http://www.gamespot.com/articles/ps...ow-it-created-its-amazing-audio/1100-6420007/
Link to video : https://www.youtube.com/watch?v=0YIx7IjVO_o
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We did initially look and see if we could buy samples in, and approached manufacturers, Audio Manager Alan McDermott said in an interview with the PlayStation Blog. But it just wasn't good enough for us to do what we wanted to do.
Instead of buying samples, McDermott and his team spent two and a half years traveling the world to make their own audio recordings of all the cars in the game. Weve been chasing these cars around the world, he says. There arent that many Pagani Huayras available. They dont just send them out on a whim. Its in Japan on a Wednesday, itll be in Italy on Saturday we chased them. Weve gone all out.
Each recording used at least 16 mics in each car and in some cases up to 27. A lot of the time with simulation car games, the developer will record a set of samples and then thats it, he said. They use those samples for both internal and external sounds. We didnt do that. We recorded bespoke samples for everything exhaust, engine, cockpit.
Link to video : https://www.youtube.com/watch?v=0YIx7IjVO_o
Lock if old .