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Resident Evil Sale (NA PSN)

The spec ops DLC is apparently 10 bucks so it'll be 14 if you wanna play everything.
Since they don't go on sale much.

Is Spec Ops an extra campaign or something along those lines? I thought it was just a multiplayer mode when I seen it on the Store, but I wasn't paying too much attention to it, admittedly.
 
Is Spec Ops an extra campaign or something along those lines? I thought it was just a multiplayer mode when I seen it on the Store, but I wasn't paying too much attention to it, admittedly.

Yeah it's the entire other half of the campaign basicallyz
 
Is Revelations 1 worth buying?
Absolutely. RER1 is a wonderful game. Great self-contained story, fun cast of characters, cool settings and awesome atmosphere. Also has the best music in the series.

Keep this tip in mind: Don't aim for the head. Aim for the arms. Shoot out each arm and you'll stun the Ooze, allowing you to run up to them and charge up a melee move (yes, charge — you hold and release)!
 
Absolutely. RER1 is a wonderful game. Great self-contained story, fun cast of characters, cool settings and awesome atmosphere. Also has the best music in the series.

Keep this tip in mind: Don't aim for the head. Aim for the arms. Shoot out each arm and you'll stun the Ooze, allowing you to run up to them and charge up a melee move (yes, charge — you hold and release)!

Neiteio, I'm generally very fond of your enthusiasm, but... I'm gonna have to disagree on some points here.

This game has perhaps the absolute WORST cast of characters in a Resident Evil game. Maybe even in any game. Only Jill and Parker are decent characters, the rest range anywhere between awful and cringeworthy. And that translates to the campaigns, as well. The main Jill/Parker campaign has some really good moments, especially aboard the Zenobia. But the other campaigns suffer from a variety of pacing and design issues.

The story is weak, even by Resident Evil standards. This isn't helped by the weak dialogue that is delivered in a way that can only make you assume that the voice actors were falling asleep during recording.

I did play the game to completion, and did enjoy some of the highlights on the Zenobia. But I'm having a hard time justifying going back to the game.
 
Neiteio, I'm generally very fond of your enthusiasm, but... I'm gonna have to disagree on some points here.

This game has perhaps the absolute WORST cast of characters in a Resident Evil game. Maybe even in any game. Only Jill and Parker are decent characters, the rest range anywhere between awful and cringeworthy. And that translates to the campaigns, as well. The main Jill/Parker campaign has some really good moments, especially aboard the Zenobia. But the other campaigns suffer from a variety of pacing and design issues.

The story is weak, even by Resident Evil standards. This isn't helped by the weak dialogue that is delivered in a way that can only make you assume that the voice actors were falling asleep during recording.

I did play the game to completion, and did enjoy some of the highlights on the Zenobia. But I'm having a hard time justifying going back to the game.
I love the characters. Jill and Parker are a great team. Jessica is fun. Chris is, well, Chris — no better or worse than past appearances. I also liked the comic relief duo Quint and Keith (one of them is in my avatar). So we'll just have to agree to disagree!

I agree Zenobia is the star of the show, but the asides in Terragrigia (one of my favorite levels to replay) and elsewhere are fun lil' action gauntlets. They break up the simmering suspense and methodical exploration of the cruise ship that serves as the central location.

The whole back-and-forth, timeline-skipping story structure was great. Like a page-turner in the book where each chapter ends with a cliffhanger before returning to a separate group of characters in a separate time and/or place, leaving you in suspense. Like something will happen with Jill and Parker, but the next chapter is about Chris and Jessica, so you want to keep playing to get back to Jill and Parker... and vice-versa. The game was masterful in this regard.

I liked seeing how the BSAA formed... All of the different agents and organizations double-crossing and triple-crossing each other, matching the betrayal themes from Dante's Inferno. I also love the maritime themes. Really, I loved all of it.

Having replayed it for the third time earlier this year (this time in HD), I count RER1 among my favorites in the series. <3
 
I love the characters. Jill and Parker are a great team. Jessica is fun. Chris is, well, Chris &#8212; no better or worse than past appearances. I also liked the comic relief duo Quint and Keith (one of them is in my avatar). So we'll just have to agree to disagree!

