I'm genuinely asking if some of you getting the point of his videos. This video is about guesses and rumours and not just secret sauce. I'd like to know where he tries to shift the definition of power in the 2 console when he never implied a single time that ps5 hardware is more powerful of series X.
The guesses and rumors usually pertain to "custom features" that, by the nature of us not knowing a lot about them (due to lack of documentation), would make them, essentially, secret sauce. And the implication of such things is usually almost always to suggest whatever is featuring them, to somehow leapfrog over whatever seemingly doesn't have said features. These things are never directly stated but that's kind of not the point.
And I didn't mean to say the definition of "power" has been transferred in a literal sense. It's more like, the interpretation of "power" going from a more strict, literal, traditional definition (i.e teraflops), to a more loose, relative, non-traditional definition. Generally, since the primary motivating factors behind ascribing aspects of a system design traditionally associated with the power narrative (GPU) was to assert that whichever won that narrative to be the "better" system, what we've observed since late March is a certain contingent of people shifting the interpretation of power into other aspects of a system's design, such as the SSD, to therein frame their talking points around using these new elements that fall outside of the traditional metrics, as being the new deciding factors of what design is supposedly superior.
However, it can't be helped that almost anytime these metrics are changed up, it tends to follow a pattern of benefiting a particular platform, at the expense of a particular other platform, and that pattern's held consistent for months. Moreover, the same desires that tend to have motivated the framing of "power" in the traditional sense (aka to assert superiority of whatever platform's GPU was the stronger of the two), are the EXACT same desires that have been fueling the shifts of changing around the terms of "power" to more contextual, relative terms fitting for other metrics of measure, usually with the pattern of being in preference of a particular platform/brand, and to shift narratives into a direction that fits these new metrics of focus.
As far as I'm concerned, these latest rounds of PS5 RDNA 3 rumors are just more of the same thing, just a bit more refined. The biggest irony being some of these same people (like RGT in this video) assert that Sony's strategy isn't to harp on the technical features anymore and "let the games do the talking"...so why are people like RGT so adamant in doing the complete opposite? Well, it's likely because for them, the general idea of the power narrative is still important to these types to win for their preferred platform, so conjuring new speculations that seemingly put their preferred platform in a more "advanced" light helps to fulfill and satisfy this desire that's within them, and can be done in a way that doesn't necessarily force their preference to the forefront (as that could then amplify into a bias that can be more easily interpreted as a negative bias towards whatever doesn't fall into being their preferred platform/brand, and ruins the image of neutrality they wish to maintain).
They did hype it up though.
We don’t know what feature the above is referring too.
We
might, actually.
Pretty much all of the GPUs AMD showed off can have Boost clocks of over 2 GHz. Cerny spoke of PS5's GPU clock as a "continuous Boost mode" at Road to PS5. AMD are introducing SmartShift with RDNA2 including a variant that mimics what Sony is doing on the PS5 WRT variable frequency between the CPU and GPU.
Care to take a guess what the feature is? Let's be logical about it: the feature is very likely the variable frequency through stuff like SmartShift and the other thing AMD talked about on Wednesday (I forgot the name) which allows for dynamic power sharing between their CPUs and discrete GPUs.
The signs are
literally right in people's faces but they are drunk on some fantastical unicorn of hype RDNA 3 features, even though RDNA 3 won't even arrive until early 2022
Is there an RGT video where he states that the CPUs user 8MB of shared L2 cache? The link in the OP is not to an RGT video.
RGT has been one of the best sources on this forum, as his AMD sources are legit. His speculation is very pointed, where if he made a claim as specific as 8MB of share L2 cache, I'd believe him. He's not some fake insider who spouts off vagueries. That said, I'm having difficulty finding any such claim from him.
EDIT: I think some of you are mistaking RGT for MLiD. Moore's Law is Dead is the YTer who recently made some inflammatory comments, and he uses RGT as a source on some of his stuff. But they're not the same person, and RGT is the more trusted of the pair.
I agree that RGT is a much more credible lad than MLiD and Moore's more or less made some of the dumbest guesses regarding some aspects of the next-gen console designs I've seen around. However that doesn't mean RGT is impervious to bad speculation or having bad sources on certain things.
What I find too perplexing in all of this is, why are we relying on random secret devs to parlay these supposed features to us, this late towards the early phase of the systems right before they launch, and yet even with these sort of things they're as vague as they've ever been? It simply doesn't stack up too well in my book.
In the latest vid he's seemingly making reference to Sony in-house features that could've been plucked by AMD for RDNA 3...seeing that Sony likely shot first in finalizing their spec earlier, wouldn't that have given AMD enough time to include some of these same things in...RDNA 2? Especially if they're seemingly so good, why leave that performance on the table when they could take it to Nvidia even moreso, sooner? I don't think they would be so chaotic as to tell Sony "Hey! Look we're gonna hold off on putting any of your features in our GPUs for a couple years, 'kay?". If Sony's partnership with AMD is so strong, surely Sony would've been helpful in implementing these features into AMD's GPU designs sooner rather than later, correct?
So, the timeline on that front is completely botched and these latest rounds of speculation are hurt massively because of that when it comes to credibility. In fact, take a look at
bitbydeath
's quote from Cerny from Road to PS5. Cerny clearly referred to GPUs coming to the market at the time of PS5's launch, not two years down the line. So...what feature does Sony have, that we've also seen from AMD's GPU lineup for RDNA 2, that seem similar, and therefore would indicate a successful collaboration?
Welp, it's variable frequency. AMD has their own variable frequency setup for their Zen 3 CPUs and RDNA 2 GPUs that is part of the reason their GPUs can hit such high frequencies at Boost mode clocks. That's very likely what Cerny was hinting at when you look at the timeline and the likelihood of things. However, even guys like RGT are so far up in the clouds with these other "exotic, fantastical features" that they can't see the forest from the trees on this one.