No one said MS is not focusing on high performance.....Some people are just saying Sony has developed a more efficient and less "bottlenecky way" of doing just that......Smarter engineering vs Bruteforce engineering.....
how is it not a bottleneck that gpu and cpu have variable frequency and never can run BOTH at full speed?They should have a LOCKED frequency, and not like this:
That’s not smart. That’s just a pathetic attempt to make the huge Gap between series x and ps5 a little smaller, so that - ON PAPER - Sony can say that sometimes they console is double digit tflops(UP TO). That’s not a smart design. It’s stupid and makes it hard to optimize since a dev will have a hard time figuring out when and how the cpu and gpu clocks actually perform since they are VARIABLE and not locked.