show demos don't have to go through any sort of certification process.

Yeah, I'm sure that is what's stopping them.

BenjaminBirdie said:
Of course, obviously, it didn't stop Red Faction or inFamous, but it is work.

Work that should be done. But that might just be me: I bought Hulk UD based on its demo.
 
AltogetherAndrews said:
Work that should be done. But that might just be me: I bought Hulk UD based on its demo.

No, I agree. I'm starting to forget the demo I played at ComicCon and I made a lot less scratch this weekend than I was expecting to.
 
Yeah, no pre release demo and embargoed reviews are usually a good sign. Anyway, at this point I'd rather play the new Red Faction. Too bad the pc release is still so far off.
 
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