I can't believe this is still an argument. That part is amazing and shows just how fucking good exploration, level design and secrets are in Metroid Prime.Oh no, the Metroid Prime guy has taken the worst parts of Prime
I can't believe this is still an argument. That part is amazing and shows just how fucking good exploration, level design and secrets are in Metroid Prime.
This would be a good idea were it not for the fact that publications select which games they want to review. There are hundreds of Big Rigs level games released every year that will never get reviewed, that's what is skewing the usage of the scale. If every single game was reviewed and we found that reviewers never used 0-5 you'd have a point.
Oh no, the Metroid Prime guy has taken the worst parts of Prime and made them mandatory in this game. Hunting for 45 lost core parts sounds just like power cell quests.
The reviewers who gave the game medicore / bad scores thought that too...for the first few hours or upto the second half of the game or thereabouts.
I suggest you and the others in that OP should finish the game first before proclaiming the games 'greatness'.
It would be so much easier to dismiss ReCore if it were just a bad game in every respect, but the sad reality is that taken individually, every one of the game's design elements shows thoughtfulness and craft. The combat, platforming, crafting and customization, even the parts of the story that work were clearly built with care and seem like they'll amount to a really engaging game with a lovable cast of characters and an intriguing world, but the game's rampant problems are just impossible to look past. This game deserved to be so much more.
Given the current state of the game's average score, no one has to "vomit back up" anything from specific reviewers.Have you even played it? Or are you just vomiting back up nonsense you're hearing from your favorite reviewers?
The game is amazing and from what I played so far the pacing issues are indeed just a problem if you rush or are just terrible at the game. However, the game really lacks polish, in the first 5 minutes of the game I've entered the floor 3 times, and 3 friends of mine already got game breaking bugs where they can't finish a story quest. (tip, do not leave the game in the middle of a quest, apparently when you come back in the middle of it, the game often go back one objective that you can't complete because it's already done nor it will give you your next objective).Salt because they were comparing one aspect? (long load times)
If anyone here is salty... well, I'm not even going to get involved with THAT nonsense. But that post makes your mindset painfully obvious.
Bloodborne was a great game (bolded so you don't ignore this statement). Not game of the generation, IMO, as that title belongs to Ori (which was on Steam too, so you can't say I'm just an "xbot" or whatever). But it was definitely a great game.
The sad thing is ReCore is a great game too. It's not quite up to bloodborne's level of polish, but it's a fantastic adventure game and I'm personally loving it. I really, REALLY think the reviewers giving it such massively negative scores either a) were trying to rush through the game super fast just so they could get their review out while 'the iron is hot'; b) don't have any clue what this game's trying to do, and are overly penalizing it because of only one real shortcoming (the asinine load times); or c) just plain suck at the game, and weren't able to get as many prismatic cores as the average gamers (most of whom have positive opinions of the game) during the normal course of play and doing some of the challenge dungeons.
I'm not seeing how the other games relate to this.Edit: And the worst are the reviews that say the story is an example of a huge flaw. God, I hate this non sensical praise games with terrible gameplay but "good" stories get whereas games with well crafted gameplay that have the story as a after thought get what on. I don't mean pure story games like telltale, LiS or Until Dawn. But games that have you doing a bad mechanic most of the time and just so happens to have a greater focus on history.
LolMicrosoft clearly rushed the product to market. It's so baffling considering:
1. How important first impressions are for the success of a new IP. There are many good things about the concept, characters and world of this game and it had so much potential to become a quality franchise going forward. Now it's pretty much dead in the water because no doubt the reviews will hurt sales.
2. How they didn't need this game releasing in 2016 at all. It would have made no difference to give it an extra year to actually finish it. It would have a more costly development sure, but you would certainly end up with a quality, finished product instead.
They clearly didn't give a shit. People get mad when others bring up the HaloGearsForza thing, but Microsoft clearly doesn't care about anything outside those 3 IPs. It's fucking depressing.
But All Hail Phil Spencer I guess.
Ori and the Blind Forest and Sunset Overdrive were both fantastic games and didn't seem rushed at all.He's not particularly wrong if you look at their lineup.
Ori and the Blind Forest and Sunset Overdrive were both fantastic games and didn't seem rushed at all.
Ori and the Blind Forest and Sunset Overdrive were both fantastic games and didn't seem rushed at all.
