You're correct. But the sidequests and making your characters Uber is half the fun of FFX.-correct me if I’m wrong, but this is a little more than halfway through the game correct? Excluding side quests and 100%ing of course. Just asking strictly story wise
So, the wedding is half the main story?
So, the wedding is half the main story?
Hmm maybe i'm wrong but i think the desert is less than halfway through.The wedding is more likely to be around the halfway point. Especially if you add Omega ruins which although it's an optional area it's also kinda obligatory since it's the best grinding area for late/end game boss battles (excluding the Monster Arena).I think thats about 70%
Half the main story is generally considered to be the Desert towards Home.
i hear ya. everyones got different likes/dislikes. i think most polls ive seen people usually choose FF6 and FF7 as their favorite. 8, 9 and 10 vary between 3rd, 4th and 5th place (and i honestly want to say 10 usually winds up in 4th or 5th). so a lot of people agree at least on the idea that its not as good as 7. i think there is a lot to enjoy here tho, and its been worth the asking price so far. the updated graphics are gorgeous and the new music arrangements are better than the originals. but a lot of your complaints are valid imo, and not much else to say except, its not for you and hopefully you find enjoyment in future final fantasys.Wasted £60 on this back in 2001 (import), but got stuck on the final bosses, etc. Eventually completed it in 2018 on the PS4, starting again from scratch. Know it’s a fan favourite, and I understand that and accept it, but always hated the game. Don’t like the story, the art style, or the abysmal voice acting. The battle system is slow and rubbish. Wakka is the best character in battle and in the story, but you have to play Blitzball to keep him relevant and it’s so bad, I actually laughed during the tutorial at how silly the mini game is. It’s just laughably bad and I smile thinking about how terrible parts of the game are. It has that really soppy, girly main theme running through the entirety of the game and that’s annoying too.
All the pre release hype made the storyline sound amazing, it was a complete Catfish becayse the storyline is bugger all to do with saving the world from a big monster as soon as you get about 3 hours in. It also turns out countless people have beaten Sin before yet he just comes back again, rendering the whole thing pointless. Ive played most FFs and I fully know there’s millions of people who see this as the best one and better than FF7. But I am simply baffled by this and always will be. My brain simply can’t understand how anyone can think that, but I’ll leave it there.
i hear ya. everyones got different likes/dislikes. i think most polls ive seen people usually choose FF6 and FF7 as their favorite. 8, 9 and 10 vary between 3rd, 4th and 5th place (and i honestly want to say 10 usually winds up in 4th or 5th). so a lot of people agree at least on the idea that its not as good as 7. i think there is a lot to enjoy here tho, and its been worth the asking price so far. the updated graphics are gorgeous and the new music arrangements are better than the originals. but a lot of your complaints are valid imo, and not much else to say except, its not for you and hopefully you find enjoyment in future final fantasys.
Actually my first FF was FFVII but i've come to realize that my favorite is FFX even if i feel more nostalgic towards VII (or even IX for that matter).Yeah agree with a lot of that except, regrettably, having been around for the entirety of that 20 years since release I usually see FFX as talked about as the best one along with FF7. My theory is that the PS2 had far more owners than the PS1, and huge numbers of people played FFX first, so they hold it on a pedestal despite it not being very good. It is outrageous how highly rated it is. It’s the dictionary definition of an overrated thing.
FF13 is the far better of the 2. Better story, better voice acting, better characters, similar (but better) art style, similar game design, similar (but far better) girly theme tune running through the game but a ridiculously quick and brilliant battle system which makes the game really addictive to play. Hilarious how one is held as a masterpiece and the other is seen as a joke. Like I said, its baffling!
Wasted £60 on this back in 2001 (import), but got stuck on the final bosses, etc. Eventually completed it in 2018 on the PS4, starting again from scratch. Know it’s a fan favourite, and I understand that and accept it, but always hated the game. Don’t like the story, the art style, or the abysmal voice acting. The battle system is slow and rubbish. Wakka is the best character in battle and in the story, but you have to play Blitzball to keep him relevant and it’s so bad, I actually laughed during the tutorial at how silly the mini game is. It’s just laughably bad and I smile thinking about how terrible parts of the game are. It has that really soppy, girly main theme running through the entirety of the game and that’s annoying too.
