Lion Heart
Banned
Why can't we ban people for blatant inflammatory fanboyism? Ruins so many topics...
You here this 10:1 about the PS4 than the other two. The difference is the fanbase can let shit slide.
Why can't we ban people for blatant inflammatory fanboyism? Ruins so many topics...
In Japan, the PSP got great support all the way until the PS Vita was released.
Wow I'm impressed. I was under the impression last-gen sales had cratered harder than that.
Any chance either will hit 100 million?
Europe also. Especially in territories like France I believe.
There might be an argument to be made about how strong Nintendo's WW appeal is, but to state that they don't have the WW appeal Sony do is flat out wrong.
Are you really gonna ignore the other changes they made for the better in the last year, as well as what's in store for the future of this console? They've gone and made themselves the cheaper alternative, as they should have. Their monthly updates to the UI and system have made navigating the console much better, and their upcoming first party/exclusive lineup outside of Halo and Forza does look competitive.
They are clearly putting in work, but again, in 2014, things were much different.
Oh I caught up on what was of interest to me but I don't feel like I missed much.
You here this 10:1 about the PS4 than the other two. The difference is the fanbase can let shit slide.
Koei Tecmo just released a new PSP game last month haha! But yeh, PSP is pretty much dead worldwide now in terms of new releases or userbase support.
Are you really gonna ignore the other changes they made for the better in the last year, as well as what's in store for the future of this console? They've gone and made themselves the cheaper alternative, as they should have. Their monthly updates to the UI and system have made navigating the console much better, and their upcoming first party/exclusive lineup outside of Halo and Forza does look competitive.
They are clearly putting in work, but again, in 2014, things were much different.
They have cratered very hard though, whilst consoles like the PS1 and PS2 went on to sell 30m-45m additional consoles after the launch of their successors the PS3/360 will struggle to even sell an additional 10 million units each after PS4/One launch.
I expect both consoles to reach 90 million in the first quarter of 2016 (basically after holiday 2015) and then pretty much hang around that 90m number until they are discontinued. 100 million is very much out of reach at this point.
Well Sony generated about $3.5 billion in game software sales for calendar year 2014.
That is from their financial report.
In fact Sony generated more revenue from PlayStation 3 and PlayStation 4 hardware sales than they did software sales, digital sales, accessory sales and portable console sales.
I'll have a look through some other market research reports later to see if I can find break downs for MS.
Then you haven't actually caught up
Very true, whenever there's a discussion about PS4, particularly it's sales, people always say no games, whether it's subtle or not. Nothing happens.
Europe also. Especially in territories like France I believe.
There might be an argument to be made about how strong Nintendo's WW appeal is, but to state that they don't have the WW appeal Sony do is flat out wrong.
If anything, you're really describing what Nintendo did. Sony is still struggling as far as compelling exclusive content goes.
Any chance Sony will refresh the PS3 at this point? Or is the latest Super Slim model likely to be the final revision?
Sony has the worldwide appeal. Microsoft and Nintendo does not. This is nothing surprising.
Absolutely PS is a world wide brand. Nintendo and Xbox have market specific strengths
Nintendo isn't a worldwide brand? So people just forgot what Nintendo was because PS4 is doing well?
Be that as it may I'd rather continue my PC nostalgia trip.
Not at all. At least I don't see it happening.
Sony aren't able to reduce the cost any further, and even if they are it will take significant investment with little reward.
They will continue to sell hardware of PlayStation 3 until it makes sense to discontinue it which I believe will be next year.
Is the Wiki sales for Nintendo consoles incorrect? Because for the NES and SNES they list 8m units for both consoles in "Other", which would be everywhere aside from Japan and the US. And it lists the N64 at 6m and GC at 4m. If those are correct then Nintendo as a console brand isn't strong in Europe.
