Stuart360
Member
I say 'purely in terms of game sales' as fincancial wise, they are probably going to make an absolute kiiling from MTX with the MP being free. In fact i wouldnt be surprised if Infinite is the biggest money making Halo because of that.
I know many of you, for varying reasons, care a lot about game sales. For me, i dont really care, I care more about the game being good, and the game making enough dough to keep going. But many of you probably will be looking at individual game sales as a success barometre, regardless of how well financially the game actually does.
So with that in mind (sales numbers), is it a mistake to release the MP seperate, and have it F2P?
If you think about it, MP is a huge part of Halo, and it being free and seperate means many gamers probably wont be buying the Infinite campaign, and under usual circumstances, they wuld of had to in the past.
Likewise the game is also launching on Gamepass for both console and PC, which will eat into its sales numbers considerably.
In reality, Halo Infinite as a whole COULD potentially end up the biggest money making Halo, while at the same time could potentially have 'only' like 3 or 4 mil sales long term, if you get me.
I could see in the future this kind of split release happening more and more. So do we need to clarify a new way of looking at games like this, or are we soley going to look at pure game sales, and clarify the game as a 'flop'?, even if it does end up being the biggest money making Halo yet, which it could potentially do in todays MTX driven gaming world.
I know many of you, for varying reasons, care a lot about game sales. For me, i dont really care, I care more about the game being good, and the game making enough dough to keep going. But many of you probably will be looking at individual game sales as a success barometre, regardless of how well financially the game actually does.
So with that in mind (sales numbers), is it a mistake to release the MP seperate, and have it F2P?
If you think about it, MP is a huge part of Halo, and it being free and seperate means many gamers probably wont be buying the Infinite campaign, and under usual circumstances, they wuld of had to in the past.
Likewise the game is also launching on Gamepass for both console and PC, which will eat into its sales numbers considerably.
In reality, Halo Infinite as a whole COULD potentially end up the biggest money making Halo, while at the same time could potentially have 'only' like 3 or 4 mil sales long term, if you get me.
I could see in the future this kind of split release happening more and more. So do we need to clarify a new way of looking at games like this, or are we soley going to look at pure game sales, and clarify the game as a 'flop'?, even if it does end up being the biggest money making Halo yet, which it could potentially do in todays MTX driven gaming world.