I agree Zenobia is the star of the show, but the asides in Terragrigia (one of my favorite levels to replay) and elsewhere are fun lil' action gauntlets. They break up the simmering suspense and methodical exploration of the cruise ship that serves as the central location.

The whole back-and-forth, timeline-skipping story structure was great. Like a page-turner in the book where each chapter ends with a cliffhanger before returning to a separate group of characters in a separate time and/or place, leaving you in suspense. Like something will happen with Jill and Parker, but the next chapter is about Chris and Jessica, so you want to keep playing to get back to Jill and Parker... and vice-versa. The game was masterful in this regard.

I liked seeing how the BSAA formed... All of the different agents and organizations double-crossing and triple-crossing each other, matching the betrayal themes from Dante's Inferno. I also love the maritime themes. Really, I loved all of it.

Having replayed it for the third time earlier this year (this time in HD), I count RER1 among my favorites in the series. <3

Let me get what I agree with out of the way: Yes, Jill and Parker are a good team. Yes, I had previously forgotten about Terragrigia, but some of that was really cool, too. Ah, I had also forgotten Raid Mode, which almost singlehandedly redeems the game's other sins.

"Roid" Chris is overexposed at this point. and I just want him gone. (Although one can argue he, more than any other character, can be labeled as the "protagonist of the Resident Evil series.") Still, he doesn't do anything for me; just a generic soldier guy with not a very compelling personality.

Jessica is a terrible character. I can't go into details without spoiling some of the story, but she's lame. Also, what's up with the one exposed leg design? Bad.

Keith and Quint are ass-clowns, almost every single moment they're onscreen is cringeworthy. I know they're intended as comic relief, but the're pretty wack; oh, on top of that, what the hell is going on with that hip hop music in a Survival Horror game? Clown town, yo.

Look at this picture, Neiteio. Look. At. It. Somebody at Capcom saw that character design and said, "Yup, that's cool, put it in the game." One of the worst character designs I've seen.

maxresdefault.jpg

I know I sound a little harsh, but if the game was contained to the Zenobia and Terragrigia sections, and had only Jill and Parker, it would've actually been a much, much better game. Since I own it, I may go back to it and see if I change my opinion...
 
Rev 1 was a great game, but you can tell it was experimental and made for a handheld. It looks GORGEOUS for a 3DS game that came out when it did, but even though the HD version looks better it still looks "off" because of the fact that it's an upscaled 3DS game. The cramped level design is also a bit of a con, and also because of handheld restrictions, probably. I do love the episodic flashbacks, so I'm gonna have to agree with Neiteio there. I didn't find any characters particularly offensive, but the writing was a bit... weird? There were some lines in there that no person would ever say, even in a B-movie.

Revelations 2 is my favorite RE game since RE4, so I really, really recommend everyone get it on sale. It's not perfect by any means and is definitely a budget title, but the way it's broken into episodes allows for a unique method of storytelling and it's one of the only games in the series where its characters experience some form of growth over the course of the game. It's very character centric in general, which I really enjoyed. It also greatly respects series canon and "brings back" a villain everyone thought Capcom was going to forget. The final boss is one of the most horrific looking monsters I've seen in a game in a long time.
 
RE6 PS4 for $12 is a good deal, especially when it goes toward the $100/$15 deal, yes? Haven't played RE6 at all.
It's a great deal, yes. RE6 on PS4 runs at a solid 60 FPS and fixes many of the complaints people had with the original release, such as instant death QTEs.
 
Pretty sure that instant death QTE was patched out in the last gen version.
It was, but the point is that the PS4 version comes with all of the QOL improvements the post launch patches provided built in.
 
I almost bought Operation Racoon City. Then I remembered how much I hated it when I played through it before and came to my senses. It helped that the DLC missions I never played still total $10.

I was playing the mission with scary Conan O'Brien earlier today. That's not a weird face he makes for a split second, for me he stayed locked like that the whole time two other characters had a lengthy conversation. I couldn't look away.
 
You know what, a RE remaster and remake that you can switch at a button press should be a thing. Like a Resident Evil 1 Mania or Collection of sorts.

