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RESIDENT EVIL REmake first person view

eso76

Member
Jun 25, 2004
14,918
62
1,420
42
Uhm..But how did he extract the prerendered backdrops models for those to work in 1st person ???
 

Masterspeed

Member
Mar 1, 2016
1,491
3
0
Jolly Ol England
If you told me when I was playing RE2 that RE in first person would be amazing, I'd call you bat shit, but looking at it now... Shit, I want the Resi series remade in first person...
 

Robdraggoo

Member
Nov 20, 2013
8,610
0
0
Oh it's not in game assets, its completly recreated?

That's damn impressive. Is the whole game playable?
 

Fisty

Member
Jun 26, 2014
7,431
4
340
Nice, Capcom would definitely be leaving money on the table not letting us revisit the mansion in VR. Honestly we need VR Tourism for all classic locations in video games
 

F0rneus

Tears in the rain
May 28, 2013
11,810
404
770
Looks like Capcom went and ripped off P.T and Oulast. All I see in that video is just walking. Are we sure there's combat?
 
Jul 15, 2012
21,825
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Well I never needed an excuse to play REmake yet again but here we are. Will play of it's the whole game and even more in VR!
 

TheOfficeMut

Unconfirmed Member
Aug 21, 2014
6,664
0
0
I'm interested to hear from people who said that RE7's FPV was too much of a departure that did not harken back to the series' roots, because if anything this sample shows that FPV can enhance the experience even further.

REmake in FPV is clearly effective.
 

Seik

Banned
Apr 17, 2011
15,630
2
0
That's awesome! :O

I just did REmake during the week-end, would love to go through it like that just for the fun of it!
 

hey_it's_that_dog

benevolent sexism
Sep 10, 2009
14,199
0
790
It's a little unclear from the OP; how much of the game's environment has he remodeled in real time 3D? I have to assume it's just the parts being shown.
 

Paracelsus

Member
Jun 24, 2007
9,232
785
1,165
It looks a lot less scary because it breaks the camera angles and watching your screen getting bitten is a lot less impactful than having your avatar. But yeah, people have decided to drink the kool-aid, and they even want more.
 

TheOfficeMut

Unconfirmed Member
Aug 21, 2014
6,664
0
0
It looks a lot less scary because it breaks the camera angles and watching your screen getting bitten is a lot less impactful than having your avatar. But yeah, people have decided to drink the kool-aid, and they even want more.
I'm sure FPV would be considerably more effective if you saw Hunters, Crimson Heads and other monsters creeping around corners as you approached them.

There's no Kool-Aid with FPV. It indeed makes the experience more visceral because you are that much closer to the character and how he or she would see what's in front of them.
 
Sep 11, 2007
26,931
1
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This is never getting released, right?

Neither that RE 3.5 fan game.

So many cool RE projects that never will be completed.
 

sinkfla87

Member
Aug 28, 2016
2,341
0
0
Holy shit, this is insane. Don't think I've got the balls to play this in VR either if it ever gets worked out :(.
 

ISOM

Member
Feb 22, 2012
8,698
0
480
It looks a lot less scary because it breaks the camera angles and watching your screen getting bitten is a lot less impactful than having your avatar. But yeah, people have decided to drink the kool-aid, and they even want more.
I disagree with this.
 

Octavia

Unconfirmed Member
Oct 15, 2012
2,741
0
0
Regardless of what happens with this, this is super impressive. Very nice work.
 

Mupod

Member
Jun 12, 2011
16,403
0
530
Toronto
how the fuck?

you'd think even with the original model files, there'd be so much missing stuff that this couldn't work. Why would they render stuff you'd never see in gameplay? And didn't Capcom say they lost these files, hence the reason RE0 HD looked good and REmake HD looked like a shitty filter over low res backgrounds?