NES
34.00m - North America
19.35m -Japan
8.56m - Other
SNES
23.09m - North America
22.59m - Japan
8.58m - Other
N64
20.63m - North America
5.54m - Japan
6.75m - Other
Gamecube
12.94m - North America
4.04m - Japan
4.77m - Other
Wii
48.64m - North America
12.75m - Japan
40.16m - Other
Wii U
4.85m - North America
2.48m - Japan
2.68m - Other
LTD
Holy shit I never knew the SNES did that well in Japan.
I understand the comparison here. Does this deal specifically with profit margins or just sales though? Serious question, because sales and profits are two very different things. I can sell 20 million of something, but if I lost money per sale, it's not really helping out without games offsetting it.
That being said, Nintendo is a bit of an interesting comparison. Wii and Wii U sales are dead in comparison. We've known this for awhile. The thread title is a bit of mislead as it's basically "since 2012, Sony sells more) - which we could already figure. Wii sales fell after 2010, 360 had a lead but the PS3's final years had a big push, and Sony is winning the current generation.
However, if we're looking at relative health of the company, should we literally ignore the 3DS and Vita? I understand, this is a game console arms race thread, but Nintendo is a bit of an outlier where their best business has almost always been handheld.
Correct.
It is worth pointing out that this thread only covers revenue and not profit. Therefore please keep this in mind when discussing.
The PlayStation 3 for example was sold at a higher cost than the Xbox 360 and so for some years it generated revenue higher than the 360. But it is worth keeping in mind that it made terrible losses during the first half of its lifecycle and only became somewhat profitable in to the second half.
The PlayStation 4 in 2013 was priced to sell at a positive profit, unlike the PS3.
This thread is more to show how much revenue is being generated by home console sales and how well the PlayStation brand is doing compared to others.
That;s because it didn't.
That was a typo! Sorry. Fixed now.
Good thing we gamers who like to game on consoles are getting very well taking care of from Sony with the PS4....While all of Sonys other divisions failed. PS seems to be Sonys only focus - that and Spiderman. It was as though Sony forgot they sell other products other than the PS.
Sony is a leader in the console space but at a giantic cost to Sony as a company.
If anything, you're really describing what Nintendo did. Sony is still struggling as far as compelling exclusive content goes.This is GAF, I'm already dead aren't I?
I would argue Sony just had that right place right time with the PS3/360 lasting far too long, good marketing push, and Xbox One mismanaging their reveal.
If anything, you're really describing what Nintendo did. Sony is still struggling as far as compelling exclusive content goes.This is GAF, I'm already dead aren't I?
I would argue Sony just had that right place right time with the PS3/360 lasting far too long, good marketing push, and Xbox One mismanaging their reveal.
that drop off, what are PS in comparison just for japan?
that drop off, what are PS in comparison just for japan?
Is that because cell being too esoteric and not worth the cost of die shrinking? I think they are still on 40nm to the RSX and Cell, the main cost cutting measures to the super slim being the external casing.
I think even Xbox 360 E model is also on 40nm still.
It seems that architecture was a dead end regardless for shrinking. The cost of going big expensive and hot early on?
You're not dead, you're just out of touch.
The hand-wringing and obsession over exclusives on communities like GAF, System Wars, etc. doesn't mean anything to tens of millions of people in the real world who are buying a console as their primary gaming device.
That guy was right. The software is selling the PS4, it is just third party titles like FIFA, COD, and Battlefield.
Well, I reject the premise, but you've added the word "exclusive" there for absolutely no reason. There's a ton of compelling software on the PS4. The best selling games are not exclusive and non-exclusive games are what are driving hardware sales. This has been true for at least five years.
We're 2 years from the Xbox One reveal, and almost a year with the Xbox One being cheaper than the PS4. The mass market is not that attuned to press conferences and they certainly don't care about two year old news. The Xbox One remains very competitive in North America, indicating that nobody gives a shit about the press conference from two years ago. The reality is just that no one outside of two markets cares much about Xbox as a brand. That's not to say the console can't have great software and good sales overall.
