Dreamcast had some innovations in its controller like the VMU (and the first with analog triggers), but many people still want to put that in the PS1/N64 generation.
it was aimed that way though, wasn't it? i wanna say i recall next gen (heh) magazine at the time having the sega prez talk about it going against the PSX.
dont get me wrong, i think it'dve held up okay against the PS2 for quite a while longer if their house'd been in order.
We ought to make a pact to finish 'em over christmas. You've made a good choice with
the other thing
i should, but ive one zelda to go and 2 metroids. mario's on deck right after that though!
yeah, felt good. the PSN+ deal sold me, most of my wish list was on there.
Messy, ain't it. Lines are blurred all over.
indeed. i'm still gonna default with the former (time-based) but just read people here as adapting the colloqiual.
it's still weird for me, though. when i was using waggle to play No More Heroes, that was an experience i'd not had prior, same as solving puzzles with them in Skyward Sword.
even Wii Sports - which many on here labeled a glorified tech demo - that was still something i couldnt do on another system. for me, thats what i seek from next gen, and usually its not something i get until a year after launch anyway.
Only reason for that perception is it DIED in the generation.
Nothing to do with its internals, which is suppose to be the point your making.
Its irrelevant to any generation. The dreamcast can only be taken in its own light; nothing affected it and it affected nothing.
It just died.
man that's just harsh
i mean for one, it affected both nintendo (i still argue their lateral move came partly from watching sega's exit) and MS, who built live on the bones of sega.net