More_Badass
Member
Yeah, Ground Zeroes would be a solid place to start.Why not something in the middle?
I think most MGS fans can at least agree Ground Zeroes was very good, and that's what id like to see a new Splinter Cell go in the direction of. Not open world, but larger and densely packed levels with multiple routes, options/tactics, and objectives compared to the newer installments like Blacklist.
I can see Ubisoft eyeing three possibilities
1) Following the success of Siege, they're doing a SvM multiplayer focused title.
2) An open world/sandbox level reboot
3) A mix of both, but leaning heavily on integrating the multiplayer and single player stuff. So less Sam Fisher, more customizable agent that carries over between solo and online