REmake isn't just a graphical overhaul. It adds and alters a significant amount of content from the original game, so something like this wouldn't really work.
 
How's Umbrella Corps? Do people still play it? Are the mechanics good? I'm looking for some mindless online fun and I'm pretty sick of black ops 3.
 
Thanks! Will buy RE6 this week then.
RE6 has amazing combat and mobility mechanics, but the game does a poor job teaching them. Be sure to read my guide explaining how to play. Note the button mapping might be different depending on the control scheme.

In short, the two most important functions to know are the L2 trigger and the X button, and the ways they layer together to create an astounding variety of moves.

The X button is the action button. Tap it while standing in place to duck. Hold it to run. While running, you can effortlessly vault over obstacles, climb ladders, etc.

L2 is how you aim. But here's where things get cool: If you tap L2 while running with X, you'll slide. Keep holding it after sliding and you'll stay on your back on the ground. Once on the ground, you can tap left or right to barrel-roll in that direction, or forward and back to scoot forwards and backgrounds. Release L2 upon sliding to spring back to your feet.

Now let's say you do the opposite: Let's say you hold L2 to aim, first, and then tap the X button. This will allow you to duck in place while aiming, a good way to dodge attacks while standing in place. But if you tap X and a direction while aiming &#8212; left, right, forward or backwards &#8212; you'll dive in that direction, somersaulting out of harm's way. And if you release L2 before the somersault is complete, you'll spring back to your feet.

Ducking, diving, rolling, sliding &#8212; learn these techniques! You can also recover faster when knocked down by tapping X. You'll roll back to your feet instead of lying there winded.

Other tips:

Tap R2 right before an enemy attacks to perform a counterattack. And tap L2 and R2 at the same time to spin around and target the nearest enemy, delivering a quick attack that stuns the enemy. This consumes a bar of your stamina gauge.

That's right, you have stamina now. This applies to your quick shot and melee moves. You can now perform a melee move at ANY TIME by tapping the R2 button; hit an enemy with R2 twice to stun them. You can also still perform special melee moves by shooting an enemy in the arm or face and running up to them for a context-sensitive attack that changes based on position, etc.

Try my favorite move: Sprinting up to an enemy and hitting R2 for a high-flying jump-kick to the face. Good for cranial combustion!

Inventory management is also key. One of the most useful skills here is healing. Normally, you heal by tapping R1. Each tap of R1 consumes one herb pill, Tic Tac-style, each pill replenishing one bar of your health gauge. When you run out of pills, you can automatically mix any herbs in your inventory and load them into your pill box by pressing R1 + Square. This shortcut allows you to mix and load herbs without going into your inventory.

There are many more techniques, but these are the most important ones. I'd actually recommend starting out in Mercenaries (available from the start) and experimenting with the mechanics there. Then you can try out the campaigns. Leon's campaign restricts your moveset at first, forcing you to slow walk and the like, but it's a lot of fun once it gets going and once you know the controls.

Another tip: You can set the QTEs to automatic in options, so that they complete themselves. You can also adjust the camera distance and change the aiming sight from crosshairs to an RE4-style laser.
 
It's been available for literally every home platform ever made since 2005 except for the Wii U and original Xbox. You have literally zero excuse that you haven't played it.

(PS: The Wii Version is still the best one)

Noooooooooo the wii version is way to easy, unless you use the classic controller or gc controller
 

Absolutely. RER1 is a wonderful game. Great self-contained story, fun cast of characters, cool settings and awesome atmosphere. Also has the best music in the series.

Neiteio, I'm generally very fond of your enthusiasm, but... I'm gonna have to disagree on some points here.

.

I took all of your input into consideration, and given that the price is very cheap, I will buy it and give it a try! I'm curious specially because you said the music is great.

Thanks!
 
There's nothing damningly wrong with Revelations imo, it's just that it's so weak in every regard. I let my excitement get the better of me back when it was released on 3DS because it returned so many classic RE elements- dark and gloomy locales, explorable maps, keys etc (all of which we've had more of and better since), but when I dug deeper on repeat plays (and it's not a repeat-friendly game, a crime for RE) I realised how paper-thin and superfluous it all was.