All the pre release hype made the storyline sound amazing, it was a complete Catfish because the storyline turns out to have pretty much bugger all to do with saving the world from a big monster as soon as you get about 3 hours in. It also turns out countless people have beaten Sin before yet he just comes back again, rendering the whole thing pointless. Ive played most FFs and I fully know there’s millions of people who see this as the best one and better than FF7. But I am simply baffled by this and always will be. My brain simply can’t understand how anyone can think that, but I’ll leave it there.
Yeah agree with a lot of that except, regrettably, having been around for the entirety of that 20 years since release I usually see FFX as talked about as the best one along with FF7. My theory is that the PS2 had far more owners than the PS1, and huge numbers of people played FFX first, so they hold it on a pedestal despite it not being very good. It is outrageous how highly rated it is. It’s the dictionary definition of an overrated thing.
FF13 is the far better of the 2. Better story, better voice acting, better characters, similar (but better) art style, similar game design, similar (but far better) girly theme tune running through the game but a ridiculously quick and brilliant battle system which makes the game really addictive to play. Hilarious how one is held as a masterpiece and the other is seen as a joke. Like I said, its baffling!
Everything you said sounds like bizarro world to me, which I guess is the fun of Final Fantasy. Hopefully my responses will help make things clearer as to why FFX is rated so high.
-FFX battle system is slow while FF13's is fast? It's the exact opposite.
- In FFX your commands are instantly responsive, and then it proceeds to the next move instantly. You can go as fast or as slow as you want. Each move is also generally significant since you'll more often than not be killing an enemy or causing significant damage with each of your moves. The battles are both fast and snappy as hell, while also fully retaining strategy every step of the way.
- In FF13 the characters may be jumping around on-screen more, but your actual commands occur less frequently as its more about just occasionally rotating between presets. Also, it takes a fucking eternity to build up the stagger gauge in FF13, which makes battles slower. So in terms of the player controlling the battle, and the lengths of battles themselves, FF13 is far slower than FFX.
-You have to play Blitzaball to make Wakka relevant?
- You only need to play Blitzball to get Wakka's extra overdrives and his ultimate weapon, so definitely not needed for the main story at all. Only necessary for the elite endgame stuff (and even then none of that is really necessary). Also, I have to wonder if you were playing Blitzball with the wrong settings for you to pass it off so quickly. The game puts movement on auto-pilot by default and also uses an unintuitive camera by default. You need to change both of these for the game to be played properly.
-The story has nothing to do with saving the world from a big monster? What?
- The entire story and world revolves around this. There are many scenes throughout the game showing the big monster do big monster stuff with cutting edge visuals, including pivotal sections at the beginning, middle and finale of the game (which includes a climactic battle with him). Also, the entire point of the story is about BREAKING the cycle that you mentioned.....so that it's no longer pointless. For you to say this, it's almost like you got halfway through the story and then stopped.
FF13 has a better story than FFX, while FFX is also too girly?
- The vast majority of the dialogue in FF13 is trite melodrama. Anything world/plot related is hidden in the menus while in the actual game the main cast just pours out their hearts to each other via overly saccharine platitudes. THAT to me is girly and annoying. On the flip side, most of the dialogue in FFX centers on world-building for a world encapsulated by death (mostly from the aforementioned big monster) and the ways they try to cope with it, all with just a very light amount of romance. And that romance is done pretty well, with the climax of that sub-plot making for one of the most iconic ending scenes in gaming. Yeah, Tidus might look like Meg Ryan, but besides that I don't get what you're saying here.
FFX and FF13 have similar game design?
- In FF13, the entire game is literally just jogging forward to the next battle. That's the game design. Jog-battle-jog-battle-jog-battle-jog-battle. And maybe there's an occasional chest on the side. That's it. No exaggeration needed.
- In FFX, the jogging and fighting is accompanied with towns and cities, NPCs to talk to, temple puzzles, expansive mini-games, side-quests, etc, all while still being able to access the entire varied game-world with the airship, whereas in FF13 you can't go back anywhere. So there's a HUGE difference between the two game design approaches. FF13 is static, one-dimensional repetition. FFX is lively and varied.
