SantaC
Member
maskrider said:Ok, this one, 8 pictures
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they look absoltuley stunning on gamecube
maskrider said:Ok, this one, 8 pictures
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teiresias said:He wants to see what they look like in the PS2 version.
[Reki] said:They're detailed enough to show the difference of the models between both versions.
Some water effects are downgraded, like here:
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Where the reflection is a lot more simple than in the GCN version:
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How is that appliable here? The screenshots of both version are taken from practicaly the exact same spot, they're as close as it gets.
OG_Original Gamer said:He's talking about the lack of flash appearing on Leon, when firing the weapon, that exist on the GC version. The devs may have not implemented it yet.
MidgarBlowedUp said:Also taken from http://www.residentevilnetwork.com in regard to the PS2 version:
- A cutscene viewer in the PS2 version (which allows you to view all the scenes)
MidgarBlowedUp said:If you check the screenshots at the RE4 PS2 site you can see the flash of light appearing on Ada in the shots where she is firing her gun. It's a flash site so I can't post the sreens.
http://www.capcom.co.jp/ps2_bio4/
maskrider said:They should have done the above in the GC version, damn !
Dr_Cogent said:Maybe they didn't do it because the GC version spans 2 disks?
MidgarBlowedUp said:If you say so.
I see a shot of the new gunblast coverign the center of the screen plus that red cloaked dude and a bunch of benches blocking the view of the water. How on earth can anyone look at those two shots and say "yeah man, I see what you mean the water is much better in the GC version".
I mean, I can't even see the water in the PS2 shot, yet it is in plain view in the GC shot.
It's just rediculous, the games will probably have little differences like I said.
Some good, like 16:9 allowing for better image quality, and Some bad, like slightly less texture detail. At the end of the day it's a personal preference not a real victory for either version.
But If you want to help Ada Wong spread her legs "Seperate Ways" get the PS2 version.
olimario said:Maskrider-
Thank you SO much! Saved to my Harddrive.
Beautiful captures, too. I don't know how you do it.
They both look like flat textures, though. The GC water is simply using some sort of "shader" effect, which the PS2 can't really duplicate (though they are better ways of handling it than Capcom chose).OG_Original Gamer said:You can see enough of the water, I can tell it doesn't have the ripple effect shown in the GC pic. It looks like a flat texture.
maskrider said:Save the best for last, Lava room video, but please don't mind my way of gameplay
http://z-o-g.org/video/re4/bh4-lava.wmv.zip (~40MB)
I didn't do it until now since I was addicted to DDS/DDS2 and SH FTNW the last few months, ha ha.
The reflection in the PS2 screenshot is completely flat, where in the GC shot is full of ripples.I see a shot of the new gunblast coverign the center of the screen plus that red cloaked dude and a bunch of benches blocking the view of the water. How on earth can anyone look at those two shots and say "yeah man, I see what you mean the water is much better in the GC version".
It is perfectly visible. It seems your eyes are the problem.I mean, I can't even see the water in the PS2 shot, yet it is in plain view in the GC shot.
Which one specificaly? There's no flash at all.If you check the screenshots at the RE4 PS2 site you can see the flash of light appearing on Ada in the shots where she is firing her gun. It's a flash site so I can't post the sreens.
Indeed.They should have done the above in the GC version, damn !
Because it clearly is?MidgarBlowedUp said:How on earth can anyone look at those two shots and say "yeah man, I see what you mean the water is much better in the GC version".
dark10x said:They both look like flat textures, though. The GC water is simply using some sort of "shader" effect, which the PS2 can't really duplicate (though they are better ways of handling it than Capcom chose).
maskrider said:Save the best for last, Lava room video, but please don't mind my way of gameplay
http://z-o-g.org/video/re4/bh4-lava.wmv.zip (~40MB)
I didn't do it until now since I was addicted to DDS/DDS2 and SH FTNW the last few months, ha ha.
MidgarBlowedUp said:Also taken from http://www.residentevilnetwork.com in regard to the PS2 version:
- all of the things found in the GC version are in the PS2 version. Nothing will be taken out.
