Sweedishrodeo
the smegma spreader
Finally I can swing an imaginary sword and not be frowned upon! Excelsior!
jgkspsx said:Hm, this seems reasonable. Unless I'm missing something, though, I don't know how a single sensor could detect a 2D position planar to its face.
I still stick by the idea that the "TV thing" is a beacon the controller uses to detect its own position. Otherwise you'd need different ones for every controller, and that's just dumb. IR is stupid for a number of reasons, but I have a hard time figuring out why else there's that transparent plastic shield on the end of the controller. It rules out ultrasonic technologies.
But, yeah, there's got to be two or more WWT-like solid-state gyros. (Didn't WWT need two?) I doubt very much Gyration's technology is used at all.
I love technology that makes you say, "how?" I also love that Sony and Microsoft engineers are having similar conversations as we speak![]()
koam said:A single sensor could detect a 2D plane, see eyetoy but it really depends on what kinf of sensor it is.
You're probably right about the one beacon though, it would make sense. However, I'm thinking that one beacon determines the 4 locations of the controllers. Otherwise, you would be able to have a huge number of controllers instead of just 4.
I have no idea what the plastic shield is too. No way this uses IR, it's two slow and it has to point directly at the receiver.
Correct.GaimeGuy said:It uses bluetooth, I think.
Sweedishrodeo said:Finally I can swing an imaginary sword and not be frowned upon! Excelsior!
Connections to Nintendo are tenuous at best, if you ever followed PC gaming. Interfaces come and go, and many fall by the wayside first as failed accessories. Some are championed as interfaces for other similar devices before being adopted for controllers, yet the "innovation" is questionable. Take the wireless thing for instance. How many people here had a RF mouse or keyboard for years before the Wavebird? And to top it off, the Wavebird is not even a GC standard. The standard controller is wired. Are we going by accessories or stock controllers? It's a hokey fucking chart at best, and seems to trumpet many of the hollow claims by Nintendo fans over the years that Nintendo leads the way in controller innovation. PEACE.SantaCruZer said:wtf? Do you see Nintendo fanboys everywhere you go? I checked his page, nothing points that he is a nin fanboy, plus it was made by someone in 3DRealms forums.
pathetic.
Take a break from the boards man. It'll be alright.Pimpwerx said:Connections to Nintendo are tenuous at best, if you ever followed PC gaming. Interfaces come and go, and many fall by the wayside first as failed accessories. Some are championed as interfaces for other similar devices before being adopted for controllers, yet the "innovation" is questionable. Take the wireless thing for instance. How many people here had a RF mouse or keyboard for years before the Wavebird? And to top it off, the Wavebird is not even a GC standard. The standard controller is wired. Are we going by accessories or stock controllers? It's a hokey fucking chart at best, and seems to trumpet many of the hollow claims by Nintendo fans over the years that Nintendo leads the way in controller innovation. PEACE.
That Wavebird isn't a very good example, IMO, it's just evolutionary stuff, but you gotta admit, Nintendo has been doing most of the innovation... Shoulder buttons, Triggers, Analog sticks, Rumble.Pimpwerx said:It's a hokey fucking chart at best, and seems to trumpet many of the hollow claims by Nintendo fans over the years that Nintendo leads the way in controller innovation. PEACE.
Ruzbeh said:but you gotta admit
STFU. I'm not breaking from anything. The Rev was an open invite for trolling. I took a number, and now it's my turn. Maybe Nintendo could have released something that wasn't a public embarassment. PEACE.masud said:Take a break from the boards man. It'll be alright.
Pimpwerx said:STFU. I'm not breaking from anything. The Rev was an open invite for trolling. I took a number, and now it's my turn. Maybe Nintendo could have released something that wasn't a public embarassment. PEACE.
EDIT: BTW, do any of you actually play Madden or fighting games? Hell, or racing games for that matter? Am I the only GC owner who has some of these in his collection? The Re-mote should have you more than a little concerned. Not every GC game was Zelda. Not every Rev game will be either.
