Ok folks time to talk about the Beta.
Ive only played 3 or 4 matches because it crashes a lot (Fix incoming) but heres what i thought so far:
Distracting motion blur while running... hell i would even remove the motion blur when walking.
While the game is not in the same GFX league as KZ2,U2,etc its still damn fun and it has a fast 'arcade' feel that i quite like.
The UI needs some polish though many of the texts are hard to read due being too tiny and on top of bright surfaces.
Great FAQ by Massa:
Ive only played 3 or 4 matches because it crashes a lot (Fix incoming) but heres what i thought so far:
Distracting motion blur while running... hell i would even remove the motion blur when walking.
While the game is not in the same GFX league as KZ2,U2,etc its still damn fun and it has a fast 'arcade' feel that i quite like.
The UI needs some polish though many of the texts are hard to read due being too tiny and on top of bright surfaces.
JStevenson said:Before you all go crazy reporting stuff, we have a lot of known issues from our closed Friends and Family beta testers. Here's some of the big things we know about:
Issues we are fixing:
Framerate hitches that appear to be lag
-Known issue, will be patched.
Crashes at end of match (may be related to bringing up scoreboard too)
-Known issue, will be patched
Also - the beta may say your data is corrupt when you start. This is a patch item, and nothing major. No data is lost.
Stuff we are keeping an eye on, and may tweak:
-Motion-blur when running
-Various balance tweaks (aka, shield strength, leaper strength, etc)
-Level cap may be adjusted during beta
-Melee attacks from behind seeming inconsistent
-Leveling rate may be adjusted
What's next for the beta / R3?
We are currently busy working on our Day 1 Patch for Resistance 3, with many of the fixes and updates based on items you all have brought up here. We will then bring those fixes to the beta in a patch. We may also adjust the the level cap / progression at some point to allow you access to more items. This is still TBD, but we'll try to keep you updated.
Great FAQ by Massa:
Massa said:HOW TO GET IN
Code with initial copies of SOCOM 4: August 4th
Playstation Plus subscribers from SCEE: August 10
Playstation Plus subscribers from SCEA: August 23
Sailor Stevenson is also giving out codes in this thread, so make sure you're on the list.
GAMES MODES
The beta includes Team Deathmatch & Chain Reaction game modes.
The full game will also feature Deathmatch, Breach, and Capture the Flag.
MAPS
There are two 8v8 maps available in the beta:
Seaside of Glamorgan, Wales
Trainyard in Bogota, Colombia
For the full game there will also be 2v2 and 4v4 maps.
COOP
There's none in the beta, but the full game will have online and split screen campaign coop.