It doesn’t sound like you remember the game well. Blitzball only gets Wakka his overdrives, and only the first prize is useful, and the pieces of his ultimate weapon. It doesn’t affect his stats and plenty of players ignore blitzball after the mandatory game. Not sure where you get this idea that he’s the best with Overdrive Rikku and Yuna with Aeons and giving her black magic. Wakka usually on endgame teams because of attack reels hitting multiple times and Tidus can do the same.Wasted £60 on this back in 2001 (import), but got stuck on the final bosses, etc. Eventually completed it in 2018 on the PS4, starting again from scratch. Know it’s a fan favourite, and I understand that and accept it, but always hated the game. Don’t like the story, the art style, or the abysmal voice acting. The battle system is slow and rubbish. Wakka is the best character in battle and in the story, but you have to play Blitzball to keep him relevant and it’s so bad, I actually laughed during the tutorial at how silly the mini game is. It’s just laughably bad and I smile thinking about how terrible parts of the game are. It has that really soppy, girly main theme running through the entirety of the game and that’s annoying too.
All the pre release hype made the storyline sound amazing, it was a complete Catfish because the storyline turns out to have pretty much bugger all to do with saving the world from a big monster as soon as you get about 3 hours in. It also turns out countless people have beaten Sin before yet he just comes back again, rendering the whole thing pointless. Ive played most FFs and I fully know there’s millions of people who see this as the best one and better than FF7. But I am simply baffled by this and always will be. My brain simply can’t understand how anyone can think that, but I’ll leave it there.
What are some of the best side quests to do before I beat the game?
It doesn’t sound like you remember the game well. Blitzball only gets Wakka his overdrives, and only the first prize is useful, and the pieces of his ultimate weapon. It doesn’t affect his stats and plenty of players ignore blitzball after the mandatory game. Not sure where you get this idea that he’s the best with Overdrive Rikku and Yuna with Aeons and giving her black magic. Wakka usually on endgame teams because of attack reels hitting multiple times and Tidus can do the same.
The story starts with the quest to kill Sin and ends when you kill Sin. You just learn there’s more going on. Not sure how other people killing Sin makes it pointless since this is addressed in game. What exactly was the story about if it had bigger all to do with saving the world from a monster?
I did see that you said you replayed it. I think that there’s a lot of the battle system you misunderstood and that’s why you think Wakka is a beast early on and useless without blitzball.Not sure how you can see him as the best character early on. Each character has a role they are best suited for initially and abilities to supplement that. Wakka is best for flying enemies. He is less likely to hit fast enemies and can’t take down enemies that have high defense. Other physical characters are less likely to finish flying enemies and magic users will need to expend more to deal with them. Wakka is the most efficient way to deal with them. He also learns status effect abilities that, if the enemy is vulnerable, can be useful regardless of damage. He is only useless if you build your party poorly. If you don’t go for his ultimate, build a sufficient weapon. It sounds like you used him as a crutch and was punished for neglecting your other party members.I said I replayed it in its entirety in 2018. You're right in the fact I can’t remember the specific intricacy of how useful or not Wakka was in battle 20 years ago, but I can remember 3 years ago. My experience was that Wakka is a beast at the start of the game but gradually becomes less useful, because you need to play blitzball to get his best gear. And that’s true isn’t it? You say so yourself. You need it for his best overdrives and his best weapon. So I am right to say that, because everyone knows in an RPG the entire point of the gameplay, and the fun of the gameplay, is to slowly work towards getting the best gear and spells in the game.
Youre right to say he’s not the best in battle, because without playing blitzball he very quickly becomes useless once you get to the harder enemies say, 50% into the game (which isn’t that long, it’s a fairly short game in terms of the story and locations, I did it twice in 35-40 hours both times).
The story was a complete and utter Catfish. Pre release, it was made to sound like a Godzilla style doom laden epic. The most incredible 10/10 amazing game and story we had ever seen at that point. All the teasers and illustrations of Sin, lovely drawings of Spira, it all looked phenomenal but the actual game was a big soppy silly Pilgrimage doing very little of note, with abysmal voice acting, and the big monster turns out to be your father. ahaha Brilliant! Honestly I am in humeruous mood thinking of FFX, I don’t find it bad in an angry way, just a funny way.
