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PS3 Linux thread.

YES!!!!!

Everytime this gets bumped I hope the news has come. I will try this tonight!!!

edit: ok, I didn't have YDL on there before. If I install fresh tonight, it has the new kernel and I won't have to edit?
 
Good news

I wish they could get the sixaxis to act like a mouse/keyboard (only simulate enter would be needed) so that I can use the PS3 without those items.

My dream is XBMC like functionality on PS3, please someone make it happen. XBMC was the greatest thing ever, and getting a similar setup on the PS3 that would play HD content would be _awesome_.
 
I think they typically roll out patches and new builds etc. to YDL Enhanced members, and then a little later those things go up on public mirrors..I think.

I would have a look at it myself, but my PS3 is a 20GB.
 
Yes it is time exclusive for http://www.ydl.net/ users. Count on that it will be free in a few weeks.

Lets hope, that the WLAN just is on of the step torwards to the unleashing of the full RSX powers for Linux users. Now that would be - as far as i know now - breathtaking.
 
Thunderbear said:
Good news

I wish they could get the sixaxis to act like a mouse/keyboard (only simulate enter would be needed) so that I can use the PS3 without those items.

My dream is XBMC like functionality on PS3, please someone make it happen. XBMC was the greatest thing ever, and getting a similar setup on the PS3 that would play HD content would be _awesome_.

XBMC was/is truly amazing. The PS3 has the capability to completely replace it, but that certainly hasn't happened yet as I find myself reverting back to XBMC to watch movies off my media server every now and then. I think it's just a matter of time before we see a new and improved PS3 equivalent of XBMC.
 
Sorry for the late reply on this, but..

lambchop said:
has any one had any luck compliing mplayer with ppu-gcc ?

when i run the ./config --cc=ppu-gcc it just reverts to using gcc instead :(

Have you installed the sdk?

Try 'which ppu-gcc' at the terminal..if it can't find ppu-gcc, the sdk isn't installed. If you need to install it I can point you in the right direction on that.

I just spent a little while doing exactly what you were indicating - compiling mplayer with ppu-gcc (sdk 2.0 on ydl5.0..i may give 2.1 a go on fc6). I got an internal compiler error with ppu-gcc, but I tried ppu32-gcc and that worked. I haven't tried measuring performance compared to a regular gcc-compiled version, so I can't really say if it's faster, and by how much. I'll try and do that later if possible. I tried a couple of 720p videos..a 720p mpeg4 trailer of underworld evolution seemed to play back OK to my eye, although the command line output was complaining about performance, so I don't know if it would be up to everyone's standard. I tried playing back a 720p WMV from blim's site, but it was too slow. I'll investigate command line options later to try and improve performance..I'll also have a look at different filetypes and see how they perform. It would be interesting to do a survey of performance as things stand at the moment across different media types. If there's enough performance there for even SD media centre applications, it could be a reasonable foundation for providing a XBMC-style app. I'm pretty confident it would handle playback of content up to, if not including in some cases, 720p, which would be an OK beginning while we await something more optimised.
 
Got Wi-Fi working here with my PS3, Grabbed the new Kernel using the Yum Extender. Doesn't seem to support any kind of security so I had to disable my security to test but it is working. WOO! :D
 
rc213 said:
Got Wi-Fi working here with my PS3, Grabbed the new Kernel using the Yum Extender. Doesn't seem to support any kind of security so I had to disable my security to test but it is working. WOO! :D

so, to explain further...

is updating from 5.0 to 5.0.1 free? I can't believe how little news there has been about the update. No security though? Dang!
 
Musashi Wins! said:
so, to explain further...

is updating from 5.0 to 5.0.1 free? I can't believe how little news there has been about the update. No security though? Dang!

Yes it is now on the public mirrors along with the other 500 or so updated packages for YDL 5.0 released on 4/25/07.

Here is a little guide for installing VLC but I just used the section for pointing to the correct repos and installation of Yumex (Yum Extender).

http://tictech2.blogspot.com/2007/01/installing-vlc-on-ps3-running-yellowdog.html


EDIT: Here is a screenshot of the Network tab showing the wireless device up and running on my PS3. Taken, Uploaded and posted with FF on PS3. =P

 
gofreak said:
Sorry for the late reply on this, but..



Have you installed the sdk?

Try 'which ppu-gcc' at the terminal..if it can't find ppu-gcc, the sdk isn't installed. If you need to install it I can point you in the right direction on that.

