Interfectum
Member
fixed
What does it say?
Are you using 4K TV? If not and you on a 1080p screen please check if there is an option to select 2160p in display settings. Thanks!
What does it say lol?
"Time to activate it."
"Activate what?"
"Boost Mode."
Are you using 4K TV? If not and you on a 1080p screen please check if there is an option to select 2160p in display settings. Thanks!
I speak a little Spanish. It reads Beast Mode Mother Fuckers!!!!
What does it say lol?
Oops...Someone was caught !Strange. Not too long ago you were actively against hardware improvement being able to fix frame pacing. Now that Sony is releasing hardware improvements for all games you're suddenly open to it?
You're probably to busy spouting nonsense and patting yourself on the back to realize what you actually say all the time.
enables improvements for older games that were released before the pro console. please deactivate if problems ocur.
Sorcery? This is how it's supposed to be done!What is this sorcery? Does Bloodborne run now stable at 40 to 60 fps?
Oops...Someone was caught !
Will try with Witcher 3 soon, any other games?
As much of a pipe dream as it is for most games, for those that actually aren't capped but fail to reliably hit 60 FPS this could change it. Something like Dragon Quest Heroes for instance can be painfully uneven and this would address that along with some other Musou or Musou engine games.You people mentioning 60fps are fucking crazy.
Right...?
What does it say?
So 10-15fps higher in unlocked games ?
People that think this means 60FPS versions of games are mental.
enjoy your 3-5fps boost.
At least this will now deflect the hatred for Sony on to the individual developers of the games with locked 30fps.
Someone try Thief lol
This is going to lead to some really interesting comparisons between games that have actually gotten pro patches already vs their unpatched counterparts.
Also, in regards to frame pacing, yeah no idea if this will fix it. But honestly, looking at FFXV HQ vs Lite mode, I have a feeling it still has to do with how the engine is using the power available. Like maybe, it's pushing the system to its limit, and the system is not able to render out the frames at an even rate due to that while still still managing to average 30fps a second. Maybe the additional power will allow the system to render frames at a more consistent pace rather than having to play catch-up or something. Then again, I don't know jackshit about this stuff, this is just a guess.
Holy shit!
Megaton. Finally Bloodborne!