- New areas exclusive to the PS2 version in the main Leon game and Ada's mini game.
- A cutscene viewer in the PS2 version (which allows you to view all the scenes)
- Featuring Ada's Report, which include new scenes and files revealing the plot from Ada's perspective.
- When the PRL is used on a Regenerator, it simply loses its ability to regenerate, and will not die.
- The PS2 version will support progressive scan and Dolby Pro Logic II
Doom_Bringer said:holy crap that looks amazing x_X much better than some next gen games we have seen so far.
It is totally flat in both versions.The reflection in the PS2 screenshot is completely flat, where in the GC shot is full of ripples.
dark10x said:It is totally flat in both versions.
If it were, in fact, complex geometric mesh based water, then PS2 would likely be able to do a better job with it.
[Reki] said:Just to add some more fuel, somebody made this video of both versions running side by side. You'll need QT7 and a fast computer:
http://files.filefront.com/Resident_Evil_4_GC_PS2_comparisonmov/;4072755;;/fileinfo.html
[Reki] said:Just to add some more fuel, somebody made this video of both versions running side by side. You'll need QT7 and a fast computer:
http://files.filefront.com/Resident_Evil_4_GC_PS2_comparisonmov/;4072755;;/fileinfo.html
Blood is there in the PS2 version, you can see it in the very first scene when Leon starts shooting.Doom_Bringer said:interesting comparison! The PS2 version isn't as colourful as the GC version and it looks like Capcom hasn't implemented blood in the PS2 version yet.
Mode said:The ONLY graphical downgrade I could notice in the PS2 version is that lighting isn't as accurate as the GC version. Look at Leon's hair, it's always the same shade no matter what direction he's facing; his bangs are always dark. Heck, I thought the top video was the GC version the first time through. Surprisingly, the true widescreen didn't seem to make much of a difference as I had expected.
Probably not the best choice of words. Just as you said, there's no ripple shader, it's just a plain reflection.It is totally flat in both versions.
Well, there are many instances where the water is like that, like in the lake or the place where you find theIf it were, in fact, complex geometric mesh based water, then PS2 would likely be able to do a better job with it.
Go check your eyes, seriously.Where is the much touted gun flash on Leon's face in the GC version? I don't see it.
[Reki] said:Go check your eyes, seriously.
Kangu said:My bad, I only paid attention at the begining of the video, where it is none existant. Once in the village it becomes more noticable, but still very subtle. I don't think PS2 owners will be missing much.
"Why aren't we just happy that Capcom will earn more money by releasing RE4 on PS2 and thus have more budget for their upcoming games? Preferably RE5."
Culex said:maskrider, what capture card you using? Mine looks like shit compared to yours :-(
Yours:
http://z-o-g.org/imgs/misc/bh4-lava-room-3.jpg
Mine:
http://img.photobucket.com/albums/v502/Culex/LavaRe41.jpg
Per-pixel lightingMidgarBlowedUp said:If there are differences it can be blamed on the developer not the PS2 hardware.
An aspect that RE4 uses heavilycybamerc said:Per-pixel lighting
Not heavily but some of the prettier effects are done with per-pixel lighting. The point is, blaming differences on the developer instead of the hardware is just plain ignorant.Wakune said:An aspect that RE4 uses heavily
At least some of the levels in Onimusha 3 would definitely apply. Burning temple and golden temple were very impressive looking. Viewtiful Joe 1 & 2 also looked really great. Last but not the least, even though it's not out yet, Okami is one of the prettiest games I've ever seen.Ironically, no graphicaly high calibur games for PS2 have been done by Capcom.
Water, searchlights.Marconelly said:I can't say I've seen something that looks 100% like the per-pixel lighting used in anything I've seen of RE4GC... Actually, maybe on the walls in the lava room?
MidgarBlowedUp said:Ironically, no graphicaly high calibur games for PS2 have been done by Capcom. RE4 is a first for them.