Pimpwerx said:STFU. I'm not breaking from anything. The Rev was an open invite for trolling. I took a number, and now it's my turn. Maybe Nintendo could have released something that wasn't a public embarassment. PEACE.
EDIT: BTW, do any of you actually play Madden or fighting games? Hell, or racing games for that matter? Am I the only GC owner who has some of these in his collection? The Re-mote should have you more than a little concerned. Not every GC game was Zelda. Not every Rev game will be either.
they always have PS3 to fall back on.Pakkidis said:My only concern is Nintendo's strong focus on attracting new gamers that seems to take away from the people who've been playing games for some time now.
Sounds like someone should be a multiconsole gamer.Pimpwerx said:EDIT: BTW, do any of you actually play Madden or fighting games? Hell, or racing games for that matter? Am I the only GC owner who has some of these in his collection? The Re-mote should have you more than a little concerned. Not every GC game was Zelda. Not every Rev game will be either.
Pimpwerx said:STFU. I'm not breaking from anything. The Rev was an open invite for trolling. I took a number, and now it's my turn. Maybe Nintendo could have released something that wasn't a public embarassment. PEACE.
EDIT: BTW, do any of you actually play Madden or fighting games? Hell, or racing games for that matter? Am I the only GC owner who has some of these in his collection? The Re-mote should have you more than a little concerned. Not every GC game was Zelda. Not every Rev game will be either.
Fuzzy said:Forget about that, there aren't any wires from the Revolution to the TV. I think I just figured out the next surprise!!!![]()
Pimpwerx said:STFU. I'm not breaking from anything. The Rev was an open invite for trolling. I took a number, and now it's my turn. Maybe Nintendo could have released something that wasn't a public embarassment. PEACE.
EDIT: BTW, do any of you actually play Madden or fighting games? Hell, or racing games for that matter? Am I the only GC owner who has some of these in his collection? The Re-mote should have you more than a little concerned. Not every GC game was Zelda. Not every Rev game will be either.
Pimpwerx said:STFU. I'm not breaking from anything. The Rev was an open invite for trolling. I took a number, and now it's my turn. Maybe Nintendo could have released something that wasn't a public embarassment. PEACE.
EDIT: BTW, do any of you actually play Madden or fighting games? Hell, or racing games for that matter? Am I the only GC owner who has some of these in his collection? The Re-mote should have you more than a little concerned. Not every GC game was Zelda. Not every Rev game will be either.
Warm Machine said:I think you guys are expecting way too much from the games that will be available for this control. Ever think how the couple on the sofa playing raquet ball is controlling the locomotion for their on screen characters? Ever think about that most games they think they are playing likely consist of standing in a single position or on a rail and doing a single specialized movement.
This is going to become a standard for when a character has to interact with something or do specialized movements. Such as in Jet Grind Radio where you are painting graffitti, Link conducting a wind spell, playing maraca games, chopping trees, catching fish, petting on screen dogs, etc. Game concepts that already exist but will be given a different or replacement control mechanism than before. One thing I do like about it is that it does remove specialty controllers such as drums, lightguns, maracas, or interactive knives from the store shelves and that does free developers up from having to not only sell software but a piece of hardware as well so in that regard they are more free.
If you think you'll be playing something like Soul Calibur or Zelda and running about freely and striking enemies with the wand as if you were holding a sword you are likely to be dissapointed. Imagine the animation madness that such a game would have when motions done by the player do not match up to the defined character strikes in speed or strength or position. Inverse Kinematatics for characters only get you so far. This is especially true when a character you control faces the screen and the player's input is rendered backwards.