I just spent a little while doing exactly what you were indicating - compiling mplayer with ppu-gcc (sdk 2.0 on ydl5.0..i may give 2.1 a go on fc6). I got an internal compiler error with ppu-gcc, but I tried ppu32-gcc and that worked. I haven't tried measuring performance compared to a regular gcc-compiled version, so I can't really say if it's faster, and by how much. I'll try and do that later if possible. I tried a couple of 720p videos..a 720p mpeg4 trailer of underworld evolution seemed to play back OK to my eye, although the command line output was complaining about performance, so I don't know if it would be up to everyone's standard. I tried playing back a 720p WMV from blim's site, but it was too slow. I'll investigate command line options later to try and improve performance..I'll also have a look at different filetypes and see how they perform. It would be interesting to do a survey of performance as things stand at the moment across different media types. If there's enough performance there for even SD media centre applications, it could be a reasonable foundation for providing a XBMC-style app. I'm pretty confident it would handle playback of content up to, if not including in some cases, 720p, which would be an OK beginning while we await something more optimised.


awesome!!

well sounds like a improvment .. any 720p stuff i tried when compiled with just gcc was in sloooowmo. and yeh i didn't install the sdk, just the toolchain stuff. oh well, will look into that. wonder what gains you'll see with the newer sdk on fc6 ...

my pc just BARRRELy plays 720p stuff ok, and only when using mplayer ... windows mediaplayer just chokes. i find i can play qt's from apple's trailer site 'just' , if i run it through 1st. depends on the bit rate and codec i guess.

but yeh sounds like you've seen some gains there for sure.

nice .... you'd think more people would be doing this ..the Yellowdog peeps for starters ,,
 
Well, like I say, it heavily depends on what codec the file is using. That mpeg4 trailer looked OK, though mplayer was giving out about performance at the command line. A wmv was a slideshow.

Still haven't compared gcc-compiled versus ppu-ggc-compiled, so it's hard to say for sure what kind of improvement is there. I really doubt there's much improvement to be had with 2.1 on fc6..and besides, I thought mplayer had some trouble of fedora core, for some reason?

I'm kind of interested to test some 960x540 vids. I think that might be the next closest, reasonably widespread resolution that runs well on this across more than one codec. If it can handle that kind of resolution across the board while leaving a bit of power to spare, then that should be enough IMO to let someone build something useful and idiot-proof on top of that (if something out there can't be reused).

I'll try do some more testing over the weekend. Might fiddle with optimisation flags also, if I can..mplayer does by default use an aggressive optimisation flag, but what might intuitively seem like the right choice generally might not be the best choice for a ppu. We'll see.
 
gofreak said:
I'm kind of interested to test some 960x540 vids. I think that might be the next closest, reasonably widespread resolution that runs well on this across more than one codec. If it can handle that kind of resolution across the board while leaving a bit of power to spare, then that should be enough IMO to let someone build something useful and idiot-proof on top of that (if something out there can't be reused).
Well, the HR.HDTV files are handled by XBMC flawlessly... I think work needs to concentrate on higher res sources.
 
cedric69 said:
Well, the HR.HDTV files are handled by XBMC flawlessly... I think work needs to concentrate on higher res sources.

Few people have XBMC (or more precisely, there are people out there who could access PS3 Linux who do not have XBMC) :) And more than once on this forum I've seen people saying they'd like 'a replacement' for XBMC. That's why I think there's value in investigating how closely that functionality could be matched (as far as codec handling is concerned), even if not exceeded in all cases wrt resolution handling. And there would be certain things XBMC can do that a linux mc can't at the moment - some stuff in mplayer requires x86 for example - but on the flipside one might hope broader codec support at a higher resolution like 960x540 might be possible.

Whilst HD (720p/1080p) is an obvious end-goal for PS3 MC software, I do think software that could handle most file types up to something like 960x540 would be useful, and form a sound basis for further development. I think, perhaps more importantly, it might also promote a community around this which might encourage more people to participate in development/optimisation for PS3. At the moment there's just a scattering of 'power-users' experimenting with their own builds of mplayer and vlc, rather than an active, broader userbase so to speak. There is value in having a stepping stone, something more people could use more easily than just those who can use a terminal.
 
gofreak i wouldn't mind a rundown of how you got the SDK installed correctly on yellowdog, if you can be bothered. just wanna see where i've gone wrong , if anywhere.


most sdk install guides i've read related to putting it on a pc to cross complie over to ps3 :/
 
gofreak said:
Small but neat - these people got the Sixaxis working wirelessly under Linux (wireless Sixaxis support is not natively supported in Linux thusfar), and also patched it in to control a robot they're developing, puppet-like with the Sixaxis. Pretty neat video, and nice to see someone get motion tracking working.

sixaxislinuxef3.jpg


Using the PlayStation 3 controller in Bluetooth mode with Linux


Youtube Video

R.O.B. part Deux :p
 
Everytime I read a linux/ps3 thread I get closer and closer to trying it out.
Really just want a damn media center, but if I need to learn an operating system, so be it.
 
lambchop said:
gofreak i wouldn't mind a rundown of how you got the SDK installed correctly on yellowdog, if you can be bothered. just wanna see where i've gone wrong , if anywhere.


most sdk install guides i've read related to putting it on a pc to cross complie over to ps3 :/


That MIT course has a good guide here that worked for me:

http://cag.csail.mit.edu/ps3/sdk2onydl.shtml

Of course it's assuming a standard install of YDL 5.0, and you may have done some stuff that might render some of this irrelevant, or require other steps. But give that a go and see what happens.
 