You don’t think it’s silly, and removes the air of menace once you know Sin gets beaten countless times over the thousand years yet simply comes back again? We clearly disagree, which is fine.
Its pointless telling me Wakka doesn’t start off good and become useless though, since that’s exactly what happened to me. If you can’t get his best gear and limits without playing it, then I couldn’t progress him. I really liked the character and he was great in battle. I don’t know how you can get into my brain and tell me he was never great in battle, when I played the game through twice and found him great in battle until blitzball gets in the way of his progression? It’s weird.
I said I replayed it in its entirety in 2018. You're right in the fact I can’t remember the specific intricacy of how useful or not Wakka was in battle 20 years ago, but I can remember 3 years ago. My experience was that Wakka is a beast at the start of the game but gradually becomes less useful, because you need to play blitzball to get his best gear. And that’s true isn’t it? You say so yourself. You need it for his best overdrives and his best weapon. So I am right to say that, because everyone knows in an RPG the entire point of the gameplay, and the fun of the gameplay, is to slowly work towards getting the best gear and spells in the game.
Youre right to say he’s not the best in battle, because without playing blitzball he very quickly becomes useless once you get to the harder enemies say, 50% into the game (which isn’t that long, it’s a fairly short game in terms of the story and locations, I did it twice in 35-40 hours both times).
The story was a complete and utter Catfish. Pre release, it was made to sound like a Godzilla style doom laden epic. The most incredible 10/10 amazing game and story we had ever seen at that point. All the teasers and illustrations of Sin, lovely drawings of Spira, it all looked phenomenal but the actual game was a big soppy silly Pilgrimage doing very little of note, with abysmal voice acting, and the big monster turns out to be your father. ahaha Brilliant! Honestly I am in humeruous mood thinking of FFX, I don’t find it bad in an angry way, just a funny way.
You don’t think it’s silly, and removes the air of menace once you know Sin gets beaten countless times over the thousand years yet simply comes back again? We clearly disagree, which is fine.
Its pointless telling me Wakka doesn’t start off good and become useless though, since that’s exactly what happened to me. If you can’t get his best gear and limits without playing it, then I couldn’t progress him. I really liked the character and he was great in battle. I don’t know how you can get into my brain and tell me he was never great in battle, when I played the game through twice and found him great in battle until blitzball gets in the way of his progression? It’s weird.
dude great post, thank you so much!!!You're very close to getting full control of the airship, so a lot more will open up to you. Overall, I'd say the main optional content in the game is:
- Getting the secret Aeons
- Getting the celestial weapons
- Beating the secret dungeons (Cavern of the Stolen Fayth, Omega Ruins)
- Finding all the Al Bhed primers
- Finding all the Jecht Spheres
- Beating the Dark Aeons
- Beating the monster arena super bosses
Unless I'm missing anything, that is all the side content at a high level. With that said, the act of getting the celestial weapons involves completing a handful of different types of side activities, which includes:
- Blitzball
- Cactuar Hunt
- Butterfly Hunt
- Monster Arena
- Lightning dodging
- Chocobo racing
All those quests/minigames are fun IMO with the exception of the infamous Lightning dodging and Chocobo racing. But again, the lightning dodging can be done quick and easy if you use the trick posted earlier.
Personally, once I get the airship I usually go right for Anima and also try to get a No Encounters item if I don't have one by that point. It looks like you already got Yojimbo and beat the Cavern. Then I would go after the Magus Sisters as well. Having both Anima and the Magus Sisters will make the final bosses a lot easier. Omega Ruins is also a cool dungeon with a great final boss. Lastly, getting all the Al Bhed Primers and Jecht Spheres is mainly just about hopping around the world and finding them all, which is fun. However, I mainly played the US version for a long time, so the Dark Aeons weren't around. With this remastered/international version I noticed the Dark Aeons will sometimes block access to some of the primers/spheres.
And ultimately, it's the Dark Aeons and monster arena bosses (Nemesis, Penance) that provide the motivation for finding and powering up the celestial weapons (and also maxing out your character sphere grids). So if you aren't interested in going that far, then there is really no need to get the celestial weapons. Omega (in the Omega Ruins) is also technically a super boss, so he might give you trouble if you don't have suped up weapons (whether it's the celestial weapons OR strong customized weapons).