If you think FPS games are going to be amazing for it I'd give it a second thought. Remember that in an FPS the sight of the gun is generally in the center of the screen and the mouse controls the camera around the sight. The wand would have to be toggled to between camera and free hand sight, just like the button toggle in Goldeneye or Freedom Fighters, so it is likely that you won't just be pointing at enemies on screen and blasting them while moving just like GE or FF doesn't allow. This isn't going to revolutionize FPS games, just give them an alternate control sceme to one that already exists. Also, remember that an FPS has the weapon locked to the camera so reaching into the screen is likely just going to control the arm's length. Sure, you'll be able to shoot around a corner from the camera view but your mobility is likely going to be locked to WSDA at that point just like free aim.
Drinky is mostly right about the metaphor argument. You can just as easily pet a dog by quickly scrubbing the a hand icon with the analogue stick over the digital dog as waving a wand at it or scrubbing a stylus over a touch screen. Just like you can just as easily press corresponding buttons on a controller in a rythm game instead of having a drum kit or dance pad. The more I think about the control the less I think it will create any new genres. Conventionally and pragmatically the wand becomes a control that is more analogue than analogue because it has a more defined sense of acceleration and decelleration and the input the player gives is directly their own sense of motion and inate ability for speed.
This controller isn't really about creating new types of games, just about changing controls for ones that already exist into something more "natural"
Pimpwerx said:STFU. I'm not breaking from anything. The Rev was an open invite for trolling. I took a number, and now it's my turn. Maybe Nintendo could have released something that wasn't a public embarassment. PEACE.
EDIT: BTW, do any of you actually play Madden or fighting games? Hell, or racing games for that matter? Am I the only GC owner who has some of these in his collection? The Re-mote should have you more than a little concerned. Not every GC game was Zelda. Not every Rev game will be either.
Pimpwerx said:STFU. I'm not breaking from anything. The Rev was an open invite for trolling. I took a number, and now it's my turn. Maybe Nintendo could have released something that wasn't a public embarassment. PEACE.
EDIT: BTW, do any of you actually play Madden or fighting games? Hell, or racing games for that matter? Am I the only GC owner who has some of these in his collection? The Re-mote should have you more than a little concerned. Not every GC game was Zelda. Not every Rev game will be either.
Cauliflower of Love said:I'm gonna assume you don't work in something were creativity is needed, right? And I thank you for that.
I hope you realize there are smarter and more creative people than you. Just wait till the Revolution is finalized and released and try it yourself. Or you can just keep playing the guessing game!Warm Machine said:Then please tell me where I am wrong. Please tell me what they really showed and just how these games will be or tell me how anything revolutionary in terms of gameplay was invented that didn't already exist in one way or another.
Warm Machine said:If you think FPS games are going to be amazing for it I'd give it a second thought. Remember that in an FPS the sight of the gun is generally in the center of the screen and the mouse controls the camera around the sight. The wand would have to be toggled to between camera and free hand sight, just like the button toggle in Goldeneye or Freedom Fighters, so it is likely that you won't just be pointing at enemies on screen and blasting them while moving just like GE or FF doesn't allow.
Warm Machine said:Then please tell me where I am wrong. Please tell me what they really showed and just how these games will be or tell me how anything revolutionary in terms of gameplay was invented that didn't already exist in one way or another.
koam said:Okay I've been thinking about the technical aspects of this, or more importantly, how it works and here's what I've come up with. While this might not be exactly how it works, I think it's a close guess.
In order to determine where the controller is versus the TV you need a 3D axis (X,Y,Z).
To get this axis you need two "sensors".
The first sensor is the little unit that you place above your TV. Think of this one as a camera, it looks and detect where the controller currently is (left,right,up,down) or in other words, the (X,Y) axis.
The second sensor is in the controller itself (The IR looking thing i'd imagine). This communicates with the sensor you placed above your TV and it determines the distance between the controller and the TV. In other words, the Z axis.
So now you have the (X,Y,Z). Great you have a point in 3D space, now what?
Well the last thing the console wants to know is how the user is holding the controller. This is determined using the gyration technology that's in the controller.
Dez said:What are you talking about here? The mouse does not "control the camera around the sight" in an fps.. It just controls where the centre of the screen is.