Who said anything about exclusives? It was always going to be Fifa, CoD, Ass Creed and the rest that sold consoles, which Sony knew and was exactly what happened. They built the 'Best 3rd party box' and won a flawless victory. A victory the 360 won for the exact same reason over the PS3 until PS3 exclusives started differentiating the system and MS started messing up the messaging with Kinect.
Nintendo did anything but build the simplest, most powerful machine. They did the exact opposite, one of many reasons they get no 3rd party support, and thus one of the main reasons they fail.
EDIT: Beaten by a mod I no longer recognise
You'd also be wrong considering a lot of people bought their PS4's on the assumption of exclusive Japanese support the other consoles would not get, which is definitely the case.
19.60m - PlayStation
22.00m - PlayStation 2
10.30m - PlayStation 3
1.70m - PlayStation 4
Hope the below answers your question -
It's basically to see how much money is being spent on consoles and to which brands that spend is going to. This thread only covers home console sales and does not discuss the state of the handheld industry which is declining rapidly.
I wonder what a realistic endpoint is for the PS4 in Japan in light of how it is selling and what we know about the next two years' releases. My gut says 6M or so. Where was PS3 at the same point in its life?
I actually appreciate the blatant fanboyism more so then the ones who try to hide it behind the im a true gamer I own all platforms BS. Everyone has there preferences and that's fine. Sure the poster has a one track mind when it comes to gaming regarding his favorite and least favorite console but he shouldn't be punished for it.Why can't we ban people for blatant inflammatory fanboyism? Ruins so many topics...
19.60m - PlayStation
22.00m - PlayStation 2
10.30m - PlayStation 3
1.70m - PlayStation 4
Ironic that you're saying this considering Sony's rather sparse fall/winter exclusive lineupNo surprise there. Xbone barely has anything good that's exclusive to it and wii u is a flop.
I wonder what a realistic endpoint is for the PS4 in Japan in light of how it is selling and what we know about the next two years' releases. My gut says 6M or so. Where was PS3 at the same point in its life?
You'd also be wrong considering a lot of people bought their PS4's on the assumption of exclusive Japanese support the other consoles would not get, which is definitely the case.
PS3 was at 2.1 million. (Higher price)
PS2 was 6.1 million (lower price)
PS1 was 2.7 million (lower price)
PlayStation 4 has currently sold through 1.7 million units after 19 months on the market in Japan.
The PS3 at the same point of it's life is 2.05 million while the PS4 is at 1.7 million. Expect the PS4 to surpass it by January 2016. PS4 will sell 1.2+ million while PS3 only managed 980,000 in 2008.
By the way I know you wanted Zhuge's opinion not mine but I like Japan sales talk so I inserted myself in
thanks
anyone living (or having lived) in japan have an idea why the market dropped off so rapidly?
I know about the strength of mobile and handheld when on commute and in school etc. but that can't be the only reason.
I also often hear lack of space which supposedly influenced the Wii U and Off TV play.
I don't know these reasons are just hard for me to grasp.
My only connection to japan are LNs and mangas and these issues rarely make it into them, the MCs are usually living in spacey houses or apartments have a TV and/or PC in their room and a (used to be PS3) PS4 mostly.
thanks
anyone living (or having lived) in japan have an idea why the market dropped off so rapidly?
I know about the strength of mobile and handheld when on commute and in school etc. but that can't be the only reason.
I also often hear lack of space which supposedly influenced the Wii U and Off TV play.
I don't know these reasons are just hard for me to grasp.
My only connection to japan are LNs and mangas and these issues rarely make it into them, the MCs are usually living in spacey houses or apartments have a TV and/or PC in their room and a (used to be PS3) PS4 mostly.
Those numbers aren't surprising to me. Nintendo killed support for the Wii far too early and is one of the reasons why people left them. You can't abandon a popular system for two years, launch a new one and be like "hey guys, buy this thing now!!" By that point, you've already killed mindshare.
Sony has ALWAYS been incredibly good at supporting their systems throughout their life, with the sad exception of Vita. They deserve to be doing well.