Hulk_Smash
Banned
Everyone focuses on graphics when it comes to remakes or remasters. A few focus on quality of life and other gaming mechanic upgrades. Rarely, though is there a focus on the soundtracks. This year, I have heard some absolutely beautiful remakes of soundtracks on games that already had a good soundtrack. So, how do you make a good soundtrack even better?
Command & Conquer Remastered: How about getting the original composer to come in with his live band that does nothing but tour around the country playing C&C songs?
Final Fantasy Remake: Or how about updating the audio technology from chip tunes and synthesizers to live orchestra?
Xenoblade Chronicles Definitive Edition: Or you could allow the player to switch between old chip tunes and new orchestrated while still in-game.
Any other examples of remakes/remasters getting the audio treatment that you liked? I wonder if the Tony Hawk remasters will get an audio remaster on the OG songs?
Command & Conquer Remastered: How about getting the original composer to come in with his live band that does nothing but tour around the country playing C&C songs?
Final Fantasy Remake: Or how about updating the audio technology from chip tunes and synthesizers to live orchestra?
Xenoblade Chronicles Definitive Edition: Or you could allow the player to switch between old chip tunes and new orchestrated while still in-game.
Any other examples of remakes/remasters getting the audio treatment that you liked? I wonder if the Tony Hawk remasters will get an audio remaster on the OG songs?