Okay, so I installed linux, but it's been in text mode the entire time...anyone know how to revert back to the GUI so I can install MAME? I'm sort of new to linux, but I've been trying and trying and can't figure anything out :(
 
tha_con said:
Okay, so I installed linux, but it's been in text mode the entire time...anyone know how to revert back to the GUI so I can install MAME? I'm sort of new to linux, but I've been trying and trying and can't figure anything out :(

'startx' I've never used linux on PS3 but I assume that should work
 
gofreak - how much cache are you assigning mplayer? In my experience with a build on my old machine around a year ago, explicitly assigning the process more cache at the command-line improved performance to where 720p was watchable on an old Athlon.

It may not help in your case, but I figure it's worth a shot :)
 
so i got a PS3 and installed Ubuntu at the suggestion of a friend, and Linux is pretty ... interesting ... why did i post this again? i forgot what my point was...
 
Just installed yellowdog-5.0.1-phoenix-20070511-PS3.iso from official homepage and it works very very well :) I had fedora 5 before, and this YDL is running faster, with a perfect Wifi (64 and 128 WEP), and cristal clear sound. Plus it looks awesome with gnome and my 1080p bravia. I think anyone interested in ps3 linux should try this release, it works perfectly :) Navigate faster than with the PS3OS browser, AMSN, openoffice, etc.

Now, if it only had gpu support... c'mon sony, let them do it!!!
 
Just a quick question... PAL land user here but I've got a US PS3. If I install Linux will I be able to play my PAL DVD's? Will it 'upscale' them in a similar manner/quality to my US DVD's under 1.80?

Also, it looks like YDL is the best distro at the moment... would people concur? Not worried at all about wireless as my router is 4ft from my router and is connected with an ethernet cable.
 
UltraMagnanimous said:
Just a quick question... PAL land user here but I've got a US PS3. If I install Linux will I be able to play my PAL DVD's? Will it 'upscale' them in a similar manner/quality to my US DVD's under 1.80?

Also, it looks like YDL is the best distro at the moment... would people concur? Not worried at all about wireless as my router is 4ft from my router and is connected with an ethernet cable.

i'm gonna go out on a limb here and so no on the upscaling.
 
Is that because it's not something that's built into MPlayer/VLC or that without the RSX and full access to the hardware it lacks the grunt? Whats the difference between upscaling anyway and selecting 'view full screen' (or the equivalent) in MPlayer? (I know that must be an incredibly basic question - apologies!)
 
New question: Does anyone know if someone has gotten the sixaxis to work via bluetooth for MAME?

I spent a lot of time with friends yesterday BBQ'ing and playing classic 4 player NInja Turtle and Simpsons arcade games :lol
 
XBMC recruiting developers for Linux port
Posted By: yuvalt ()

Help wanted: As you may or may not have heard, a few developers on Team-XBMC have begun the porting of XBMC to Linux and OpenGL using the SDL toolkit. The goal is for this to become a full port of XBMC containing all the features and functions available in the Xbox version of XBMC.

http://www.xboxmediacenter.com/

Wow! Thanks for the find, Blimblim.
 
SRG01 said:
http://docs.fedoraproject.org/release-notes/f7/en_US/ for the release notes... Where does it say better PS3 installation?

Under 'Installation Notes' 5.1. Changes in Anaconda:

http://docs.fedoraproject.org/release-notes/f7/en_US/sn-Installer.html

* Many minor user interface changes:
o Ability to select the boot drive
o Advanced storage options, including the ability to add an iSCSI target and disable dmraid devices
o The time zone page includes a magnification slider to zoom into different areas of the world when choosing location
* Improved Live images support
* Ability to install from Live image running from RAM or USB stick
* Improved IEEE-1394 (Firewire) support
* Improved installation for Sony PlayStation 3
* French keyboard layout uses latin9
* Improved kickstart installation
* Use of /dev/hdX is deprecated on i386 and and x86_64 for IDE drives, and has changed to /dev/sdX except on PPC. See note about the importance of labeling devices for upgrades from FC6.

Also, unless I'm taken, it seems the install disc image and OtherOS is all you need.

http://docs.fedoraproject.org/release-notes/f7/en_US/sn-ArchSpecific.html#sn-ArchSpecific-ppc-install

QUOTE: Sony PlayStation 3. For installation on PlayStation 3, first update to firmware 1.60 or later. The "Other OS" boot loader must be installed into the flash, following the instructions at http://www.playstation.com/ps3-openplatform/manual.html. A suitable boot loader image ia located on the Fedora 7 install media. Once the boot loader is installed, the PlayStation 3 should boot from the Fedora install media. Select the linux64 from the graphical boot menu. For more information on Fedora and the PlayStation3 or Fedora on PowerPC in general, join the Fedora-PPC mailing list or the #fedora-ppc channel on FreeNode.
 
The Faceless Master said:
how does this compare to Ubuntu 7.04 (Feisty Fawn) ?

Ubuntu is killing off PPC (and thus PS3 support) after Feisty. It's the first and last version to support PS3. I don't even see why they bothered then.
 
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