Yeah, but it's not just them either. Nintendo seems to be able to do it fairly well, but there hasn't been a lot of successful new IP this generation outside of stuff with absolutely huge marketing campaigns like Destiny or The Division. Rocket League is probably one of the bigger surprises this gen.I don't think it is from a lack effort, but they are having a very hard time producing a new AAA IP that performs well enough to get a sequel. This is stretching back to last generation.
Ori and the Blind Forest and Sunset Overdrive were both fantastic games and didn't seem rushed at all.
So without spoilers, is the endgame as bad as reviewers have said?
Think of Mario 3D games and Banjo Kazooie. You know how you need more Stars or Puzzle pieces to access later levels?
Now with that in mind, ReCore is good if you plan on exploring and doing side dungeons as often as you can.
See, that's my problem with the game so far. It's when the places you explore are more or less the same as the last place you were. 3D Mario games and Banjo managed to get around that because there were so many different places to go. Recore is like going to a bunch of areas that all look like Bob-Omb Battlefield. There's either a desert with tech in it or a crystal cave with tech in it. I've played about 4-5 hours of it, and that's all I've seen so far.
Ori and the Blind Forest and Sunset Overdrive were both fantastic games and didn't seem rushed at all.
Both Mattrick era projects. People give him a lot of shit but both Sunset and Ori PLUS games like Killer Instinct, Scalebound, Crackdown, Phantom Dust (RIP), Quantum Break and Ryse were ALL greenlit when he was still the boss. Under Phil Spencer the only projects that got the go ahead (that we know, obviously) outside of HaloGearsForza were Sea of Thieves, ReCore and State of Decay 2. He's been in charge for TWO fucking years already.
These things, take time. It's going to take a while for stuff he greenlights to come out.
This is my goty so far. Ds3 was fun, but not ds2 quality. I'd give this bitch a solid 6/7
Ds2 is the best game ever created by human hands. But, Out of all the games that came out thus year. This junky weird ass game has my award for goty.lol what?
The Banjo and Mario elements are not what hurt reviews. None of those games require you to collect every star/jiggy to finish, have terrible pacing, end abruptly, are glitchy as fuck, or have huge loading times.
What I've seen from reviewers is "I like this gate system from Mario 64, but this is just ridiculous". The game requires you to do every single side mission to keep up with the requirements. It was clearly rushed to market. For what reason? It's Microsoft, you don't need a reason.
Both Mattrick era projects. Say what you will about that guy but both Sunset and Ori PLUS games like Killer Instinct, Scalebound, Crackdown, Phantom Dust (RIP), Quantum Break and Ryse were ALL greenlit when he was still the boss. Under Phil Spencer the only projects that got the go ahead (that we know, obviously) outside of HaloGearsForza were Sea of Thieves, ReCore and State of Decay 2. He's been in charge for TWO fucking years already.
Ds2 is the best game ever created by human hands. But, Out of all the games that came out thus year. This junky weird ass game has my award for goty.
I don't think it is from a lack effort, but they are having a very hard time producing a new AAA IP that performs well enough to get a sequel. This is stretching back to last generation.
Do some of you remember the times when list warriors were doing their thing on Gaf, teasing each other with games that were still far away? Funny how the majority of them ended up being mediocre at best: Recore, NMS, Quantum Break, The order....
Exclusive ass
The only one on that list that is exclusive is The Order 1886.
How can you dare to correct me, my DGaf pal?!?!?
Recore and QB were exclusive when initally announced.
Plus, PC does not matter in the console war.
Don't own an Xbox. I can buy it today if I wanted to on my pc. It's not an Xbox exclusive.As long as ReCore isn't published outside the boundaries of the W10 store (= on Steam), I have no problem calling it an XBOX exlusive title.
I really like the idea behind this game, and the music is exceptional. I just hope Microsoft sticks with this franchise and helps it grow. I think it can become a good franchise with some work.
Ori and the Blind Forest and Sunset Overdrive were both fantastic games and didn't seem rushed at all.
Haven't tried Ori, but will get to it eventually and it looks amazing. But being a huge fan of Insomniac Sunset was easily the biggest disappointment for me in this gen.
The game screams "we didn't feel like trying", when the novelty of the traversal has worn off. Disgustingly bad writing and voice acting, and the attempted "jokes" are delivered as well as the Pokemon joke on Hillary's speech (or any joke she attempts). You may have liked it, but it's an ok game at best.
But back to the subject: still curious about this game and might pick it up eventually. At least it's something different.