I feel it's a decent one-time play RE title, but not much more than that.

I'll admit I liked Jessica though, because having Ali Hillis in RE is cool.
 
I took all of your input into consideration, and given that the price is very cheap, I will buy it and give it a try! I'm curious specially because you said the music is great.

Thanks!

You did the right thing in buying it. Like I said, I'm coming across a bit harsh, but I really did enjoy several aspects of the game (even if other aspects put me off slightly).

I'm also trying to be slightly humorous about my feedback which I guess adds to the tone, but my overall thoughts are very similar to what Neff wrote in the post just above mine. (Except the Jessica part, LOL).
 
How does the screen work in the coop of the PS4 version of RE5 ? On PS3/360 didn't they do one screen top left and another screen bottom right, with part of the screens blacked out ? Did they change that ?

Edit : I'm talking about offline couch coop.
 
Did it get patched or does it still have the issues as shown by DigitalFoundry?

Neither RE4 nor RE5 have been patched yet unfortunately, although Capcom have at least acknowledged the issues regarding RE5 and said that they would 'investigate' them.
 
Man, I just want to say the Resident Evil series is probably my favorite in gaming. The only games I've played that I haven't absolutely loved are Resident Evil 0 and Code Veronica, but I didn't get far in either, so I can't say for sure. They showed potential, though.

But I adore everything else &#8212; REmake, RE2, RE3, RE4, RE5, RE6, Rev1, Rev2. I'm not blind to the flaws, mind you &#8212; the campaigns in RE6 would've benefitted from better pacing and tutorials, for example &#8212; but the highs outnumber the lows.

It's amazing to me how each title manages to feel so unique, yet also unmistakably part of the series.
 
How does the screen work in the coop of the PS4 version of RE5 ? On PS3/360 didn't they do one screen top left and another screen bottom right, with part of the screens blacked out ? Did they change that ?

Edit : I'm talking about offline couch coop.
I'm also interested in this.
 
How does the screen work in the coop of the PS4 version of RE5 ? On PS3/360 didn't they do one screen top left and another screen bottom right, with part of the screens blacked out ? Did they change that ?

Edit : I'm talking about offline couch coop.

I'm also interested in this.
I'm going through the PS4 version in splitscreen co-op right now. It's the same as it was on PS3. So each person's screen is offset, with a bit of black to the left of one, and a bit of black to the right of the other.

...and it's fine. The reason they do this is to maintain the aspect ratio around which the game is balanced. You don't even notice after a moment's adjustment.
 
Man, I just want to say the Resident Evil series is probably my favorite in gaming.

Something we can 100% agree on. The series has my favorite game of all time (RE4) and two other entries in my all time top 10 (REmake, 2). And even then, REmake has not made the original Resident Evil obsolete for me, so I still play the original game, and still have a lot of fun with it.

So anybody who's on the fence about buying some of these titles, especially at these great discounted prices... just do it.

For the earliest titles on this sale (RE2, RE3) most people will be able to get past the semi rough visuals (by 2016 standards), because pretty much every other aspect of those games is fantastic. And even then, the visuals are helped by amazing art direction.
 
REmake has not made the original Resident Evil obsolete for me, so I still play the original game, and still have a lot of fun with it.

If anything, the soundtrack alone makes a playthrough of the original worth it. Very different style from the REmake.

https://www.youtube.com/watch?v=Amq-vuEJMrY

The Director's Cut's Arranged/Advanced Mode is my favorite classic RE experience, better than REmake.

The Original itself is fun, but a bit on the easy side.
 
Am I totally crazy for thinking I saw the franchise pack for PS4 on sale for $30? Cause i swore I saw that earlier in the week...
 
Yeah, RE6 is much more fun for me this time around. Sometimes you can go back to a game and it just clicks more than it did the first time. Maybe it's because I am appreciating the nuances of the gameplay more, I don't know.
 
Yeah, RE6 is much more fun for me this time around. Sometimes you can go back to a game and it just clicks more than it did the first time. Maybe it's because I am appreciating the nuances of the gameplay more, I don't know.

I don't have much to say except LAGERTHA RULES!
 
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