Just what do people expect for £40 a year?
Blowjobs and that sweet, sweet Knack every month. Anything else is a slap in the face.
Just what do people expect for £40 a year?
Btw, does anyone know if I will be able to access my plus titles off the 10 day trial card that comes with a new ps4? My membership lapsed a month ago and I'm waiting for a $40 deal to come up.
Just what do people expect for £40 a year?
They're hardly going to give away AAA titles every month are they? We've had some great indie titles in there, plus you get some decent discounts in the store and the ability to play online.
*shrug*
I guess that's one way to put their thin lineup in a positive light.
I like some horror-themed games, too, but I would hesitate to call BB a real horror game and UD felt more like a comedy than something truly inspiring fear or terror. Soma might be the best thing in that list and the only one to qualify for my tastes, but I can get that on PC if I was interested. Anyway, that statement was merely to underscore my point about Sony not having to really try that hard with their PS+ lineup on PS4 since a subscription is required to use multiplayer now.
*shrug*
I guess that's one way to put their thin lineup in a positive light.
I like some horror-themed games, too, but I would hesitate to call BB a real horror game and UD felt more like a comedy than something truly inspiring fear or terror. Soma might be the best thing in that list and the only one to qualify for my tastes, but I can get that on PC if I was interested. Anyway, that statement was merely to underscore my point about Sony not having to really try that hard with their PS+ lineup on PS4 since a subscription is required to use multiplayer now.
The team that chooses the titles for PS+, picked out the breakout indie hit of the year, Rocket League, it's getting a little obtuse (not just you) to keep repeating that they're not trying hard because they haven't put TombRaider on the service.
Oh come on... they've picked out so many indies, that it would have been amazing if they had somehow missed it. This is all on Rocket League for being amazing, and not on Sony's incredibly discerning selection prowess.
Games with Gold offers four games rather than six. Games with Gold offers games on systems with vastly differing numbers of users. Games with Gold has no cross-buy feature so two Xbox One games means two Xbox One games. Xbox LIVE Gold costs more than PlayStation Plus.
It's in no way comparable, and I'm stunned you couldn't see it.
I don't think that those differences makes them in no way comparable. The Xbox One may not have any cross-buy features but with the backward compatibility that is coming, depending on the games it can fill that role. But fair enough if that's your opinion I respect it.
I guess they're comparable, maybe I used the wrong wording; what I mean is that you can't take conclusions about one service and apply them wholesale to the other because they're not nearly similar enough to allow for that.
It will be quite interesting to see what happens to GwG when backwards compatibility really kicks in though.
The fact is that very few of the indie games offered on PS+ aren't good. Most of them are good, great or even better: Velocity 2x, for example, is one of the best games I've played in years.
Oh come on... they've picked out so many indies, that it would have been amazing if they had somehow missed it. This is all on Rocket League for being amazing, and not on Sony's incredibly discerning selection prowess.
lol
Damned if you do, damned if you don't, I suppose.
Don't get me wrong, I'm not saying that Sony aren't trying. But skipping over Rocket League would have been more a display of incompetence in selection, more than it being impressive that they picked it.
PS+ Instant Game Collection has been an interesting story for us. When the great people at Sony proposed it to us a while back we thought it was a great idea. At the time we didn’t know if the game was going to be successful enough for all the work we put into it and this would be a way to expose it to a larger audience. We always knew that Rocket League would be big if we could get enough people to try it.
Then…the Beta happened. With all the new hype surrounding the game it didn’t seem to make sense to go forward with PS+ IGC. At this point we were pretty set to go forward with a regular release. Then Sony stepped up and told us how much they really wanted the game on IGC. They made us a solid offer and promised to really help promote the title. Coupled with the larger player base and general goodwill it spreads we decided to go for it.
I don't see why, for three reasons.
First, read the PS+ thread in June before RL was out. There isn't this massive indication that people in general would love RL, save for reactions from the tiny beta.
Two, it's not like they just have a pick of the litter and can put whatever they wish on the program, as elucidated by Psyonix's post on why the game was on PS+, and how it involved multiple rounds of negotiation. Psyonix denied the offer eventually, but they went back and sweetened the deal because they really wanted Rocket League on the program:
Third, there are dozens of indie games released monthly on PS4, so the implication of your statement is also confusing in that sense -- lots of different new games they could have added to the July line-up, or gone back to the hundreds of Indie games out on the platform that haven't been on PS+ yet.
You are severely downplaying the choice of the game.
In which universe did I say it was a stroke of genius?
I don't think Sony should be commended for the ingenuity of choosing Rocket League but it's pretty clear that they were willing to fight to get it on the menu for PS+ users and that's much appreciated.
Also, predicting breakout indie hits isn't that easy. There was a lot of hype leading up to Hotline Miami 2 as well. I personally loved it but it nonetheless shows that you shouldn't take decisions like that as a given.
I wouldn't qualify Rayman, Tomb Raider or Black Flag either as mediocre or badly reviewed personally.
Rayman, really? I agree with the other two but Rayman was awesome, especially in coop.i think they are extremely mediocre.
Indie games don't have any ad campaigns or media hype, so Rocket League's success is partially due to Sony stepping up and promoting the game. And they should certainly be commended for what they've done for indies this generation as a whole. Especially considering the 180 MS did after the 360.I don't think Sony should be commended for the ingenuity of choosing Rocket League but it's pretty clear that they were willing to fight to get it on the menu for PS+ users and that's much appreciated.
Also, predicting breakout indie hits isn't that easy. There was a lot of hype leading up to Hotline Miami 2 as well. I personally loved it but it nonetheless shows that you shouldn't take decisions like this as obvious.