Thraktor said:
Educate us how does it work?Warm Machine said:I can tell how this control actually works and its abilites with in a real world game environment without having to try a single piece of software because I know how it works. Frankly, I do have the imagination but it is bound by the realities of the ability of the controller.
nightez said:I can see the Revolution controller making 3D modelling much easier for everyone.
How, by pointing out that the Vectrex controller was far more innovative than most Nintendo controllers? You're as paranoid as any Nintendo obsessive.Pimpwerx said:It's a hokey fucking chart at best, and seems to trumpet many of the hollow claims by Nintendo fans over the years that Nintendo leads the way in controller innovation. PEACE.
You're right that EM wave sensors (like video sensors) sample planar wavefronts. My bad. It doesn't seem that this is a video-based solution, though (Sony'd kill 'em, to begin withkoam said:A single sensor could detect a 2D plane, see eyetoy but it really depends on what kinf of sensor it is.
Eh, dealing with more than four controllers just isn't worth it, is it?You're probably right about the one beacon though, it would make sense. However, I'm thinking that one beacon determines the 4 locations of the controllers. Otherwise, you would be able to have a huge number of controllers instead of just 4.
There's also the traditional controller shell, which I'd be willing to be the farm on that Nintendo will package with the Revolution. They'd have to, or third-party ports would be limited.Shao said:Why are people worried about not being able to play traditional games?? For thsoe games like Madden you have Sony and MS. Therefore what reason do you have to be mad at Nintendo?
Pimpwerx said:Uh oh, the Nintendo hive is swarming. Yes, I owned a PS2. Suprise suprise, it served me better than the GC I now own. Wind Waker was awesome. Games like Beyond Good and Evil and PoP also survived the button layout. But if you seriously play Madden or a fighting game, don't even pretend you're not ashamed of this abomination. Laugh all you want. you know what system most of your friends are gonna end up owning...if you actually have any. I was hoping the Rev was gonna be a step in the right direction. I expected some VR interface, or a gyro coupled to a Wavebird with a proper button layout (that's right, I've praised the Wavebird design to high heaven, just not the button layout). But I'm not gonna make excuses for this shit.
I don't own stock in this company. I'm not on their payroll. None of you are either. If you honestly don't play either of the two types of games I mentioned, then you should be fine. You probably don't play racing games either. You'll probably be happy with this mockery just as some of you seemed genuinely happy with the state of affairs on the GC. But I'm not. I am sad I may never play another Zelda game after TP, but that's the way it goes. The band played on as the Titanic sank. I don't expect any of you rabidly defending this joke to be aware of the demise of Nintendo gaming until it's too late. Wait...that's too melodramatic. I think some of you guys are just in denial, and won't snap out of it until you see some of the GC titles you liked playing going exclusively to the PS3 and 360. Nintendo doesn't want any part of the gaming industry. PEACE.
Pimpwerx said:I don't own stock in this company. I'm not on their payroll. None of you are either. If you honestly don't play either of the two types of games I mentioned, then you should be fine. You probably don't play racing games either. You'll probably be happy with this mockery just as some of you seemed genuinely happy with the state of affairs on the GC. But I'm not. I am sad I may never play another Zelda game after TP, but that's the way it goes. The band played on as the Titanic sank. I don't expect any of you rabidly defending this joke to be aware of the demise of Nintendo gaming until it's too late. Wait...that's too melodramatic. I think some of you guys are just in denial, and won't snap out of it until you see some of the GC titles you liked playing going exclusively to the PS3 and 360. Nintendo doesn't want any part of the gaming industry. PEACE.
Pimpwerx said:The band played on as the Titanic sank. I don't expect any of you rabidly defending this joke to be aware of the demise of Nintendo gaming until it's too late. Wait...that's too melodramatic. I think some of you guys are just in denial, and won't snap out of it until you see some of the GC titles you liked playing going exclusively to the PS3 and 360. Nintendo doesn't want any part of the gaming industry. PEACE.
nightez said:Educate us how does it work?